OsGetMapTexture

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key osGetMapTexture()
Returns the UUID of the map texture of the current region.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
default
{
    state_entry()
    {
        llSetTexture(osGetMapTexture(),ALL_SIDES);
    }
}


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