Category:OSSL Functions
From OpenSimulator
m (Removed duplicate entry from Avatars list) |
m (Sorted list of functions in NPCs section) |
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=== NPCs === | === NPCs === | ||
{{multicol}} | {{multicol}} | ||
+ | *[[osIsNpc]] | ||
*[[osNpcCreate]] | *[[osNpcCreate]] | ||
*[[osNpcGetPos]] | *[[osNpcGetPos]] | ||
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*[[osNpcMoveTo]] | *[[osNpcMoveTo]] | ||
*[[osNpcMoveToTarget]] | *[[osNpcMoveToTarget]] | ||
+ | *[[osNpcPlayAnimation]] | ||
*[[osNpcRemove]] | *[[osNpcRemove]] | ||
*[[osNpcSaveAppearance]] | *[[osNpcSaveAppearance]] | ||
*[[osNpcSay]] | *[[osNpcSay]] | ||
+ | {{multicol-break}} | ||
*[[osNpcSay (with channel)]] | *[[osNpcSay (with channel)]] | ||
+ | *[[osNpcSetProfileAbout]] | ||
+ | *[[osNpcSetProfileImage]] | ||
*[[osNpcSetRot]] | *[[osNpcSetRot]] | ||
− | |||
*[[osNpcShout]] | *[[osNpcShout]] | ||
*[[osNpcSit]] | *[[osNpcSit]] | ||
*[[osNpcStand]] | *[[osNpcStand]] | ||
*[[osNpcStopMoveToTarget]] | *[[osNpcStopMoveToTarget]] | ||
− | |||
− | |||
− | |||
− | |||
*[[osNpcStopAnimation]] | *[[osNpcStopAnimation]] | ||
*[[osNpcTouch]] | *[[osNpcTouch]] |
Revision as of 12:20, 14 December 2016
Contents |
Current OSSL Functions Implemented
Updated OSSL Functions as of OpenSim DEV 0.7.4 r/21068 17th November, 2012
! Partial Update December.10.2010 With commits of this date some functions have been corrected to use standard ossl conventions. The previous are tagged as deprecated with their replacement shown. The deprecated functions will advise you with a msg that they have been deprecated and to use new osFunction name instead. Further Updates are needed to complete existing list of osFunctions.
Special Note: Some Functions as shown use "double" as a Value instead of "float" these vary for purposes of accuracy as shown Below.
(Float is short for "floating point", and just means a number with a point something on the end.)
The difference between the two is in the size of the numbers that they can hold. For float, you can have up to 7 digits in your number. For doubles, you can have up to 16 digits. To be more precise, here's the official size: ( float: 1.5 × 10-45 to 3.4 × 1038 ) ( double: 5.0 × 10-324 to 1.7 × 10308 )
Note that some function takes doubles as arguments but may be internally down-casted to floats.
Each of these functions has an threat level associated to it. See Threat level for more information and an overview of each function's level.
Avatars
NPCs
Prim Manipulations
- osGetPrimitiveParams
- osGetLinkPrimitiveParams
- osSetPrimitiveParams
- osSetProjectionParams
- osForceCreateLink
- osForceBreakLink
- osForceBreakAllLinks
- osSetSpeed
- osMessageObject
- osGetInventoryDesc
- osGetRezzingObject
- osIsUUID
- osListenRegex
- osMessageAttachments
Prim Drawings
Dynamic Textures
- osSetDynamicTextureData
- osSetDynamicTextureDataBlend
- osSetDynamicTextureDataBlendFace
- osSetDynamicTextureURL
- osSetDynamicTextureURLBlend
- osSetDynamicTextureURLBlendFace
Notecards
HTTP
Parcels
Terrains
WindLights
Grid Information
Administration
- osRegionNotice
- osRegionRestart
- osConsoleCommand
- osSetParcelMediaURL
- osSetPrimFloatOnWater
- osSetParcelSIPAddress
Script Permissions (Pending Peer Review)
Misc
Deprecated
osParcelSetDetails- Use osSetParcelDetailsosSetPenColour- Use osSetPenColorosSunGetParam- Use osGetSunParamosSunSetParam- Use osSetSunParamosTerrainGetHeight- Use osGetTerrainHeightosTerrainSetHeight- Use osSetTerrainHeight
See Also
- LSL/OSSL Status Page
- OSSL
Subcategories
This category has the following 11 subcategories, out of 11 total.
O |
O cont. |
O cont. |
Pages in category "OSSL Functions"
The following 200 pages are in this category, out of 256 total.
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