OsSetDynamicTextureData
From OpenSimulator
(Difference between revisions)
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The script [[OsSetDynamicdata example1|osTextBoard.lsl]] from the standard OpenSimulator Library also uses this function. | The script [[OsSetDynamicdata example1|osTextBoard.lsl]] from the standard OpenSimulator Library also uses this function. | ||
− | {| width="100%" style="border: thin solid black | + | {| width="100%" style="border: thin solid black;" |
| colspan="3" align="center" style=background:orange | '''Parameters''' | | colspan="3" align="center" style=background:orange | '''Parameters''' | ||
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|style="vertical-align: top;" | '''dynamicID''' | |style="vertical-align: top;" | '''dynamicID''' | ||
− | |UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynamic texture | + | |style="vertical-align: top;" | UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynamic texture |
− | | NOT IMPLEMENTED YET | + | |style="vertical-align: top;" | NOT IMPLEMENTED YET |
|- | |- | ||
− | |'''contentType''' | + | |style="vertical-align: top;" | '''contentType''' |
− | |specifies the type of the '''data''' parameter. | + | |style="vertical-align: top;" | specifies the type of the '''data''' parameter. |
The following values are allowed: | The following values are allowed: | ||
* vector - the '''data''' parameter contains a list of drawing instructions. See [[Drawing commands]] for details | * vector - the '''data''' parameter contains a list of drawing instructions. See [[Drawing commands]] for details | ||
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|style="vertical-align: top;" |'''data''' | |style="vertical-align: top;" |'''data''' | ||
− | |Contains a series of drawing instructions. See [[Drawing commands]] for details | + | |style="vertical-align: top;" | Contains a series of drawing instructions. See [[Drawing commands]] for details |
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|- | |- | ||
− | | | + | |style="vertical-align: top;" | '''extraParams''' |
− | |additional optional parameters in the following format: [param]:[value],[param]:[value] | + | |style="vertical-align: top;" | additional optional parameters in the following format: [param]:[value],[param]:[value] |
Multiple parameters are separated by commas. The following ones are supported: | Multiple parameters are separated by commas. The following ones are supported: | ||
* width - width of the dynamic texture in pixels (example: width:256) | * width - width of the dynamic texture in pixels (example: width:256) | ||
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|style="vertical-align: top; |'''timer''' | |style="vertical-align: top; |'''timer''' | ||
− | |specify a time interval to update the texture | + | |style="vertical-align: top;" | specify a time interval to update the texture |
− | |NOT IMPLEMENTED YET | + | |style="vertical-align: top;" | NOT IMPLEMENTED YET |
|} | |} | ||
Revision as of 05:05, 7 November 2019
key osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, integer timer)
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Threat Level | VeryLow |
Permissions | ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
// Example of OsSetDynamicTextureData used to render custom drawings on a prim default { state_entry() { string CommandList = ""; // Storage for our drawing commands CommandList = osSetPenSize( CommandList, 3 ); // Set the pen width to 3 pixels CommandList = osSetPenColor( CommandList, "Red" ); // Set the pen color to red CommandList = osMovePen( CommandList, 28, 78 ); // Upper left corner at <28,78> CommandList = osDrawFilledRectangle( CommandList, 200, 100 ); // 200 pixels by 100 pixels // Now draw the rectangle osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 ); } } |
The script osTextBoard.lsl from the standard OpenSimulator Library also uses this function.
Parameters | ||
Name | Description | Remarks |
dynamicID | UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynamic texture | NOT IMPLEMENTED YET |
contentType | specifies the type of the data parameter.
The following values are allowed:
|
|
data | Contains a series of drawing instructions. See Drawing commands for details | |
extraParams | additional optional parameters in the following format: [param]:[value],[param]:[value]
Multiple parameters are separated by commas. The following ones are supported:
|
|
timer | specify a time interval to update the texture | NOT IMPLEMENTED YET |
Notes:
- The dynamicID parameter is not yet implemented. The value passed will be ignored.
- The timer parameter is not yet implemented. The value passed will be ignored. Instead, you can use a timer event and recall the function to get the same effect.
- lossless parameter added on version 0.9.1.1, Nov 4th 2019. Old versions did as true, but that should one be used if needed
See Also