LSL Status/Events

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m (Added Template Table Key)
m (LSL Events Status)
Line 21: Line 21:
  
  
{| class="wikitable sortable" border="1" cellpadding="5" cellspacing="0"  
+
{| class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="center"
 
|- style="background-color:#99CCFF;font-size:8pt;font-weight:bold" align="center" valign="bottom"
 
|- style="background-color:#99CCFF;font-size:8pt;font-weight:bold" align="center" valign="bottom"
| width="137" height="13" | Event
+
| width="25%" height="13" | Event
| width="48" | Done
+
| width="10%" | Done
| width="48" | Developer
+
| width="20%" | Developer
| width="48" | Tester
+
| width="20%" | Tester
| width="196" | Notes
+
| width="25%" | Notes
  
 
|- style="font-size:8pt"
 
|- style="font-size:8pt"

Revision as of 08:34, 4 August 2009

Technical Reference -> Terms -> LSL Status -> LSL Event Status Page

What is the current LSL Event Status?

Introduction

Table Key

Ready for Testing Partially Implemented Fully Implemented Tested/Fail Deprecated Not supported

Back to LSL Status


LSL Events Status

33 Events listed, 14 left to implement, 0 deprecated (r7035)


Event Done Developer Tester Notes
at_rot_target
at_target Part
attach Part
changed Part Teravus Currently prim do not change regions, change drop, or change teleport
collision Yes Mircea Kitsune
collision_end Yes Mircea Kitsune
collision_start Yes Mircea Kitsune
control Yes
dataserver Yes John Bomhold as of 8730
email Yes
http_response Part jimbo21  ??
land_collision
land_collision_end
land_collision_start
link_message
listen Yes
money Since the implementation of a currency is not part of the OpenSim project, the money event should allow for either in-world or off-world payments. For in-world payments, the event should be triggered when a resident has paid an amount. For off-world payments, it should signify that a resident wants to buy an item or pay an amount rather than the completion of a payment. The actual payment should then be initiated either through a plugin or an external process (e.g. via a website). Therefore, the money event needs an optional third parameter that specifies if the payment was internal or external. Alternatively, an additional event could be created (e.g. 'payment_request') for external payments. See Money for details - Ezekiel.
moving_end
moving_start
no_sensor Yes Mircea Kitsune
not_at_rot_target
not_at_target
object_rez
on_rez Yes
remote_data Part jimbo21  ??
run_time_permissions
sensor Yes Mircea Kitsune
state_entry Yes
state_exit Yes Maike Short
timer
touch No
touch_start Yes
touch_end Yes Mircea Kitsune

Back to LSL Status

See Also

Personal tools
General
About This Wiki