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| = Allen Kerensky = | | = Allen Kerensky = |
− | == Myriad == | + | == Myriad Light == |
− | <pre style="color:red">
| + | * [[User:Allen_Kerensky/Myriad_Lite|Myriad Lite]] - converting a pen-and-paper RPG to virtual world scripts |
− | W A N T E D
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− | C# Developers to create an OpenSim module which implements the
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− | Myriad RPG System in a region as middleware which talks to a region database
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− | C++ Developers to create a Third Party Viewer patch to implemen
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− | Myriad RPG System in the viewer/client
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− | Please sign up on the TALK page or contact Allen Kerensky.
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− | </pre>
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− | I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the [http://opensimulator.org OpenSimulator] Xengine and [http://secondlife.com SecondLife] Mono interpreters.
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− | === Myriad Universal RPG System ===
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− | It is helpful to read through the original rulebook to understand the rules and assumptions "behind" the Myriad Lite software below.
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− | [http://www.lulu.com/product/file-download/myriad-rpg-system/307787 MYRIAD: A UNIVERSAL RPG SYSTEM] by Ashok Desai is freely downloadable as a PDF e-book from [http://www.lulu.com/product/file-download/myriad-rpg-system/307787 Lulu].
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− | You also also purchase the "Myriad Special Extended Edition" from that site for additional rules and information.
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− | I do not make any financial gain if you purchase the book, but if you would like to support the original writer I recommend it.
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− | === Myriad Online Reference ===
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− | To provide an online reference for the rules and data, which can be used as comment links in the code, I have included the text of the original Myriad RPG system book here for reference.
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− | * [[User:Allen Kerensky/Myriad_Universal_RPG_System|Myriad Universal RPG System]] | + | |
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− | Note: Myriad Lite includes rules and data from the Special Extended Edition, which is not reprinted here.
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− | === Development Roadmap ===
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− | * [[User:Allen Kerensky/Myriad_Lite_Roadmap|Myriad Lite Roadmap]] - High-level list of milestones leading to release
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− | === Previews ===
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− | I as develop the system, I wrap up and post everything as a milestone snapshot called a Preview.
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− | The latest Preview Release is the recommended place to start if you are exploring the system.
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− | * [[User:Allen Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 February 2012]] - Combat and roleplaying HUD and accessories for players and region owners.
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− | * [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_4 Myriad Lite Preview 4 September 2011]
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− | * [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_3 Myriad Lite Preview 3 August 2011]
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− | * [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_2 Myriad Lite Preview 2 June 2011]
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− | * [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Preview Myriad Lite Preview 1 June 2011]
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− | === Development ===
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− | Between previews, I post bugfixes and in-progress development pieces to a dev page.
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− | These dev pieces are based on the latest preview release, and are "layered" on top of the latest preview release, which is required to use these pieces.
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− | * [[User:Allen Kerensky/Myriad_Lite_Dev|Myriad Lite Development Snapshot]] - The current point in time development for Myriad leading to the next Preview release.
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| == LightShare == | | == LightShare == |
| * [[LightShare]] - updated LightShare notes and scripts for OpenSim and OSgrid | | * [[LightShare]] - updated LightShare notes and scripts for OpenSim and OSgrid |