Related Software
From OpenSimulator
*** THIS ARTICLE IS ABOUT THIRD PARTY SOFTWARE *** Although OpenSimulator encourages the development of third party software for OpenSimulator, no support can be provided on this. For help with this software, contact the developer of this software directly.Please do not contact the OpenSimulator team with questions about this software. |
Contents |
Introduction
This is a page which lists software packages that are related to OpenSimulator but are not part of the core project. Opensimulator is not responsible for the content referenced by these links.
OpenSimulator Viewers
The following 3D Viewers are known to work with OpenSimulator. We take no responsibility for their bugs, features, or lack there of.
- Official Second Life (tm) Viewer
- Hippo Viewer
- Imprudence Viewer
- realXtend Viewer
- Meerkat Viewer
- IdealistViewer
- 3Di Viewer Rei - Web Browser based Viewer in C#, JavaScript integration, BSD.
- Phoenix Viewer
- Singularity - A V1 based viewer, with the all the good stuff from v2/3 added. Supports Mesh, OSSL, LightShare, multiple attachments, and more.
OpenSimulator Forge Projects
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OpenSimulator now has a forge for related software.
- OpenSimulator Installers
- Hippo OpenSimulator Viewer
- OpenSimWi(Redux)
- Open Source Terrain Textures
- Open Source RAW Terrain Textures
- OGP Patches
- Xenki Viewer
- OSTray
- SL Launcher
- Open User Manual
- DeepServer (ASP.NET Grid Server)
- realXtend Modules
todo list some of the top opensim forge projects.
Addon Modules
These are either application or region modules which can be added to the OpenSimulator core distribution to provide extra functionality.
- Wifi - Simple web front end for account management
These are independent implementations of OpenSimulator services, such as the user server or the inventory server (also known as UGAI).
- Terraingen - Tool for producing OpenSimulator terrains from USGS DEM files.
- RegionGenerator - Generates Region XML Files
- Second Inventory - A Windows based client that can be used to back up and restore objects from Second Life™ as well as from various OpenSimulator based grids. It allows you to back up objects from the Second Life™ main grid, and restore them into OpenSimulator grids. It is still a bit primitive and sometimes can be flaky.
- METAbolt - METAbolt is a non-graphical (text based) viewer. It's light weight and cross grid, which means it will work in Second Life™ as well as other grids that are based on OpenSIM. The viewer is Open Source so it's free. Currently METAbolt is only available for Windows platforms.
- 3Di OpenSimulator Enterpise - Business service based on OpenSimulator.
- 3Di Viewer Rei - Web Browser based Viewer.
- sl_proxy - sl_proxy is a Proxy System for Second Life™ and OpenSimulator to beyond firewall.
- XoopenSim - OpenSimulator WEB Interface for Xoops Cube. This module was made by remodeling OpenSimWi(Redux). v1.55 supports 0.6.7/0.6.8/0.6.9/0.7.x, and it includes flotsam group function and modified osprofile function.
- Modlos - OpenSimulator WEB Interface for Moodle-1.9. This is a sister program of XoopenSim.
- Money Server (NSL Version) - This Money Server is modified version of DTL Currency Processing for Linux/Unix.
- SLKinect2 - This is a real-time animation tool for Second Life™/OpenSim. SLKinect2 sends animation data from Kinect to Viewer in real time using shared memory and over the Network.
Concepts
- 3D Head Tracking Software - The idea here is that Johnny has written an application that will allow real3d perspective using a WiiMote & a modified set of safety glasses. Johnny includes all of the source and several sample applications to get this moving forward. Would someone like to pick this up and build us a real3D interface for the SL browser? It's not as hard as you think.
- Edusim on Opensim - Edusim is a Cave Automatic Virtual Environment based concept of lesson driven 3D virtual worlds on the classroom interactive whiteboard or classroom interactive surface. Currently Edusim on Opencobalt Cobalt exists but tweaking a client and making Opensim "finger friendly" would seem to be a relatively straight forward task.