OsSetDynamicTextureData
From OpenSimulator
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− | {{osslfunc | + | {{osslfunc |
− | threat_level = VeryLow | + | |threat_level=VeryLow |
− | | | + | |function_syntax=LSL: string osSetDynamicTextureData( string dynamicID, integer contentType, integer data, string extraParams,integer timer) |
− | function_syntax = | + | |
− | LSL: string osSetDynamicTextureData( string dynamicID, integer contentType, integer data, string extraParams,integer timer) | + | |
C#: string osSetDynamicTextureData( string dynamicID, int contentType, int data, string extraParams, int timer) | C#: string osSetDynamicTextureData( string dynamicID, int contentType, int data, string extraParams, int timer) | ||
− | + | |ossl_example=<source lang="lsl"> | |
− | | | + | |
− | ossl_example = <source lang="lsl"> | + | |
// Example of OsSetDynamicTextureData used to render custom drawings on a prim | // Example of OsSetDynamicTextureData used to render custom drawings on a prim | ||
default | default | ||
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} | } | ||
</source> | </source> | ||
− | | | + | |description=Renders a dynamically created texture on the prim containing the script and returns the UUID of the newly created texture. |
− | + | ||
| | | | ||
}} | }} |
Revision as of 20:37, 1 July 2011
LSL: string osSetDynamicTextureData( string dynamicID, integer contentType, integer data, string extraParams,integer timer)
C#: string osSetDynamicTextureData( string dynamicID, int contentType, int data, string extraParams, int timer) | |
Renders a dynamically created texture on the prim containing the script and returns the UUID of the newly created texture. | |
Threat Level | VeryLow |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
// Example of OsSetDynamicTextureData used to render custom drawings on a prim default { state_entry() { string CommandList = ""; // Storage for our drawing commands CommandList = osSetPenSize( CommandList, 3 ); // Set the pen width to 3 pixels CommandList = osSetPenColour( CommandList, "Red" ); // Set the pen color to red CommandList = osMovePen( CommandList, 28, 78 ); // Upper left corner at <28,78> CommandList = osDrawFilledRectangle( CommandList, 200, 100 ); // 200 pixels by 100 pixels // Now draw the rectangle osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 ); } } |
The script osTextBoard.lsl from the standard OpenSimulator Library also uses this function.
Parameters | ||
Name | Description | Remarks |
dynamicID | UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynasmic texture | NOT IMPLEMENTED YET |
contentType | specifies the type of the data parameter.
The following values are allowed:
|
|
data | Contains a series of drawing instructions. See Drawing commands for details | |
extraParams | additional optional parameters in the following format: [param]:[value],[param]:[value]
Multiple parameters are separated by commas. The following ones are supported:
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|
timer | specify a time interval to update the texture | NOT IMPLEMENTED YET |
Notes:
- The dynamicID parameter is not yet implemented. The value passed will be ignored.
- The timer parameter is not yet implemented. The value passed will be ignored. Instead, you can use a timer event and recall the function to get the same effect.
See Also