From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m (Robot: Cosmetic changes)
m (Robot: Replacing 'OpenSim' to 'OpenSimulator', which is the precise name)
 
Line 9: Line 9:
 
* [[:Category:Tech Reference|Technical Reference]] — Una descrizione tecnica delle operazione del Simulator
 
* [[:Category:Tech Reference|Technical Reference]] — Una descrizione tecnica delle operazione del Simulator
 
* [[Grid Architecture Diagram]] Schema dell'architettura della Grid
 
* [[Grid Architecture Diagram]] Schema dell'architettura della Grid
* [[Screenshots]] — diversi screenshots di OpenSim .
+
* [[Screenshots]] — diversi screenshots di OpenSimulator .
* [http://docs.opensimulator.org/index.html OpenSim API]
+
* [http://docs.opensimulator.org/index.html OpenSimulator API]
  
 
==== Development ====
 
==== Development ====
* [[Hacking OpenSim for fun and profit]] — A starters guide for programming OpenSim
+
* [[Hacking OpenSimulator for fun and profit]] — A starters guide for programming OpenSimulator
 
* [[Monodevelop]] — How to use the [[monodevelop]] IDE for editing C# solutions.
 
* [[Monodevelop]] — How to use the [[monodevelop]] IDE for editing C# solutions.
* [[Automated Testing]] — How to write tests for OpenSim.
+
* [[Automated Testing]] — How to write tests for OpenSimulator.
  
 
==== Client Stacks ====
 
==== Client Stacks ====
* [[Sim Throttles]] — Information on how OpenSim handles throttling of packets to the client.
+
* [[Sim Throttles]] — Information on how OpenSimulator handles throttling of packets to the client.
  
 
==== Database ====
 
==== Database ====
* [[Database Documentation]] — A map of grid and region instances used in OpenSim
+
* [[Database Documentation]] — A map of grid and region instances used in OpenSimulator
 
* [[MonoSqlite]] — How the database model currently works.
 
* [[MonoSqlite]] — How the database model currently works.
* [[LSL:PrimitiveParams]] Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields
+
* [[LSL:PrimitiveParams]] Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSimulator PrimitiveBaseShape fields
  
 
==== File formats ====
 
==== File formats ====
 
* [[OpenSim Archives]] - Opensim Region Archive (OAR) file format.
 
* [[OpenSim Archives]] - Opensim Region Archive (OAR) file format.
* [[Inventory Archives]] - OpenSim Inventory Archive (IAR) file format
+
* [[Inventory Archives]] - OpenSimulator Inventory Archive (IAR) file format
  
 
==== Grid ====
 
==== Grid ====
Line 39: Line 39:
  
 
==== Modules ====
 
==== Modules ====
* [[IRegionModule|Region module basics]] - The basics of how to create a region module, and where example code can be found in the OpenSim source tree.
+
* [[IRegionModule|Region module basics]] - The basics of how to create a region module, and where example code can be found in the OpenSimulator source tree.
  
 
==== Permissions ====
 
==== Permissions ====
Line 46: Line 46:
  
 
==== Physics ====
 
==== Physics ====
* [[PhysicsEngines]] — Options for physics engines in OpenSim.
+
* [[PhysicsEngines]] — Options for physics engines in OpenSimulator.
  
 
==== Regions ====
 
==== Regions ====
Line 57: Line 57:
 
==== Scripting ====
 
==== Scripting ====
 
* [[Scripting Documentation]] — How to use scripts and what limitations apply.
 
* [[Scripting Documentation]] — How to use scripts and what limitations apply.
* [[LSL Status/Functions|LSL Implemented]] — A list of LSL-functions that are available in OpenSim.
+
* [[LSL Status/Functions|LSL Implemented]] — A list of LSL-functions that are available in OpenSimulator.
 
* [[OSSL]] — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
 
* [[OSSL]] — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
 
* [[OpenSim.Region.ScriptEngine]] — How the ScriptEngine looks internally.
 
* [[OpenSim.Region.ScriptEngine]] — How the ScriptEngine looks internally.
Line 66: Line 66:
  
 
==== Testing ====
 
==== Testing ====
* [[Automated Testing]] — Writing Automated tests for OpenSim.
+
* [[Automated Testing]] — Writing Automated tests for OpenSimulator.
  
 
== Proposals ==
 
== Proposals ==
Line 75: Line 75:
  
 
* [[A better SimCrossing]] - A work in progress about implementing a smooth simcrossing
 
* [[A better SimCrossing]] - A work in progress about implementing a smooth simcrossing
* [[OpenID]] - Proposal for using OpenID in OpenSim
+
* [[OpenID]] - Proposal for using OpenID in OpenSimulator
 
* [[AssetServerProposal]] - Proposal for a distributed asset server
 
* [[AssetServerProposal]] - Proposal for a distributed asset server
* [[SETPCICP]] - Proposal for evaluation of SETP/CICP as alternative OpenSim protocol.
+
* [[SETPCICP]] - Proposal for evaluation of SETP/CICP as alternative OpenSimulator protocol.
  
 
==== Proposed projects ====
 
==== Proposed projects ====
Line 86: Line 86:
 
== Communication ==
 
== Communication ==
  
A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold [[office hours]] once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.
+
A good first point of contact is the OpenSimulator IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSimulator developers hold [[office hours]] once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.
  
 
== SVN Access ==
 
== SVN Access ==
You can browse the source code for OpenSim [http://opensimulator.org/cgi-bin/viewcvs.cgi using a web browser] or via SVN.
+
You can browse the source code for OpenSimulator [http://opensimulator.org/cgi-bin/viewcvs.cgi using a web browser] or via SVN.
 
* Anonymous Checkout
 
* Anonymous Checkout
 
  svn co http://opensimulator.org/svn/opensim/trunk
 
  svn co http://opensimulator.org/svn/opensim/trunk

Latest revision as of 22:21, 3 March 2012

Contents

[edit] Documentazione per Sviluppatori

Puoi vedere i correnti top 10 bugs per i prossimi sviluppi


[edit] Generale

[edit] Development

[edit] Client Stacks

  • Sim Throttles — Information on how OpenSimulator handles throttling of packets to the client.

[edit] Database

  • Database Documentation — A map of grid and region instances used in OpenSimulator
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSimulator PrimitiveBaseShape fields

[edit] File formats

[edit] Grid

[edit] Integration

  • Webinterface — How to mashup with the web.
  • RemoteAdmin — How to use the remote admin plug-in.
  • REST — Information about the REST interface to assets, inventory, etc.

[edit] Modules

  • Region module basics - The basics of how to create a region module, and where example code can be found in the OpenSimulator source tree.

[edit] Permissions

[edit] Physics

[edit] Regions

[edit] Threading

[edit] Scripting

[edit] Search

[edit] Testing

[edit] Proposals

  • A better SimCrossing - A work in progress about implementing a smooth simcrossing
  • OpenID - Proposal for using OpenID in OpenSimulator
  • AssetServerProposal - Proposal for a distributed asset server
  • SETPCICP - Proposal for evaluation of SETP/CICP as alternative OpenSimulator protocol.

[edit] Proposed projects

[edit] Communication

A good first point of contact is the OpenSimulator IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSimulator developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

[edit] SVN Access

You can browse the source code for OpenSimulator using a web browser or via SVN.

  • Anonymous Checkout
svn co http://opensimulator.org/svn/opensim/trunk
  • Developer Checkout
svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk

[edit] Recent SVN Commits

Failed to load RSS feed (not array) from http://cia.vc/stats/project/opensim/.rss

UNIQ14b6dd8430b94d8d-cleanpage-00000001-QINU

Personal tools
General
About This Wiki