LSL Status/Kan-ed
From OpenSimulator
(Difference between revisions)
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|- style="background-color:#99CCFF;font-weight:bold" align="center" valign="bottom" | |- style="background-color:#99CCFF;font-weight:bold" align="center" valign="bottom" | ||
| width="90" height="13" | Test Script | | width="90" height="13" | Test Script | ||
− | | width=" | + | | width="150" | Status DNE |
+ | | width="150" | Status XEngine | ||
| width="320" | Notes | | width="320" | Notes | ||
− | | width=" | + | | width="150" | Tester DNE |
+ | | width="150" | Tester XEngine | ||
|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed1 Kan-ed#1] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed1 Kan-ed#1] | ||
− | | | + | | Passed |
+ | | Passed | ||
| valign="bottom" | Hello world script | | valign="bottom" | Hello world script | ||
+ | | Fly Man | ||
| Fly Man | | Fly Man | ||
|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed2 Kan-ed#2] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed2 Kan-ed#2] | ||
− | | | + | | Passed |
+ | | Passed | ||
| valign="bottom" | Entering and running a simple script | | valign="bottom" | Entering and running a simple script | ||
+ | | Fly Man | ||
| Fly Man | | Fly Man | ||
|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed3 Kan-ed#3] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed3 Kan-ed#3] | ||
− | + | | Passed | |
+ | | | ||
| valign="bottom" | Changing an object's appearance over time | | valign="bottom" | Changing an object's appearance over time | ||
| Fly Man | | Fly Man | ||
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|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed4 Kan-ed#4] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed4 Kan-ed#4] | ||
− | + | | Passed | |
+ | | | ||
| valign="bottom" | Changing an object's position over time | | valign="bottom" | Changing an object's position over time | ||
| Fly Man | | Fly Man | ||
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|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed5 Kan-ed#5] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed5 Kan-ed#5] | ||
− | + | | Passed | |
+ | | | ||
| valign="bottom" | Rotating an object | | valign="bottom" | Rotating an object | ||
| Fly Man | | Fly Man | ||
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|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed6 Kan-ed#6] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed6 Kan-ed#6] | ||
− | + | | Passed | |
+ | | | ||
| valign="bottom" | Rotation local to each client | | valign="bottom" | Rotation local to each client | ||
| Fly Man | | Fly Man | ||
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|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed7 Kan-ed#7] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed7 Kan-ed#7] | ||
− | + | | Passed | |
+ | | | ||
| valign="bottom" | Rotating an object in an orbit | | valign="bottom" | Rotating an object in an orbit | ||
| Fly Man | | Fly Man | ||
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|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed8 Kan-ed#8] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed8 Kan-ed#8] | ||
− | + | | Passed | |
+ | | | ||
| valign="bottom" | LSL physics example 1 | | valign="bottom" | LSL physics example 1 | ||
| Fly Man | | Fly Man | ||
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|- | |- | ||
|style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed9 Kan-ed#9] | |style="background-color:#99CC00" height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed9 Kan-ed#9] | ||
− | + | | Passed | |
+ | | | ||
| valign="bottom" | LSL physics example 2 | | valign="bottom" | LSL physics example 2 | ||
| Fly Man | | Fly Man | ||
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|- | |- | ||
| height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed10 Kan-ed#10] | | height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed10 Kan-ed#10] | ||
− | + | | Fails | |
+ | | | ||
| valign="bottom" | Controlling an object through commands embedded in chat text | | valign="bottom" | Controlling an object through commands embedded in chat text | ||
|- | |- | ||
| height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed11 Kan-ed#11] | | height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed11 Kan-ed#11] | ||
− | + | | Fails | |
+ | | | ||
| valign="bottom" | Controlling an object through a Dialog box | | valign="bottom" | Controlling an object through a Dialog box | ||
|- | |- | ||
| height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed12 Kan-ed#12] | | height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed12 Kan-ed#12] | ||
− | + | | Fails | |
+ | | | ||
| valign="bottom" | Controlling an object through avatar movement control keys | | valign="bottom" | Controlling an object through avatar movement control keys | ||
|- | |- | ||
| height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed13 Kan-ed#13] | | height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed13 Kan-ed#13] | ||
− | + | | Fails | |
+ | | | ||
| valign="bottom" | Rezzing objects from within scripts | | valign="bottom" | Rezzing objects from within scripts | ||
|- | |- | ||
| height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed14 Kan-ed#14] | | height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed14 Kan-ed#14] | ||
− | + | | Fails | |
+ | | | ||
| valign="bottom" | Creating linked sets of objects | | valign="bottom" | Creating linked sets of objects | ||
|- | |- | ||
| height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed15 Kan-ed#15] | | height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed15 Kan-ed#15] | ||
− | + | | Fails | |
+ | | | ||
| valign="bottom" | A simple texture animation | | valign="bottom" | A simple texture animation | ||
|- | |- | ||
| height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed16 Kan-ed#16] | | height="13" valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed16 Kan-ed#16] | ||
− | + | | Fails | |
+ | | | ||
| valign="bottom" | Using a sensor to define a (moving) center of rotation | | valign="bottom" | Using a sensor to define a (moving) center of rotation | ||
Revision as of 09:04, 29 November 2008
This is a general take off point to add some structure to the development of LSL on OpenSim. Basically the goal here with these is to have a general purpose LSL usability meter.
Test Script | Status DNE | Status XEngine | Notes | Tester DNE | Tester XEngine |
Kan-ed#1 | Passed | Passed | Hello world script | Fly Man | Fly Man |
Kan-ed#2 | Passed | Passed | Entering and running a simple script | Fly Man | Fly Man |
Kan-ed#3 | Passed | Changing an object's appearance over time | Fly Man | ||
Kan-ed#4 | Passed | Changing an object's position over time | Fly Man | ||
Kan-ed#5 | Passed | Rotating an object | Fly Man | ||
Kan-ed#6 | Passed | Rotation local to each client | Fly Man | ||
Kan-ed#7 | Passed | Rotating an object in an orbit | Fly Man | ||
Kan-ed#8 | Passed | LSL physics example 1 | Fly Man | ||
Kan-ed#9 | Passed | LSL physics example 2 | Fly Man | ||
Kan-ed#10 | Fails | Controlling an object through commands embedded in chat text | |||
Kan-ed#11 | Fails | Controlling an object through a Dialog box | |||
Kan-ed#12 | Fails | Controlling an object through avatar movement control keys | |||
Kan-ed#13 | Fails | Rezzing objects from within scripts | |||
Kan-ed#14 | Fails | Creating linked sets of objects | |||
Kan-ed#15 | Fails | A simple texture animation | |||
Kan-ed#16 | Fails | Using a sensor to define a (moving) center of rotation |
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