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==== Modules ====
 
==== Modules ====
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* [[Getting Started with Region Modules]] - This brief tutorial is intended to get people started with developing applications with/for opensim using region modules and the opensim API.
 
* [[RegionModules]] — The various modules that are used in the RegionServer and how to write new ones.
 
* [[RegionModules]] — The various modules that are used in the RegionServer and how to write new ones.
 
* [[How to create a dynamic plugin]] - A tutorial for using PluginLoader
 
* [[How to create a dynamic plugin]] - A tutorial for using PluginLoader
* [[Getting Started with Region Modules]] - This brief tutorial is intended to get people started with developing applications with/for opensim using region modules and the opensim API.
 
 
* [[Web Statistics Module]] - The web statistics module documentation and counter wish list.
 
* [[Web Statistics Module]] - The web statistics module documentation and counter wish list.
  

Revision as of 14:49, 3 December 2010

Technical Reference -> Terms -> Developer Documentation

Contents

Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://opensimulator.org/git/opensim

See Source Code Repository for more details.

See Using_Git for more Details on installing and using GIT with OpenSimulator.org

You can also browse the source code for OpenSim using a web browser.

Submitting Patches

Please review Submitting_code_to_OpenSim

Developer Documentation

Please be aware that some of this documentation may be out of date.

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

  • Database Documentation — A map of grid and region instances used in OpenSim
  • Database_Schema — Information on the database schemas used in OpenSim
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields

File formats

Grid

Web Integration

Modules

Permissions

Physics

Protocols

Regions

Threading

Scripting

  • Scripting_Documentation — How to use scripts and what limitations apply.
  • LSL_Status — A list of LSL-functions that are available in OpenSim.
  • OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
  • OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.

Search

Testing

Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC in summer time and 2000UTC in winter. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Recent Git Commits

missing file (UbitUmarov) (Thu, 21 Nov 2024 20:02:41 -0800)
missing file UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
add llGetStartString and limited llRezObjectWithParams for testing (UbitUmarov) (Thu, 21 Nov 2024 20:01:03 -0800)
add llGetStartString and limited llRezObjectWithParams for testing UbitUmarov <ajlduarte at sapo dot pt> .../Framework/Interfaces/IEntityInventory.cs
be more restrict when sending object contents asset ids, like when ower also should not see (UbitUmarov) (Tue, 19 Nov 2024 17:51:12 -0800)
be more restrict when sending object contents asset ids, like when ower also should not see UbitUmarov <ajlduarte at sapo dot pt> .../Framework/Scenes/SceneObjectPartInventory.cs
change UI god cancelation on arrival decision code a bit (UbitUmarov) (Tue, 19 Nov 2024 15:13:50 -0800)
change UI god cancelation on arrival decision code a bit UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/GodController.cs
do tell viewers about UI god cancelation on arrival (UbitUmarov) (Tue, 19 Nov 2024 15:05:59 -0800)
do tell viewers about UI god cancelation on arrival UbitUmarov <ajlduarte at sapo dot pt> .../Avatar/UserProfiles/UserProfileModule.cs

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