OsSetDynamicTextureURL

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{{osslfunc|
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threat_level = VeryLow
| colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}'''
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function_syntax = <source lang="lsl">
|'''Threat Level''' || VeryLow
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|'''Function Syntax''' || <source lang="lsl">
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LSL: String osSetDynamicTextureURL( String dynamicID, Integer contentType, String url, String extraParams, Integer timer)
 
LSL: String osSetDynamicTextureURL( String dynamicID, Integer contentType, String url, String extraParams, Integer timer)
 
C#: String osSetDynamicTextureURL( String dynamicID, Int contentType, String url, String extraParams, Int timer)
 
C#: String osSetDynamicTextureURL( String dynamicID, Int contentType, String url, String extraParams, Int timer)
 
</source>
 
</source>
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|'''Example(s)||<source lang="lsl">
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ossl_example = <source lang="lsl">
 
default {
 
default {
 
     state_entry()
 
     state_entry()
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}
 
}
 
</source>
 
</source>
 
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additional_info = Renders a web texture on the prim containing the script and returns the UUID of the newly created texture.  
 
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Renders a web texture on the prim containing the script and returns the UUID of the newly created texture.  
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{|  width="100%" style="border: thin solid black"
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*See also the script [[OsSetDynamictextureURL example2|osWeatherMap.lsl]] from the standard OpenSimulator Library.
 
*See also the script [[OsSetDynamictextureURL example2|osWeatherMap.lsl]] from the standard OpenSimulator Library.
  
[[Category:OSSL Functions]]
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[[Category:OSSL_functions_without_example]]
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[[Category:OSSL_pages_in_need_of_parameters_template]]

Revision as of 16:25, 12 June 2011

LSL: String osSetDynamicTextureURL( String dynamicID, Integer contentType, String url, String extraParams, Integer timer)
C#: String osSetDynamicTextureURL( String dynamicID, Int contentType, String url, String extraParams, Int timer)
No descriptions provided
Threat Level VeryLow
Permissions No permissions specified
Delay No function delay specified
Example(s)
default {
    state_entry()
    {
        llSay( 0, "osSetDynamicTextureURL Tester");
    }
    touch_start(integer total_number)
    {
      llSay( 0, "Testing.");
      string  dynamicID="";
      integer refreshRate = 600;
      string  contentType="image";
      string srcURL1 = "http://www.goes.noaa.gov/FULLDISK/GEVS.JPG"; // Earth
      string srcURL2 = "http://www.srh.noaa.gov/data/satellite/thumbs/ECI8.JPG"; // US Weather
      string srcURL = "http://ichart.finance.yahoo.com/b?s=%5EGSPC"; // Stock market
      string URLTexture=osSetDynamicTextureURL(dynamicID, contentType ,srcURL  , "", refreshRate ); 
      if (llStringLength(URLTexture)>0) 
       {
         llSay(0,"URLTexture = "+URLTexture);
         llSetTexture(URLTexture, ALL_SIDES);
       }
   }
}
Notes
Renders a web texture on the prim containing the script and returns the UUID of the newly created texture.


Parameters
Name Description Remarks
dynamicID UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynamic texture NOT IMPLEMENTED YET
contentType specifies the type of the data parameter.

The following values are allowed:

  • image - the data parameter contains an URL.
url The URL of any image (including php scripts) that OpenSimulator can render.
extraParams additional optional parameters in the following format: [param]:[value],[param]:[value]

Multiple parameters are separated by commas. The following ones are supported for osSetDynamicTextureData and may also work here (can anyone confirm this?):

  • width - width of the dynamic texture in pixels (example: width:256)
  • height - height of the dynamic texture in pixels (example: height:256)
  • alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid, and false to turn off the alpha layer completely (example: alpha:255)
  • bgcolour - specifies the background color of the texture (example: bgcolour:Red)
  • setalpha
  • integer value - any integer value is treated like specifing alpha component
timer specify a time interval to update the texture NOT IMPLEMENTED YET

Notes

The dynamicID parameter is not implemented. The value passed will be ignored.

The timer parameter is not implemented. The value passed will be ignored. Instead, you can use a timer event and recall the function to get the same effect.

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