Myriad_Lite_Module_Meter-v0.0.1-20120826.lsl
// Myriad_Lite_Module_Meter-v0.0.1-20120826.lsl
// Copyright (c) 2012 by Allen Kerensky (OSG/SL) All Rights Reserved.
// This work is dual-licensed under
// Creative Commons Attribution (CC BY) 3.0 Unported
// http://creativecommons.org/licenses/by/3.0/
// - or -
// Modified BSD License (3-clause)
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of Myriad Lite nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
// NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Myriad RPG System was designed, written, and illustrated by Ashok Desai
// Myriad RPG System licensed under:
// Creative Commons Attribution (CC BY) 2.0 UK: England and Wales
// http://creativecommons.org/licenses/by/2.0/uk/
string VERSION = "0.0.1"; // version number
string VERDATE = "20120826"; // version date
// RUNTIME GLOBALS - CAN CHANGE DURING RUN
integer FLAG_DEBUG; // see debug messages?
key PLAYERID = NULL_KEY; // cached player UUID
string PLAYERNAME = ""; // cached player name
string NAME = ""; // character name
string SPECIES = ""; // character species
string BACKGROUND = ""; // character childhood history
string CAREER = ""; // character career or faction
list RESILIENCES = [];
list CURRENT_RESILIENCES = [];
integer CHANATTACH = 0; // dynamic channel for attachments
integer METERWORN; // using meter?
integer CHANMYRIAD = -999;
// Module to Module Messaging Constants
// integer MODULE_HUD = -1;
// integer MODULE_CHARSHEET = -2;
// integer MODULE_ARMOR = -3;
// integer MODULE_BAM = -4;
// integer MODULE_RUMORS = -5;
// integer MODULE_CLOSE = -6;
// integer MODULE_RANGED = -7;
// integer MODULE_RESILIENCE = -8;
// integer MODULE_PROGRESS = -9;
// integer MODULE_WELL = -10;
integer MODULE_METER = -11;
integer LM_SENDTOATTACHMENT = 0x80000000;
string DIV = "|";
integer FLAG_INCAPACITATED; // incapacitated by wounds?
integer FLAG_DEAD; // killed by critical wounds?
integer MINRESILIENCE = 1; // min value for resilience
integer MAXRESILIENCE = 20; // max value for resilience
//============================================================================
// DEBUG - show debug chat with wearer name for sorting
//============================================================================
DEBUG(string dmessage) {
if ( FLAG_DEBUG == TRUE ) { // are we debugging?
llSay(DEBUG_CHANNEL,"("+llKey2Name(PLAYERID)+") HUD: "+dmessage);
}
}
//============================================================================
// ERROR - show errors on debug channel with wearer name for sorting
//============================================================================
ERROR(string emessage) {
llSay(DEBUG_CHANNEL,"ERROR ("+llKey2Name(PLAYERID)+"): "+emessage);
}
//============================================================================
// GET_MAX_RESILIENCE
//============================================================================
integer GET_MAX_RESILIENCE(string name) {
integer pos = llListFindList(RESILIENCES,[name]);
if ( pos >= 0 ) {
return llList2Integer(RESILIENCES,pos + 1);
}
return 0;
}
//============================================================================
// GET_RESILIENCE
//============================================================================
integer GET_RESILIENCE(string name) {
integer pos = llListFindList(CURRENT_RESILIENCES,[name]);
if ( pos >= 0 ) {
return llList2Integer(CURRENT_RESILIENCES,pos + 1);
}
return 0;
}
//============================================================================
// GETVERSION
//============================================================================
GETVERSION() {
SENDTOHUD("VERSION="+VERSION+DIV+"VERSIONDATE="+VERDATE+DIV+llGetObjectName());
}
//============================================================================
// METER - update a hovertext health meter or HUD bar graph
//============================================================================
METER() {
//if ( METERWORN == FALSE ) return;
integer curwounds = GET_RESILIENCE("Wounds");
integer maxwounds = GET_MAX_RESILIENCE("Wounds");
integer curcritical = GET_RESILIENCE("Critical");
integer maxcritical = GET_MAX_RESILIENCE("Critical");
// create a meter message packet
string message = "METER"+DIV+PLAYERNAME+DIV+NAME+DIV+(string)curwounds+DIV+(string)maxwounds+DIV+(string)curcritical+DIV+(string)maxcritical+DIV+(string)FLAG_DEAD+DIV+(string)FLAG_INCAPACITATED+DIV+SPECIES+DIV+BACKGROUND+DIV+CAREER;
llRegionSay(CHANMYRIAD,message); // send the update to region for scorekeepers, etc
llWhisper(CHANATTACH,message); // whisper to the wearer's actual meter
llMessageLinked(LINK_THIS,MODULE_METER,message,llGetOwner()); // send meter updates to bus
DEBUG("Wounds: "+(string)curwounds+" of "+(string)maxwounds+" wound boxes. Critical: "+(string)curcritical+" of "+(string)maxcritical+" critical wound boxes.");
}
//============================================================================
// RESET
//============================================================================
RESET() {
llResetScript(); // now reset
}
//============================================================================
// SENDTOHUD - send reponses to HUD as Link Messages
//============================================================================
SENDTOHUD(string str) {
DEBUG("SENDTOHUD("+str+")");
llMessageLinked(LINK_THIS,LM_SENDTOATTACHMENT,str,PLAYERID);
}
//============================================================================
// SETUP - begin bringing the HUD online
//============================================================================
SETUP() {
FLAG_DEBUG = FALSE;
PLAYERID = llGetOwner(); // remember the owner's UUID
PLAYERNAME = llKey2Name(PLAYERID); // remember the owner's legacy name
CHANATTACH = (integer)("0x"+llGetSubString((string)PLAYERID,1,7)); // attachment-specific channel
}
//============================================================================
// DEFAULT STATE - load character sheet
//============================================================================
default {
// LINK MESSAGE - commands to and from other prims in HUD
link_message(integer sender,integer sending_module,string str, key id) {
if ( sending_module == MODULE_METER || sending_module == LM_SENDTOATTACHMENT ) return; // ignore our own link messages
DEBUG("EVENT: link_message("+(string)sender+","+(string)sending_module+","+str+","+(string)id+")");
list fields = llParseString2List(str,[DIV],[]); // break into list of fields based on DIVider
string command = llToLower(llStringTrim(llList2String(fields,0),STRING_TRIM)); // assume the first field is a Myriad Lite command
string data = llStringTrim(llList2String(fields,1),STRING_TRIM); // field one is the data
list subfields = llParseString2List(data,["="],[]); // break data field into comma-delimited subfields if needed
// General Myriad Module Commnads
if ( command == "debugoff" ) { FLAG_DEBUG = FALSE; return;} // disable debugging
if ( command == "debugon" ) { FLAG_DEBUG = TRUE; return;} // enable debugging
if ( command == "reset" ) { RESET(); return;} // reset when told
if ( command == "version" ) { GETVERSION(); return;} // get version when needed
if ( command == "set_name" ) {
NAME = llList2String(subfields,1); // set the name
return;
}
if ( command == "set_species" ) {
SPECIES = llList2String(subfields,1); // set the species;
return;
}
if ( command == "set_background" ) {
BACKGROUND = llList2String(subfields,1); // set the species;
return;
}
if ( command == "set_career" ) {
CAREER = llList2String(subfields,1); // set the species;
return;
}
if ( command == "set_resilience" ) {
string resname = llList2String(subfields,0); // find the boon name
integer resrank = llList2Integer(subfields,1); // find the boon rank value
// TODO how to verify resilience names are valid?
if ( resrank >= MINRESILIENCE && resrank <= MAXRESILIENCE ) { // rank valid?
RESILIENCES = [resname,resrank] + RESILIENCES; // add resilience to list
CURRENT_RESILIENCES = [resname,resrank] + CURRENT_RESILIENCES; // add to current list too
} else { // invalid, report it
ERROR("RESILIENCE "+resname+" rank "+(string)resrank+" value out of allowed range: "+(string)MINRESILIENCE+"-"+(string)MAXRESILIENCE);
}
return;
}
if ( command == "character_loaded" ) {
METER();
return; // we're out of notecard, so character sheet is loaded - start playing
}
if ( command == "attachmeter" ) {
METERWORN = TRUE; // we need to send meter events
METER(); // send update
return;
}
if ( command == "detachmeter" ) { METERWORN = FALSE; return; }
if ( command == "meter" ) { METER(); return; }
if ( command == "incapacitated" ) { FLAG_INCAPACITATED = TRUE; return; }
if ( command == "dead" ) { FLAG_DEAD = TRUE; return; }
if ( command == "alive" ) { FLAG_DEAD = FALSE; return; }
if ( command == "revived" ) { FLAG_INCAPACITATED = FALSE; return; }
}
// STATE ENTRY
state_entry() {
SETUP();
}
} // end default state
// END