OsGetMapTexture
From OpenSimulator
key osGetMapTexture()
| |
| Returns the UUID of the map texture of the current region. | |
| Threat Level | None |
| Permissions | No permissions specified |
| Extra Delay | No function delay specified |
| Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } | |