OsSetTerrainTextureHeight

From OpenSimulator

Jump to: navigation, search
void osSetTerrainTextureHeight(integer corner, float low, float high)
Set the terrain texture height for the estate. The corner values are: 0 (Southwest), 1 (Southeast), 2 (Northwest), 3 (Northeast). The values low and high are float values for the altitude measured in meters.
Threat Level High
Permissions ESTATE_MANAGER,ESTATE_OWNER
Delay 0 seconds
Personal tools
About This Wiki