LightShare Parameters
From OpenSimulator
Languages: |
English Deutsch |
Contents |
LightShare script functions require or return a list of rules describing specific Windlight settings.
Rules lists can use the integer values, or the constant names.
Also note these constant names do not match windlight.xml constants or RestrainedLove script constants.
WL Constants
The following table lists the WL_* constant names, their integer value, and regionwindlight database table defaults, as well as comments and notes
Constant Name | Integer Value | Database Default | Notes |
---|---|---|---|
WL_WATER_COLOR | 00 | <4.000000,38.000000,64.000000> | |
WL_WATER_FOG_DENSITY_EXPONENT | 01 | 4.000000 | |
WL_UNDERWATER_FOG_MODIFIER | 02 | 4.000000 | database default listed as 0.25 on regionwindlight |
WL_REFLECTION_WAVELET_SCALE | 03 | <2.000000,2.000000,2.000000> | |
WL_FRESNEL_SCALE | 04 | 0.400000 | |
WL_FRESNEL_OFFSET | 05 | 0.500000 | |
WL_REFRACT_SCALE_ABOVE | 06 | 0.030000 | |
WL_REFRACT_SCALE_BELOW | 07 | 0.200000 | |
WL_BLUR_MULTIPLIER | 08 | 0.040000 | |
WL_BIG_WAVE_DIRECTION | 09 | <1.050000,-0.420000,0.000000> | database has no Z component |
WL_LITTLE_WAVE_DIRECTION | 10 | <1.110000,-1.160000,0.000000> | database has no Z component |
WL_NORMAL_MAP_TEXTURE | 11 | 822ded49-9a6c-f61c-cb89-6df54f42cdf4 | |
WL_HORIZON | 12 | <0.250000,0.250000,0.320000,0.320000> | |
WL_HAZE_HORIZON | 13 | 0.190000 | |
WL_BLUE_DENSITY | 14 | <0.120000,0.220000,0.380000,0.380000> | database default is 0.12, 0.12, 0.38, 0.38 in regionwindlight |
WL_HAZE_DENSITY | 15 | 0.700000 | |
WL_DENSITY_MULTIPLIER | 16 | 0.180000 | |
WL_DISTANCE_MULTIPLIER | 17 | 0.800000 | |
WL_MAX_ALTITUDE | 18 | 1605 | |
WL_SUN_MOON_COLOR | 19 | <0.240000,0.260000,0.300000,0.300000> | |
WL_AMBIENT | 20 | <0.350000,0.350000,0.350000,0.350000> | |
WL_EAST_ANGLE | 21 | 0.000000 | |
WL_SUN_GLOW_FOCUS | 22 | 0.100000 | |
WL_SUN_GLOW_SIZE | 23 | 1.750000 | |
WL_SCENE_GAMMA | 24 | 1.000000 | |
WL_STAR_BRIGHTNESS | 25 | 0.000000 | |
WL_CLOUD_COLOR | 26 | <0.410000,0.410000,0.410000,0.410000> | |
WL_CLOUD_XY_DENSITY | 27 | <1.000000,0.530000,1.000000> | database stores Z in cloud_density field? |
WL_CLOUD_COVERAGE | 28 | 0.270000 | |
WL_CLOUD_SCALE | 29 | 0.420000 | |
WL_CLOUD_DETAIL_XY_DENSITY | 30 | <1.000000,0.530000,0.120000> | database stores Z in cloud_detail_density field? |
WL_CLOUD_SCROLL_X | 31 | 0.200000 | |
WL_CLOUD_SCROLL_Y | 32 | 0.010000 | |
WL_CLOUD_SCROLL_Y_LOCK | 33 | 0 | boolean FALSE |
WL_CLOUD_SCROLL_X_LOCK | 34 | 0 | boolean FALSE |
WL_DRAW_CLASSIC_CLOUDS | 35 | 1 | boolean TRUE |
WL_SUN_MOON_POSITION | 36? | 0.137 | single float sun_moon_position of 0.137 - setting is not currently usable! |
WL_SUN_MOON_POSITION
Note that the WL_SUN_MOON_POSITION constant cannot be requested or set in OpenSimulator 0.7.1 but is on the roadmap.
Update January 2013: I tested it with BlueWall and getting the WL_SUN_MOON_POSITION is fixed now (as you can see in the Mantis 4884 [1]
See Also
Functions
Articles
Meta7 Page
For descriptions of each parameter and their ranges, see:
Note: I did not copy that information here because of the copyright notice at the bottom of the Meta7 pages.
Additional Note January 2013: The META 7 pages are offline. There is also no Reference or cached pages on the Waybackmachine [2]