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  • [11:46] Nebadon Izumi: is when you are editing terrain in a sim your not directly in [11:46] Marcus Llewellyn: When I edit terrain, I get the nost lag if ai make lots of small edits. If I hold brush (kepe t
    32 KB (4,887 words) - 22:46, 24 October 2015
  • ... Raymaker: ok, thats old problem. i can play local from inventory. but not inworld ...0] Teravus Ousley still cannot figure out why he sometimes falls into the terrain ..... and then ends up at -16billionZ
    23 KB (3,527 words) - 22:49, 24 October 2015
  • ...lly dahlia shows up today, had some wierd problems experimenting with mesh terrain [11:14] Nebadon Izumi: sometimes im hovering above the terrain up to like 10m
    25 KB (3,707 words) - 04:33, 25 October 2015
  • ...maybe someone had it before: whats necessary to get higher resolutions for terrain textures? [11:21] tx Oh: no clue about higher resolution terrain textures? bad idea?
    49 KB (7,582 words) - 05:08, 25 October 2015
  • [11:17] Richardus Raymaker: hmm forgot to check.. is the terrain edit working correct in 0.7.6 ? i sw the strength slider did not work right [11:29] Antoni.Gaudi @art.no-ip.org:9000: and INWORLD
    25 KB (3,662 words) - 05:07, 25 October 2015
  • ...to make a matis but we check ed about a region going pkantom when you edit terrain it only happens with BulletSim with ODE every thing is fine [11:19] Richardus Raymaker: i understand the terrain edit is improved to ?
    25 KB (3,715 words) - 04:49, 25 October 2015
  • [11:16] Nebadon Izumi: with my terrain [11:17] Nebadon Izumi: and fall through terrain
    41 KB (6,352 words) - 04:57, 25 October 2015
  • [11:24] Nebadon Izumi: its impossible to delete these inworld anymore [11:25] Nebadon Izumi: they also are inviisble inworld
    35 KB (5,348 words) - 20:46, 29 December 2015
  • [11:17] Andrew Hellershanks: In the past physical prims partly sitting in the terrain cause problems. ... @hypergrid.org:8002: Hmm, small avatars have spom eproblems for longer on terrain
    62 KB (9,093 words) - 20:40, 5 January 2016
  • <br>[11:09] James.atLLOUD @hg.osgrid.org: Inworld ironically is a big challenge. <br>[11:10] James.atLLOUD @hg.osgrid.org: inworld audio
    15 KB (2,488 words) - 20:18, 13 December 2016
  • | Edit Terrain * Copy Inworld
    4 KB (537 words) - 18:02, 8 December 2018
  • ...d them as they did is a valid option.. just not for the use they gave them inworld after ...ight @grid.opensim.life:8002: spheres will give you more responsiveness to terrain, but that is not always wanted
    48 KB (8,028 words) - 20:53, 12 July 2017
  • ...:03] Arielle.Popstar @bound2.no-ip.org:8002: do the other platforms have inworld building? ...f the other platforms that are purely mesh based having much in the way of inworld building other than basic use of objects created outside the viewer and imp
    37 KB (6,026 words) - 20:36, 12 December 2017
  • <br>Short notice about the internal representation of terrain z-values, the httptests-branch and the status of SSL ...osgrid.org: seems it be good if Opensim started looking at adding inworld build tools and simplify ones already there
    41 KB (6,630 words) - 20:02, 10 April 2018
  • <br>[11:12] Kayaker Magic: I re-did the terrain on two regions with a script, and got lots of red error messages in the con ...] Andrew.Hellershanks @hg.osgrid.org: Kayaker, Where you using the inworld terrain editing tools at the time of the red text?
    22 KB (3,657 words) - 19:15, 4 September 2018
  • <br >[11:33] Ubit Umarov: npcs can mess up one inworld experience <br >[11:53] Ubit Umarov: bc not rezzing a avatar overlapping terrain or a object was a sling shot to the moon
    20 KB (3,253 words) - 19:06, 30 April 2019
  • ...ion about region caching: It only works for objects in the region? Why not terrain patches? <br>[11:15] Kayaker Magic: and terrain is not sent with similar network traffic?
    26 KB (4,261 words) - 20:46, 17 December 2019
  • ...hat Alicia did for her (universe/world?) project where you can edit a mesh inworld. That would be an interesting feature to have. [11:56] Ubit Umarov: terrain ??
    33 KB (5,220 words) - 17:52, 18 May 2022
  • | Terrain, performance | Sculptures basées sur LiDAR, terrain réel, <br />poursuite des paraverses civiques, centres d'opérations d'urg
    27 KB (3,702 words) - 17:10, 1 July 2022
  • ...w Hellershanks: Right. I always forget that as I don't get in to RPG stuff inworld. ...2: I have seen something like that. Like there is an invisible bump in the terrain
    31 KB (4,930 words) - 17:45, 18 May 2022

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