LightShare Parameters
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Revision as of 22:39, 5 November 2010 by Allen Kerensky (Talk | contribs)
Contents |
For descriptions of each parameter and their ranges, see:
! Note: I did not copy that information here because of the copyright notice at the bottom of the Meta7 pages.
Table of Constants
The following table lists the constant names, with their integer value, and regionwindlight database table defaults, as well as comments.
Constant | Integer Value | Database Default | Notes |
---|---|---|---|
WL_WATER_COLOR | 00 | <4.000000,38.000000,64.000000> | |
WL_WATER_FOG_DENSITY_EXPONENT | 01 | 4.000000 | |
WL_UNDERWATER_FOG_MODIFIER | 02 | 4.000000 | database default listed as 0.25 on regionwindlight |
WL_REFLECTION_WAVELET_SCALE | 03 | <2.000000,2.000000,2.000000> | |
WL_FRESNEL_SCALE | 04 | 0.400000 | |
WL_FRESNEL_OFFSET | 05 | 0.500000 | |
WL_REFRACT_SCALE_ABOVE | 06 | 0.030000 | |
WL_REFRACT_SCALE_BELOW | 07 | 0.200000 | |
WL_BLUR_MULTIPLIER | 08 | 0.040000 | |
WL_BIG_WAVE_DIRECTION | 09 | <1.050000,-0.420000,0.000000> | database has no Z component |
WL_LITTLE_WAVE_DIRECTION | 10 | <1.110000,-1.160000,0.000000> | database has no Z component |
WL_NORMAL_MAP_TEXTURE | 11 | 822ded49-9a6c-f61c-cb89-6df54f42cdf4 | |
WL_HORIZON | 12 | <0.250000,0.250000,0.320000,0.320000> | |
WL_HAZE_HORIZON | 13 | 0.190000 | |
WL_BLUE_DENSITY | 14 | <0.120000,0.220000,0.380000,0.380000> | database default is 0.12, 0.12, 0.38, 0.38 in regionwindlight |
WL_HAZE_DENSITY | 15 | 0.700000 | |
WL_DENSITY_MULTIPLIER | 16 | 0.180000 | |
WL_DISTANCE_MULTIPLIER | 17 | 0.800000 | |
WL_MAX_ALTITUDE | 18 | 1605 | |
WL_SUN_MOON_COLOR | 19 | <0.240000,0.260000,0.300000,0.300000> | |
WL_AMBIENT | 20 | <0.350000,0.350000,0.350000,0.350000> | |
WL_EAST_ANGLE | 21 | 0.000000 | |
WL_SUN_GLOW_FOCUS | 22 | 0.100000 | |
WL_SUN_GLOW_SIZE | 23 | 1.750000 | |
WL_SCENE_GAMMA | 24 | 1.000000 | |
WL_STAR_BRIGHTNESS | 25 | 0.000000 | |
WL_CLOUD_COLOR | 26 | <0.410000,0.410000,0.410000,0.410000> | |
WL_CLOUD_XY_DENSITY | 27 | <1.000000,0.530000,1.000000> | database stores Z in cloud_density field? |
WL_CLOUD_COVERAGE | 28 | 0.270000 | |
WL_CLOUD_SCALE | 29 | 0.420000 | |
WL_CLOUD_DETAIL_XY_DENSITY | 30 | <1.000000,0.530000,0.120000> | database stores Z in cloud_detail_density field? |
WL_CLOUD_SCROLL_X | 31 | 0.200000 | |
WL_CLOUD_SCROLL_Y | 32 | 0.010000 | |
WL_CLOUD_SCROLL_Y_LOCK | 33 | 0 | boolean FALSE |
WL_CLOUD_SCROLL_X_LOCK | 34 | 0 | boolean FALSE |
WL_DRAW_CLASSIC_CLOUDS | 35 | 1 | boolean TRUE |
WL_SUN_MOON_POSITION | 36? | database defaults to a single float sun_moon_position of 0.137 |
WL_SUN_MOON_POSITION
Note that the WL_SUN_MOON_POSITION constant cannot be requested or set in OpenSim 0.7.1 but is on the roadmap.