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string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, integer timer)
  • Renders a web texture on the prim containing the script and returns the UUID of the newly created texture.
  • If you use this feature, you have to turn on any cache. If not, you'll see complete white texture. Flotsam cache performs better than cenome cache(default).
Threat Level VeryHigh
Extra Delay 0 seconds
        llSay(PUBLIC_CHANNEL, "osSetDynamicTextureURL Tester");
    touch_start(integer number)
        llSay(PUBLIC_CHANNEL, "Testing ...");
        string  dynamicID = "";
        integer refreshRate = 600;
        string  contentType = "image";
        string srcURL = "http://www.goes.noaa.gov/FULLDISK/GEVS.JPG"; // Earth
        string URLTexture = osSetDynamicTextureURL(dynamicID, contentType, srcURL, "", refreshRate);
        if (llStringLength(URLTexture) > 0) 
            llSay(PUBLIC_CHANNEL, "URLTexture = " + URLTexture);
            llSetTexture(URLTexture, ALL_SIDES);

Name Description Remarks
dynamicID UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynamic texture NOT IMPLEMENTED
contentType specifies the type of the data parameter.

The following values are allowed:

  • image
url the url of the source image to use
extraParams additional optional parameters in the following format: [param]:[value],[param]:[value]

Multiple parameters are separated by commas. The following ones are supported:

  • width - width of the dynamic texture in pixels (example: width:256)
  • height - height of the dynamic texture in pixels (example: height:256)
  • alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid (example: alpha:255)
  • bgcolor - specifies the background color of the texture (example: bgcolor:Red)
  • altdatadelim - specifies a delimiter between the draw commands contained in the data parameter.
  • setalpha - integer value is treated like specifying alpha component
  • lossless - true or false, default false
timer specify a time interval to update the texture NOT IMPLEMENTED


The dynamicID parameter is not implemented. The value passed will be ignored.

The timer parameter is not implemented. The value passed will be ignored. Instead, you can use a timer event and recall the function to get the same effect.

lossless parameter added on version, Nov 4th 2019. Old versions did as true, but that should one be used if needed

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