Category:Tech Reference
From OpenSimulator
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| − | + | = Technical Reference =  | |
This is a set of software technical reference pages including term definitions and describing how the OpenSimulator works from invocation, initialization, main loop and various services.    | This is a set of software technical reference pages including term definitions and describing how the OpenSimulator works from invocation, initialization, main loop and various services.    | ||
| − | |||
| − | + | = Glossary: What do all these terms mean? =  | |
| + | * [[Definitions | Terms and Definitions]] - Glossary defining common terms used by OpenSimulator developers  | ||
| − | + | = OpenSimulator Primary Components =  | |
| − | =  | + | * [[OpenSim.cs]] - The main OpenSimulator source code file  | 
| + | * [[OpenSim SwInit|OpenSim_SwInit]] - Initialization from Main()   | ||
| + | * [[OpenSim SwMainLoopl|OpenSim_SwMainLoopl]] - After initialization, a main loop waits for connections or commands  | ||
| + | * [[OpenSim SwRegionHandshake|OpenSim_SwRegionHandshake]] - How a client connects to the simulator  | ||
| + | * [[OpenSim UserService|OpenSim_UserService]] - How the user server works  | ||
| + | * [[OpenSim InterRegionCommunications|OpenSim_InterRegionCommunications]] - How the sim communicates with other sims  | ||
| + | * [[OpenSim GridService|OpenSim_GridService]] - How the grid server works  | ||
| + | * [[OpenSim AssetService|OpenSim_AssetService]] - How the asset server works  | ||
| + | * [[OpenSim SimService|OpenSim_SimService]] - How the simulator operates after a connection is made  | ||
| + | * [[Sim Throttles|Sim_Throttles]] - How the simulator handles throttling of packets  | ||
| + | |||
| + | |||
| + | = Other Technical Reference Pages =  | ||
[[Category:Help]]  | [[Category:Help]]  | ||
[[Category:Support]]  | [[Category:Support]]  | ||
[[Category:Standards]]  | [[Category:Standards]]  | ||
Latest revision as of 06:41, 19 September 2020
[edit] Technical Reference
This is a set of software technical reference pages including term definitions and describing how the OpenSimulator works from invocation, initialization, main loop and various services.
[edit] Glossary: What do all these terms mean?
- Terms and Definitions - Glossary defining common terms used by OpenSimulator developers
 
[edit] OpenSimulator Primary Components
- OpenSim.cs - The main OpenSimulator source code file
 - OpenSim_SwInit - Initialization from Main()
 - OpenSim_SwMainLoopl - After initialization, a main loop waits for connections or commands
 - OpenSim_SwRegionHandshake - How a client connects to the simulator
 - OpenSim_UserService - How the user server works
 - OpenSim_InterRegionCommunications - How the sim communicates with other sims
 - OpenSim_GridService - How the grid server works
 - OpenSim_AssetService - How the asset server works
 - OpenSim_SimService - How the simulator operates after a connection is made
 - Sim_Throttles - How the simulator handles throttling of packets
 
[edit] Other Technical Reference Pages
Pages in category "Tech Reference"
The following 46 pages are in this category, out of 46 total.