LSL Status/Kan-ed

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| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed9 Kan-ed#9]
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|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed9 Kan-ed#9]
| align="center" valign="bottom" | Fails
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| align="center" valign="bottom" | Passed
| valign="bottom" |  LSL physics example 2
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| valign="bottom" |  LSL physics example 2
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| Fly Man
  
 
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Revision as of 08:50, 29 November 2008

This is a general take off point to add some structure to the development of LSL on OpenSim. Basically the goal here with these is to have a general purpose LSL usability meter.

Test Script Status Notes Tester
Kan-ed#1 Passed Hello world script Fly Man
Kan-ed#2 Passed Entering and running a simple script Fly Man
Kan-ed#3 Passed Changing an object's appearance over time Fly Man
Kan-ed#4 Passed Changing an object's position over time Fly Man
Kan-ed#5 Passed Rotating an object Fly Man
Kan-ed#6 Passed Rotation local to each client Fly Man
Kan-ed#7 Passed Rotating an object in an orbit Fly Man
Kan-ed#8 Passed LSL physics example 1 Fly Man
Kan-ed#9 Passed LSL physics example 2 Fly Man
Kan-ed#10 Fails Controlling an object through commands embedded in chat text
Kan-ed#11 Fails Controlling an object through a Dialog box
Kan-ed#12 Fails Controlling an object through avatar movement control keys
Kan-ed#13 Fails Rezzing objects from within scripts
Kan-ed#14 Fails Creating linked sets of objects
Kan-ed#15 Fails A simple texture animation
Kan-ed#16 Fails Using a sensor to define a (moving) center of rotation

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