OsGetMapTexture
From OpenSimulator
key osGetMapTexture()
| |
Returns the UUID of the map texture of the current region. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } |