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− | Hi all. As this page is still here i guess it's either been overlooked or it may be useful. I'll continue to put scripts that I've found that work.. It will i hope be obvious that they are not mine, and that i am not nor claim to be the author.
| + | <!-- Moved each of the scripts that were on this page to their own page. See below. --> |
| + | Several LSL and/or OSSL scripts that were contributed by users of OpenSim |
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− | The scripts are gleemed from anywhere open source, and my thanks go out to all those bright people who write this stuff :-)
| + | [[Category:Scripting]] |
− | | + | |
− | I am running opensim from the svn (Latest build daily) thing, then compile it in visual studio it occasionally wants to update the code to 2008 vers so i let it :-) where possible i will show the author and a link :-) Any problems let me know zoon@edenrealm.co.uk copy all below the "heading" into a new script in your in-world inventory, then drag and drop into your prim..... as if you didnt know :-) Samantha can be located on Openlife grid, Oh yes, i have played with the settings a little. There are lots of sources to look at and OsGrid would be a great place to start.
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− | | + | |
− | == Particles ==
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− | | + | |
− | <source lang="lsl">
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− | | + | |
− | // *** Fountian Particles ***
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− | // *** by Samantha Fuller ***
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− | // *** ver 1 for OLG alpha .5 - March 5 /08 ***
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− | integer on;
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− | start_particles()
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− | {
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− | llParticleSystem([
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− | PSYS_PART_FLAGS, PSYS_PART_EMISSIVE_MASK //PSYS_PART_TARGET_POS_MASK
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− | | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK,
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− | //|PSYS_PART_WIND_MASK,
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− | //PSYS_PART_FOLLOW_VELOCITY_MASK,
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− | PSYS_SRC_PATTERN,
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− | // *** Choose 1 pattern from the following ***
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− | // PSYS_SRC_PATTERN_EXPLODE,
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− | PSYS_SRC_PATTERN_DROP,
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− | // PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY,
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− | // PSYS_SRC_PATTERN_ANGLE_CONE,
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− | // PSYS_SRC_PATTERN_ANGLE,
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− | | + | |
− | PSYS_SRC_ANGLE_BEGIN, 5.015,
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− | PSYS_SRC_ANGLE_END, 10.5,
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− | PSYS_PART_START_SCALE, <0.1, 0.3, 0.1>,
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− | PSYS_PART_END_SCALE, <5.05,5.05,5.05>,
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− | PSYS_PART_START_ALPHA, .9,
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− | PSYS_PART_END_ALPHA, 0.05,
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− | PSYS_PART_START_COLOR, <1.0, 1.0, 1.0>,
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− | PSYS_PART_END_COLOR, <1.0, 0.0, 1.0>,
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− | PSYS_PART_MAX_AGE, 5.5,
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− | PSYS_SRC_ACCEL, < 0.0, 0.0, 0.2>,
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− | PSYS_SRC_BURST_RATE, 0.500,
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− | PSYS_SRC_BURST_PART_COUNT, 10,
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− | PSYS_SRC_BURST_RADIUS, 1.075,
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− | PSYS_SRC_BURST_SPEED_MAX, 2,
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− | PSYS_SRC_BURST_SPEED_MIN, 1,
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− | PSYS_SRC_TARGET_KEY, llGetKey()
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− | ]);
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− | }
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− | | + | |
− | default
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− | {
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− | state_entry()
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− | {
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− | start_particles();
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− | llSleep(6);
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− | //llParticleSystem([]);
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− | llWhisper(0,"particle change");
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− | }
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− | touch_start(integer touches)
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− | {
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− | if (on == 0)
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− | {
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− | on = 1;
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− | start_particles();
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− | llWhisper(0,"fountian on");
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− | }
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− | else
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− | {
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− | on = 0;
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− | llParticleSystem([]);
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− | llWhisper(0,"fountian off");
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− | }
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− | }
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− | }
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− | </source>
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− | | + | |
− | == Sound loop ==
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− | | + | |
− | <source lang="lsl">
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− | | + | |
− | default
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− | {
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− | state_entry()
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− | {
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− | llSetTimerEvent(9.9);
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− | llSay(0,"reset.");
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− | }
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− |
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− | timer()
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− | {
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− | llPlaySound("rightclick on your sound and copy the UUID here, with care",1.0);
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− | }
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− | }
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− | </source>
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− | | + | |
− | == Smooth rotate texture ==
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− | | + | |
− | <source lang="lsl">
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− | | + | |
− | default
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− | {
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− | state_entry()
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− | {
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− | float SPEED = 0.2;
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− | llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED);
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− | }
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− | }
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− | | + | |
− | </source>
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− | | + | |
− | == Sit and position ==
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− | | + | |
− | Just drop into an object and play with the vector rot stuff and llsitTarget till happy :-)
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− | | + | |
− | <source lang="lsl">
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− | | + | |
− | default{
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− | | + | |
− | state_entry()
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− | {
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− | llSetText("sit here ", <0,1,0>,1);
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− | llSay(0,"started");
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− | vector rot=<180.0, -180.0, 0.0>*DEG_TO_RAD;
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− | rotation finalrot=llEuler2Rot(rot);
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− | llSitTarget(<-0.35, 0.0, 0.75>,finalrot);
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− | }
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− | }
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− | | + | |
− | </source>
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− | | + | |
− | == Rotating Prim ==
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− | | + | |
− | I think this came from Nebaden :-).....
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− | | + | |
− | <source lang="lsl">
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− | | + | |
− | default
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− | {
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− | state_entry()
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− | {
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− | llSetText("put your text in here", <1,1,1>,1);
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− | llTargetOmega(<0,0,1>, 0.2, 2);
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− | }
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− | }
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− | | + | |
− | </source>
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− | | + | |
− | == A Opensim version for llHTTPResponse ==
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− | | + | |
− | As we know, until now we receive a very nice message for llHTTPResponse :D, but to make a prim communicate to another, i've made this method:
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− | | + | |
− | '''Client'''
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− | <source>
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− | | + | |
− | // This script is to do a request on the primitive url on the description and return it's response.
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− | key url_request;
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− | | + | |
− | string myurl; //This is only valid for internal Requests/Responses, for calling from other grids, use the simulator ip:port where it shows something like 2K3S-***-***-***:port, but mantain the rest.
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− | | + | |
− | integer listen_u;
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− | | + | |
− | string prepare_post_body(list l)
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− | {
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− | integer i;
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− | string body;
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− | integer len=llGetListLength(l) & 0xFFFE; // make it even
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− | for (i=0;i<len;i+=2)
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− | {
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− | string varname=llList2String(l,i);
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− | string varvalue=llList2String(l,i + 1);
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− | if (i>0) body+="&";
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− | body+=llEscapeURL(varname)+"="+llEscapeURL(varvalue);
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− | }
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− | return body;
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− | }
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− | | + | |
− | list Postdata2List(string data)
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− | {
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− | return llParseString2List(data, "&", "");
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− | }
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− | | + | |
− | string Httpdata2String(string data)
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− | {
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− | list d = llParseString2List(data, "=", "");
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− | return llUnescapeURL(llList2String(d, 1));
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− | }
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− | | + | |
− | key FastHttpRequest(string url, list meta, list body)
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− | {
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− | return llHTTPRequest(url, meta, prepare_post_body(body));
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− | }
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− | | + | |
− | default
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− | {
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− |
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− | state_entry()
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− | {
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− | url_request = llRequestURL();
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− | }
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− | http_request(key id, string method, string body)
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− | {
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− | if (url_request == id)
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− | {
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− | url_request = "";
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− | if (method == "URL_REQUEST_GRANTED")
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− | {
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− | llSetText("MyURL> " + body, <1,.5,0>, 1.0);
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− | myurl = body;
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− | state run;
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− | }
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− | else if (method == "URL_REQUEST_DENIED")
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− | {
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− | llSay(0, "Something went wrong, no url. " + body);
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− | }
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− | }
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− | else
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− | {
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− | llSay(0, "Received> " + body);
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− | }
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− | }
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− | }
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− | | + | |
− | state run
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− | {
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− | state_entry()
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− | {
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− | llSay(0, "Running, touch for request to my description.");
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− | listen_u = llListen(-1, "", "", "");
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− | llListen(1, "", "", "reset");
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− | }
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− |
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− | listen(integer c, string n, key k, string m)
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− | {
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− | if(c == -1)
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− | {
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− | llListenRemove(listen_u);
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− | llSetObjectDesc(m);
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− | }
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− | if(c == 1 && m == "reset")
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− | {
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− | llResetScript();
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− | }
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− | }
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− |
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− | touch_start(integer i)
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− | {
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− | FastHttpRequest(llGetObjectDesc(), [HTTP_METHOD, "POST",HTTP_MIMETYPE, "application/x-www-form-urlencoded"],["MYURL",myurl,"MESSAGE","Hello, my name is " + llGetObjectName() + "."]);
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− | }
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− | | + | |
− | http_request(key id, string method, string body)
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− | {
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− | if (url_request == id)
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− | {
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− | url_request = "";
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− | if (method == "URL_REQUEST_GRANTED")
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− | {
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− | llSetText("MyURL> " + body, <1,.5,0>, 1.0);
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− | myurl = body;
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− | }
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− | else if (method == "URL_REQUEST_DENIED")
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− | {
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− | llSay(0, "Something went wrong, no url. " + body);
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− | }
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− | }
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− | else
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− | {
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− | list body_i = Postdata2List(body);
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− | string url = Httpdata2String(llList2String(body_i,0));
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− | string data = Httpdata2String(llList2String(body_i,1));
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− | llSay(0, "Received> " + data);
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− | }
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− | }
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− | }
| + | |
− | </source>
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− | | + | |
− | '''Server'''
| + | |
− | <source>
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− | key url_request;
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− |
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− | string myurl;//This is only valid for internal Requests/Responses, for calling from other grids, use the simulator ip:port where it shows something like 2K3S-***-***-***:port, but mantain the rest.
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− |
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− | string prepare_post_body(list l)
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− | {
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− | integer i;
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− | string body;
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− | integer len=llGetListLength(l) & 0xFFFE; // make it even
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− | for (i=0;i<len;i+=2)
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− | {
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− | string varname=llList2String(l,i);
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− | string varvalue=llList2String(l,i + 1);
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− | if (i>0) body+="&";
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− | body+=llEscapeURL(varname)+"="+llEscapeURL(varvalue);
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− | }
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− | return body;
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− | }
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− |
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− | list Postdata2List(string data)
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− | {
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− | return llParseString2List(data, "&", "");
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− | }
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− | | + | |
− | string Httpdata2String(string data)
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− | {
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− | list d = llParseString2List(data, "=", "");
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− | return llUnescapeURL(llList2String(d, 1));
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− | }
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− |
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− | key FastHttpRequest(string url, list meta, list body)
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− | {
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− | return llHTTPRequest(url, meta, prepare_post_body(body));
| + | |
− | }
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− |
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− | default
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− | {
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− | state_entry()
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− | {
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− | url_request = llRequestURL();
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− | }
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− | touch_start(integer i)
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− | {
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− | // llSay(0, "URL: " + myurl);
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− | //
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− | // llSay(-1, myurl);
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− |
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− | llSetText(" ", <0,0,0>, 0.0);
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− |
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− | llResetScript();
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− | }
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− | http_request(key id, string method, string body)
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− | {
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− | if (url_request == id)
| + | |
− | {
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− | url_request = "";
| + | |
− | if (method == "URL_REQUEST_GRANTED")
| + | |
− | {
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− | llSay(0,"New URL: " + body);
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− |
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− | llSay(-1, body);
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− | myurl = body;
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− | }
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− | else if (method == "URL_REQUEST_DENIED")
| + | |
− | {
| + | |
− | llSay(0, "Something went wrong, no url. " + body);
| + | |
− | }
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− | }
| + | |
− | else
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− | {
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− | // llSay(0, body);
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− | list body_i = Postdata2List(body);
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− | string url = Httpdata2String(llList2String(body_i,0));
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− | string data = Httpdata2String(llList2String(body_i,1));
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− | llSetText("FROM: " + url + "\nDATA: " + data, <1,.5,0>, 1.0);
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− | // llSay(0, "FROM: " + url + "\nDATA: " + data);
| + | |
− | // llHTTPResponse(id, 200, body);
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− | llSay(0, "Response to " + url);
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− | FastHttpRequest(url, [HTTP_METHOD, "POST",HTTP_MIMETYPE, "application/x-www-form-urlencoded"], ["MYURL", myurl, "MESSAGE", "You sent me: \""+data+"\""]);
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− | llSay(0, "Sent!");
| + | |
− | }
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− | }
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− | }
| + | |
− | </source>
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− | '''To receive a response, you need to send in the body this parameter: ''MYURL'' and in value add the object url, but if you need, try to change the value of url to the ip:port of region, sometimes it may be strange.'''
| + | |
− | Is it, easy? ;D
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− | | + | |
− | Will keep updating until told otherwise :-)
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