OsGiveLinkInventory
From OpenSimulator
osGiveLinkInventory(integer linkNumber, key destination, string inventory)
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Give an item located in a child prim inventory. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 3 seconds |
Example(s) | |
// Example for osGiveLinkInventory // This script uses the osGiveLinkInventory function to give the specified inventory from the specified link to a specified avatar // Note: The variables have to be replaced with their actual values, the used names are just placeholders // Define the link number to search for the inventory item integer CHILD_PRIM_NUMBER = 2; // Define the avatar, by key, to which to give the item key targetAvatar = "TARGET_KEY"; // Define the item by name string itemName = "INVENTORY_NAME"; // Event handler, that is executed on script start default { state_entry() { // Run the osGiveLinkInventory function with parameters to hand the specified item over osGiveLinkInventory(CHILD_PRIM_NUMBER, targetAvatar, itemName); } } | |
Notes | |
This function was added in 0.9.3.0 |