Constant Name |
Value |
Associated Function |
Notes
|
CHANGED_ANIMATION
|
16384
|
changed()
|
The set of animations playing on the avatar to whom this object is attached has been changed
|
DATA_SIM_RELEASE
|
128
|
llRequestSimulatorData() dataserver()
|
Returns the version of the simulator the script is running in the string parameter of llRequestSimulatorData is ignored.
|
OS_NPC
|
0x01000000
|
llDetectedType()
llSensor()
|
Target is NPC. Use this instead of NPC (Justincc's blog)
|
VEHICLE_RANGE_BLOCK
|
45
|
llSetVehicleVectorParam()
|
|
VEHICLE_ROLL_FRAME
|
46
|
llSetVehicleRotationParam()
|
|
VEHICLE_FLAG_NO_X
|
1024
|
llSetVehicleFlags()llRemoveVehicleFlags()
|
|
VEHICLE_FLAG_NO_Y
|
2048
|
llSetVehicleFlags()llRemoveVehicleFlags()
|
|
VEHICLE_FLAG_NO_Z
|
4096
|
llSetVehicleFlags()llRemoveVehicleFlags()
|
|
VEHICLE_FLAG_LOCK_HOVER_HEIGHT
|
8192
|
llSetVehicleFlags()llRemoveVehicleFlags()
|
|
VEHICLE_FLAG_NO_DEFLECTION
|
16392
|
llSetVehicleFlags()llRemoveVehicleFlags()
|
|
VEHICLE_FLAG_LOCK_ROTATION
|
32784
|
llSetVehicleFlags()llRemoveVehicleFlags()
|
|
LIST_STAT_HARMONIC_MEAN
|
100
|
llListStatistics()
|
Returns the harmonic mean of a list of numbers.
|
CAMERA_FOCUS_OFFSET_X
|
2
|
llSetCameraParams()
|
Adjusts the camera focus x position relative to the target. (float)
|
CAMERA_FOCUS_OFFSET_Y
|
3
|
llSetCameraParams()
|
Adjusts the camera focus y position relative to the target. (float)
|
CAMERA_FOCUS_OFFSET_Z
|
4
|
llSetCameraParams()
|
Adjusts the camera focus z position relative to the target. (float)
|
CAMERA_POSITION_X
|
14
|
llSetCameraParams()
|
Sets camera x position in region coordinates. (float)
|
CAMERA_POSITION_Y
|
15
|
llSetCameraParams()
|
Sets camera y position in region coordinates. (float)
|
CAMERA_POSITION_Z
|
16
|
llSetCameraParams()
|
sets camera z position in region coordinates. (float)
|
CAMERA_FOCUS_X
|
18
|
llSetCameraParams()
|
Sets camera x focus (target position) in region coordinates. (float)
|
CAMERA_FOCUS_Y
|
19
|
llSetCameraParams()
|
Sets camera y focus (target position) in region coordinates. (float)
|
CAMERA_FOCUS_Z
|
20
|
llSetCameraParams()
|
Sets camera z focus (target position) in region coordinates. (float)
|
LSL_STATUS_OK
|
0
|
llSetPrimMediaParams()
|
|
LSL_STATUS_MALFORMED_PARAMS
|
1000
|
llSetPrimMediaParams()
|
|
LSL_STATUS_TYPE_MISMATCH
|
1001
|
llSetPrimMediaParams()
|
|
LSL_STATUS_BOUNDS_ERROR
|
1002
|
llSetPrimMediaParams()
|
|
LSL_STATUS_NOT_FOUND
|
1003
|
llSetPrimMediaParams()
|
|
LSL_STATUS_NOT_SUPPORTED
|
1004
|
llSetPrimMediaParams()
|
|
LSL_STATUS_INTERNAL_ERROR
|
1999
|
llSetPrimMediaParams()
|
|
LSL_STATUS_WHITELIST_FAILED
|
2001
|
llSetPrimMediaParams()
|
|
STATS_TIME_DILATION
|
0
|
osGetRegionStats()
|
Time Dilation
|
STATS_SIM_FPS
|
1
|
osGetRegionStats()
|
Sim FPS
|
STATS_PHYSICS_FPS
|
2
|
osGetRegionStats()
|
Physics FPS
|
STATS_AGENT_UPDATES
|
3
|
osGetRegionStats()
|
Agent Updates/Sec
|
STATS_ROOT_AGENTS
|
4
|
osGetRegionStats()
|
Main Agents
|
STATS_CHILD_AGENTS
|
5
|
osGetRegionStats()
|
Child Agents
|
STATS_TOTAL_PRIMS
|
6
|
osGetRegionStats()
|
Objects
|
STATS_ACTIVE_PRIMS
|
7
|
osGetRegionStats()
|
Active Objects
|
STATS_FRAME_MS
|
8
|
osGetRegionStats()
|
Total Frame Time
|
STATS_NET_MS
|
9
|
osGetRegionStats()
|
Net Time
|
STATS_PHYSICS_MS
|
10
|
osGetRegionStats()
|
Physics Time
|
STATS_IMAGE_MS
|
11
|
osGetRegionStats()
|
Images Time
|
STATS_OTHER_MS
|
12
|
osGetRegionStats()
|
(Other Time)
|
STATS_IN_PACKETS_PER_SECOND
|
13
|
osGetRegionStats()
|
Packets In
|
STATS_OUT_PACKETS_PER_SECOND
|
14
|
osGetRegionStats()
|
Packets Out
|
STATS_UNACKED_BYTES
|
15
|
osGetRegionStats()
|
Total Unacked Bytes
|
STATS_AGENT_MS
|
16
|
osGetRegionStats()
|
Agent Time
|
STATS_PENDING_DOWNLOADS
|
17
|
osGetRegionStats()
|
Pending Downloads
|
STATS_PENDING_UPLOADS
|
18
|
osGetRegionStats()
|
Pending Uploads
|
STATS_ACTIVE_SCRIPTS
|
19
|
osGetRegionStats()
|
Active Scripts
|
STATS_SCRIPT_LPS
|
20
|
osGetRegionStats()
|
(Script Line Per Second)
|
OS_NPC_FLY
|
0
|
osNpcMoveToTarget()
|
|
OS_NPC_NO_FLY
|
1
|
osNpcMoveToTarget()
|
|
OS_NPC_LAND_AT_TARGET
|
2
|
osNpcMoveToTarget()
|
|
OS_NPC_RUNNING
|
4
|
osNpcMoveToTarget()
|
|
OS_NPC_SIT_NOW
|
0
|
osNpcSit()
|
|
OS_NPC_CREATOR_OWNED
|
0x1
|
osNpcCreate()
|
|
OS_NPC_NOT_OWNED
|
0x2
|
osNpcCreate()
|
|
OS_NPC_SENSE_AS_AGENT
|
0x4
|
osNpcCreate()
|
|
PARCEL_DETAILS_CLAIMDATE
|
10
|
osSetParcelDetails()
|
Set parcel claim date
|
OS_LISTEN_REGEX_NAME
|
0x1
|
osListenRegex()
|
Process name parameter as regex
|
OS_LISTEN_REGEX_MESSAGE
|
0x2
|
osListenRegex()
|
Process message parameter as regex
|
OS_ATTACH_MSG_ALL
|
-65535
|
osMessageAttachments()
|
Send the message to attachments on every point
|
OS_ATTACH_MSG_INVERT_POINTS
|
1
|
osMessageAttachments()
|
Invert how the attachment points list should be treated
|
OS_ATTACH_MSG_OBJECT_CREATOR
|
2
|
osMessageAttachments()
|
Send only to those have the same CreatorID with host object CreatorID
|
OS_ATTACH_MSG_SCRIPT_CREATOR
|
4
|
osMessageAttachments()
|
Send only to those have the same CreatorID with sender script CreatorID
|
WL_WATER_COLOR
|
0
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_WATER_FOG_DENSITY_EXPONENT
|
1
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_UNDERWATER_FOG_MODIFIER
|
2
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_REFLECTION_WAVELET_SCALE
|
3
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_FRESNEL_SCALE
|
4
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_FRESNEL_OFFSET
|
5
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_REFRACT_SCALE_ABOVE
|
6
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_REFRACT_SCALE_BELOW
|
7
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_BLUR_MULTIPLIER
|
8
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_BIG_WAVE_DIRECTION
|
9
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_LITTLE_WAVE_DIRECTION
|
10
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_NORMAL_MAP_TEXTURE
|
11
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_HORIZON
|
12
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_HAZE_HORIZON
|
13
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_BLUE_DENSITY
|
14
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_HAZE_DENSITY
|
15
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_DENSITY_MULTIPLIER
|
16
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_DISTANCE_MULTIPLIER
|
17
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_MAX_ALTITUDE
|
18
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_SUN_MOON_COLOR
|
19
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_AMBIENT
|
20
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_EAST_ANGLE
|
21
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_SUN_GLOW_FOCUS
|
22
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_SUN_GLOW_SIZE
|
23
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_SCENE_GAMMA
|
24
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_STAR_BRIGHTNESS
|
25
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_COLOR
|
26
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_XY_DENSITY
|
27
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_COVERAGE
|
28
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_SCALE
|
29
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_DETAIL_XY_DENSITY
|
30
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_SCROLL_X
|
31
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_SCROLL_Y
|
32
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_SCROLL_Y_LOCK
|
33
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_CLOUD_SCROLL_X_LOCK
|
34
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_DRAW_CLASSIC_CLOUDS
|
35
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|
WL_SUN_MOON_POSITION
|
36
|
lsGetWindlightScene() lsSetWindlightScene() lsSetWindlightSceneTargeted()
|
|