OSSL Constants

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| [[OSSL Constants/LIST_STAT_HARMONIC_MEAN|LIST_STAT_HARMONIC_MEAN]] || 100 ||  
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| [[OSSL Constants/LIST_STAT_HARMONIC_MEAN|LIST_STAT_HARMONIC_MEAN]] || 100 || returns the harmonic mean of a list of numbers.
 
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==== [http://wiki.secondlife.com/wiki/LlSetCameraParams llSetCameraParams()] ====
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| '''Name''' || '''Value''' || '''Description'''
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| [[OSSL Constants/CAMERA_FOCUS_OFFSET_X|CAMERA_FOCUS_OFFSET_X]] || 2 || adjusts the camera focus x position relative to the target. (float)
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| [[OSSL Constants/CAMERA_FOCUS_OFFSET_Y|CAMERA_FOCUS_OFFSET_Y]] || 3 || adjusts the camera focus y position relative to the target. (float)
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| [[OSSL Constants/CAMERA_FOCUS_OFFSET_Z|CAMERA_FOCUS_OFFSET_Z]] || 4 || adjusts the camera focus z position relative to the target. (float)
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| [[OSSL Constants/CAMERA_POSITION_X|CAMERA_POSITION_X]] || 14 || sets camera x position in region coordinates. (float)
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| [[OSSL Constants/CAMERA_POSITION_Y|CAMERA_POSITION_Y]] || 15 || sets camera y position in region coordinates. (float)
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| [[OSSL Constants/CAMERA_POSITION_Z|CAMERA_POSITION_Z]] || 16 || sets camera z position in region coordinates. (float)
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| [[OSSL Constants/CAMERA_FOCUS_X|CAMERA_FOCUS_X]] || 18 || sets camera x focus (target position) in region coordinates. (float)
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| [[OSSL Constants/CAMERA_FOCUS_Y|CAMERA_FOCUS_Y]] || 19 || sets camera y focus (target position) in region coordinates. (float)
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| [[OSSL Constants/CAMERA_FOCUS_Z|CAMERA_FOCUS_Z]] || 20 || sets camera z focus (target position) in region coordinates. (float)
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=== For the OSSL functions ===
  
 
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Revision as of 04:50, 18 November 2012

Contents

OSSL Constants

These are extracted from OpenSimulator DEV 0.7.4 OpenSim-9d66792-r/18996 May 12, 2012

Sources:

  • LSL_Constants.cs (OpenSimulator source) for LSL and OSSL Constants
  • CM_Constants.cs (OpenSimulator source) for LightShare/Windlight Constants

Additional constants to the LSL functions/events

changed() event

Name Value Description
CHANGED_ANIMATION 16384 the set of animations playing on the avatar to whom this object is attached has been changed.

llRequestSimulatorData() and dataserver() event

Name Value Description
DATA_SIM_RELEASE 128 returns the version of the simulator the script is running in; the string parameter of llRequestSimulatorData is ignored.

llDetectedType() and llSensor()

Name Value Description
OS_NPC 0x01000000 Target is NPC. Use this instead of NPC (Justincc's blog)

llSetVehicleVectorParam()

Name Value Description
VEHICLE_RANGE_BLOCK 45

llSetVehicleRotationParam()

Name Value Description
VEHICLE_ROLL_FRAME 46

llSetVehicleFlags() and llRemoveVehicleFlags()

Name Value Description
VEHICLE_FLAG_NO_X 1024
VEHICLE_FLAG_NO_Y 2048
VEHICLE_FLAG_NO_Z 4096
VEHICLE_FLAG_LOCK_HOVER_HEIGHT 8192
VEHICLE_FLAG_NO_DEFLECTION 16392
VEHICLE_FLAG_LOCK_ROTATION 32784

llListStatistics()

Name Value Description
LIST_STAT_HARMONIC_MEAN 100 returns the harmonic mean of a list of numbers.

llSetCameraParams()

Name Value Description
CAMERA_FOCUS_OFFSET_X 2 adjusts the camera focus x position relative to the target. (float)
CAMERA_FOCUS_OFFSET_Y 3 adjusts the camera focus y position relative to the target. (float)
CAMERA_FOCUS_OFFSET_Z 4 adjusts the camera focus z position relative to the target. (float)
CAMERA_POSITION_X 14 sets camera x position in region coordinates. (float)
CAMERA_POSITION_Y 15 sets camera y position in region coordinates. (float)
CAMERA_POSITION_Z 16 sets camera z position in region coordinates. (float)
CAMERA_FOCUS_X 18 sets camera x focus (target position) in region coordinates. (float)
CAMERA_FOCUS_Y 19 sets camera y focus (target position) in region coordinates. (float)
CAMERA_FOCUS_Z 20 sets camera z focus (target position) in region coordinates. (float)


For the OSSL functions

Constant Name Value Notes
STATS_TIME_DILATION 0 osGetRegionStats
STATS_SIM_FPS 1 osGetRegionStats
STATS_PHYSICS_FPS 2 osGetRegionStats
STATS_AGENT_UPDATES 3 osGetRegionStats
STATS_ROOT_AGENTS 4 osGetRegionStats
STATS_CHILD_AGENTS 5 osGetRegionStats
STATS_TOTAL_PRIMS 6 osGetRegionStats
STATS_ACTIVE_PRIMS 7 osGetRegionStats
STATS_FRAME_MS 8 osGetRegionStats
STATS_NET_MS 9 osGetRegionStats
STATS_PHYSICS_MS 10 osGetRegionStats
STATS_IMAGE_MS 11 osGetRegionStats
STATS_OTHER_MS 12 osGetRegionStats
STATS_IN_PACKETS_PER_SECOND 13 osGetRegionStats
STATS_OUT_PACKETS_PER_SECOND 14 osGetRegionStats
STATS_UNACKED_BYTES 15 osGetRegionStats
STATS_AGENT_MS 16 osGetRegionStats
STATS_PENDING_DOWNLOADS 17 osGetRegionStats
STATS_PENDING_UPLOADS 18 osGetRegionStats
STATS_ACTIVE_SCRIPTS 19 osGetRegionStats
STATS_SCRIPT_LPS 20 osGetRegionStats
OS_NPC_FLY 0 osNPC
OS_NPC_NO_FLY 1 osNPC
OS_NPC_LAND_AT_TARGET 2 osNPC
OS_NPC_SIT_NOW 0 osNPC
OS_NPC_CREATOR_OWNED 0x1 osNPC
OS_NPC_NOT_OWNED 0x2 osNPC
OS_NPC_SENSE_AS_AGENT 0x4 osNPC
OS_NPC_RUNNING 4 osNPC
PARCEL_DETAILS_CLAIMDATE 10 osSetParcelDetails
WL_WATER_COLOR 0
WL_WATER_FOG_DENSITY_EXPONENT 1
WL_UNDERWATER_FOG_MODIFIER 2
WL_REFLECTION_WAVELET_SCALE 3
WL_FRESNEL_SCALE 4
WL_FRESNEL_OFFSET 5
WL_REFRACT_SCALE_ABOVE 6
WL_REFRACT_SCALE_BELOW 7
WL_BLUR_MULTIPLIER 8
WL_BIG_WAVE_DIRECTION 9
WL_LITTLE_WAVE_DIRECTION 10
WL_NORMAL_MAP_TEXTURE 11
WL_HORIZON 12
WL_HAZE_HORIZON 13
WL_BLUE_DENSITY 14
WL_HAZE_DENSITY 15
WL_DENSITY_MULTIPLIER 16
WL_DISTANCE_MULTIPLIER 17
WL_MAX_ALTITUDE 18
WL_SUN_MOON_COLOR 19
WL_AMBIENT 20
WL_EAST_ANGLE 21
WL_SUN_GLOW_FOCUS 22
WL_SUN_GLOW_SIZE 23
WL_SCENE_GAMMA 24
WL_STAR_BRIGHTNESS 25
WL_CLOUD_COLOR 26
WL_CLOUD_XY_DENSITY 27
WL_CLOUD_COVERAGE 28
WL_CLOUD_SCALE 29
WL_CLOUD_DETAIL_XY_DENSITY 30
WL_CLOUD_SCROLL_X 31
WL_CLOUD_SCROLL_Y 32
WL_CLOUD_SCROLL_Y_LOCK 33
WL_CLOUD_SCROLL_X_LOCK 34
WL_DRAW_CLASSIC_CLOUDS 35
WL_SUN_MOON_POSITION 36

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