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  • ... of the territory; development of photorealistic three-dimensional models. Creating a virtual space in the form of a Virtual Museum is carried out using an ope ...same features, but also provides systems administrators with the option of creating their own management website. OSMW has account-management and maintenance f
    36 KB (5,082 words) - 11:00, 4 December 2023
  • [11:17] Andrew Hellershanks: Today I ran across a new (to me) plug-in for blender -> https://blenderartists.org/t/bvh-retargeter- [11:26] Ada.Radius @grid.kitely.com:8002: (@Andrew, ty for link, new to me too)
    29 KB (4,579 words) - 17:53, 18 May 2022
  • ...enSimulator and brings with it the potential to have other dungeon masters creating their own virtual worlds based on my MMORPG gaming rules. Wish me luck! ...frequent mistakes. It's often a bad thing, but I've got no beef with being new. I learn from my mistakes :)
    7 KB (1,255 words) - 11:17, 23 September 2021
  • ...s actually easier to re-use the inventory transfer methods than creating a new inventory item from the asset itself ...h are a lot simpler to call then a heavy reconstruction method to create a new inventory item from scratch
    37 KB (5,706 words) - 17:47, 18 May 2022
  • ... by delays in the past, certainly have had more glitches with timing on my new computer compared to the old one [11:44] Ubit Umarov: on my new KFM all the code runs on heartbeat
    29 KB (4,561 words) - 17:46, 18 May 2022
  • [11:09] Kayaker Magic: So Mr Blue, how goes your new viewer project? [11:23] Kayaker Magic: The advantage of Unreal is their new auto-LOD system. Since we will never convince builders in OpenSim to optimi
    23 KB (3,573 words) - 17:45, 18 May 2022
  • [11:17] Ubit Umarov: that is a more complete solution. ... they other issue that did pop up and took a lot of talk at FS jira is the new inverntory checks, viewers decided to add, and vicent mentioned
    22 KB (3,537 words) - 17:42, 18 May 2022
  • [11:28] Vincent.Sylvester @hg.zetaworlds.com:8002: One of these new startup things so who knows how long that'll be around for or who buys them [11:32] Ubit Umarov: not a pretty solution.. but lets see
    20 KB (3,077 words) - 19:19, 14 June 2022
  • ...w Hellershanks: The master branch just has changes for the addition of two new LSL functions. [12:11 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Mirror OpenSim in creating a dotnet branch would be a good start, Ubit can probably share the setup to
    22 KB (3,696 words) - 12:35, 15 February 2023
  • [12:03 PM PT] Tess JL: We definitely could do with a new and shiny place for free open source content of all kind though ... which well... big thing is finding content under a usable license or even creating content specifically for it
    27 KB (4,540 words) - 19:37, 23 May 2023
  • [11:05 AM PT] Lyr Lobo: sorry, new term for my AI class [11:07 AM PT] Arielle Popstar: so no new bugs?
    42 KB (7,304 words) - 19:28, 13 June 2023
  • ...t Umarov: abotu last week code changes.. good news... we did not add any new bugs!! [11:15 AM PT] Kayaker Magic: I assume that means you added no new code in the last week?
    29 KB (4,651 words) - 19:29, 10 October 2023
  • ...nt.Sylvester @hg.zetaworlds.com: The primary issue of how to add it to the solution I solved with a bit of a hack, but better than poking around in the Prebuil [11:20 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Given we need new tests and nunit had syntax changes I felt it better to upgrade to something
    19 KB (3,208 words) - 19:06, 17 October 2023
  • [11:08 AM PT] Ubit Umarov: was creating shared webclients, before reading the needed options.. coff cofff [11:10 AM PT] Ubit Umarov: i also added a few new entries to simulator features
    22 KB (3,643 words) - 19:21, 16 April 2024
  • [11:10 AM PT] Ubit Umarov: we wehre creating a big "jump table" on every new user ...AM PT] Ubit Umarov: this change means a few ns savings and memory on each new user
    20 KB (3,523 words) - 19:25, 30 April 2024

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