Developer Documentation

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* [[IRegionModule|Region module basics]] - The basics of how to create a region module, and where example code can be found in the OpenSim source tree.
 
* [[IRegionModule|Region module basics]] - The basics of how to create a region module, and where example code can be found in the OpenSim source tree.
 
* [[How to create a dynamic plugin]] - A tutorial for using PluginLoader
 
* [[How to create a dynamic plugin]] - A tutorial for using PluginLoader
* [[Web Statistics Module]] - The web statistics module documentation and counter wish list.
 
  
 
==== Permissions ====
 
==== Permissions ====
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* [[OpenSim.Region.DataSnapshot]] - Shiny new data gathering/search system
 
* [[OpenSim.Region.DataSnapshot]] - Shiny new data gathering/search system
 
* [[ImageService]] - Shiny new region module for serving search-related images
 
* [[ImageService]] - Shiny new region module for serving search-related images
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==== Statistics ====
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* [[Web Statistics Module]] - The web statistics module documentation and counter wish list.
  
 
==== Testing ====
 
==== Testing ====

Revision as of 14:22, 6 May 2011

Technical Reference -> Terms -> Developer Documentation

Contents

Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://opensimulator.org/git/opensim

See Source Code Repository for more details.

See Using_Git for more Details on installing and using GIT with OpenSimulator.org

You can also browse the source code for OpenSim using a web browser.

Submitting Patches

Please review Submitting_code_to_OpenSim

Developer Documentation

Please be aware that some of this documentation may be out of date.

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

  • Database Documentation — Information on the database schemas used in OpenSim
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields

File formats

Grid

Web Integration

Map

Modules

Permissions

Physics

Protocols

Regions

Threading

Scripting

  • Scripting_Documentation — How to use scripts and what limitations apply.
  • LSL_Status — A list of LSL-functions that are available in OpenSim.
  • OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
  • OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.

Search

Statistics

Testing

Feature Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC in summer time and 2000UTC in winter. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Recent Git Commits

also incremenet os_apiversion (UbitUmarov) (Tue, 30 Apr 2024 15:34:35 -0700)
also incremenet os_apiversion UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Runtime/LSL_Constants.cs
mantis 9125: change yengine object file version to force recompiles; Wrap calls to some framework methods to reduce exagerated yobj dependencies on local runtime, like the ones reported. (UbitUmarov) (Tue, 30 Apr 2024 15:31:03 -0700)
mantis 9125: change yengine object file version to force recompiles; Wrap calls to some framework methods to reduce exagerated yobj dependencies on local runtime, like the ones reported. UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/YEngine/MMRScriptBinOpStr.cs
cosmetics (UbitUmarov) (Tue, 30 Apr 2024 15:17:20 -0700)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../InstantMessage/HGMessageTransferModule.cs
also do send terrain texture change also from viewer to viewers (UbitUmarov) (Sun, 28 Apr 2024 14:57:58 -0700)
also do send terrain texture change also from viewer to viewers UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLUDPServer.cs
preprocess logiin welcome msg (UbitUmarov) (Sun, 28 Apr 2024 04:51:31 -0700)
preprocess logiin welcome msg UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Services/LLLoginService/LLLoginResponse.cs

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