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Technical Reference -> Terms -> Developer Documentation

Contents

Developer Documentation

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

File formats

Grid

Web Integration

Modules

Permissions

Physics

Protocols

Regions

Threading

Scripting

Search

Testing

Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Interest Groups

  • OpenSim Quality Focus Group - A proposed group for developers interested in improving the quality of OpenSim as we head towards beta status.

Git Access

You can browse the source code for OpenSim using a web browser or via git.

  • Anonymous Checkout - see Download
  • Developer Checkout
git clone ssh://USERNAME@opensimulator.org/var/git/opensim

Submitting Patches

Please review Submitting_code_to_OpenSim

Recent Git Commits

Merge pull request #60 from Tampa/Sim_height_like_viewer (Ubit Umarov) (Sat, 15 Aug 2026 17:36:41 -0700)
Merge pull request #60 from Tampa/Sim_height_like_viewer Sync max sim height with viewer limit Ubit Umarov <ajlduarte at gmail dot com> OpenSim/Framework/Constants.cs
Sync max sim height with viewer limit (Vincent Sylvester) (Sat, 15 Aug 2026 13:28:26 -0700)
Sync max sim height with viewer limit Vincent Sylvester <vincentsylvester at zetamex dot com> OpenSim/Framework/Constants.cs
recover lost change (UbitUmarov) (Tue, 11 Aug 2026 11:29:59 -0700)
recover lost change UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/WorldMap/MapSearchModule.cs
Merge pull request #56 from amandaleeang/hg-slow-fetch (Ubit Umarov) (Sun, 09 Aug 2026 10:25:48 -0700)
Merge pull request #56 from amandaleeang/hg-slow-fetch Gate HGUuidGatherer per-asset Debug logs on WebUtil.DebugLevel Ubit Umarov <ajlduarte at gmail dot com> OpenSim/Region/Framework/Scenes/UuidGatherer.cs
Gate HGUuidGatherer per-asset Debug logs on WebUtil.DebugLevel. (Amanda Lee) (Sun, 09 Aug 2026 09:12:03 -0700)
Gate HGUuidGatherer per-asset Debug logs on WebUtil.DebugLevel. Per-asset Copied/Failed lines dominate HG attachment gather time under sync File+Console appenders. Emit them only when HTTP debug is enabled (debug http all

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