Developer Documentation

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(Developer Documentation)
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== Developer Documentation ==
 
== Developer Documentation ==
Please be aware that some of this documentation may be out of date.  If this appears to be the case then please ask for more information on the mailing lists or IRC channels.
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Please be aware that some of this documentation may be out of date.  If this appears to be the case then please ask for more information on the mailing lists or IRC channels (details are on the [[Main Page]]).
  
 
==== General ====
 
==== General ====

Revision as of 14:25, 6 May 2011

Technical Reference -> Terms -> Developer Documentation

Contents

Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://opensimulator.org/git/opensim

See Source Code Repository for more details.

See Using_Git for more Details on installing and using GIT with OpenSimulator.org

You can also browse the source code for OpenSim using a web browser.

Submitting Patches

Please review Submitting_code_to_OpenSim

Developer Documentation

Please be aware that some of this documentation may be out of date. If this appears to be the case then please ask for more information on the mailing lists or IRC channels (details are on the Main Page).

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

  • Database Documentation — Information on the database schemas used in OpenSim
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields

File formats

Grid

Map

Modules

Permissions

Physics

Protocols

Regions

Scripting

  • Scripting_Documentation — How to use scripts and what limitations apply.
  • LSL_Status — A list of LSL-functions that are available in OpenSim.
  • OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
  • OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.

Search

Statistics

Testing

Threading

Web Integration

Feature Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC in summer time and 2000UTC in winter. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Recent Git Commits

remove some dead code (UbitUmarov) (Thu, 02 Apr 2020 19:54:32 -0700)
remove some dead code UbitUmarov <ajlduarte at sapo dot pt> .../HttpServer/OSHttpServer/HttpResponse.cs
change response m_body send (currently not in use) (UbitUmarov) (Thu, 02 Apr 2020 19:20:47 -0700)
change response m_body send (currently not in use) UbitUmarov <ajlduarte at sapo dot pt> .../HttpServer/OSHttpServer/HttpResponse.cs
remove a log message under cond comp (UbitUmarov) (Thu, 02 Apr 2020 15:05:22 -0700)
remove a log message under cond comp UbitUmarov <ajlduarte at sapo dot pt> .../HttpServer/OSHttpServer/HttpRequestParser.cs
update a license file (UbitUmarov) (Thu, 02 Apr 2020 14:33:25 -0700)
update a license file UbitUmarov <ajlduarte at sapo dot pt> ThirdPartyLicenses/C# Webserver.txt
nissing files (UbitUmarov) (Thu, 02 Apr 2020 13:54:18 -0700)
nissing files UbitUmarov <ajlduarte at sapo dot pt> .../Caps/Tests/WebFetchInvDescModuleTests.cs

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