OsSetDynamicTextureDataBlend

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         // draw a filled rectangle
 
         // draw a filled rectangle
 
         sData = osSetPenSize(sData, 3);                  // Set the pen width to 3 pixels
 
         sData = osSetPenSize(sData, 3);                  // Set the pen width to 3 pixels
         sData = osSetPenColour(sData, "Red");            // Set the pen color to red
+
         sData = osSetPenColor(sData, "Red");            // Set the pen color to red
 
         sData = osMovePen(sData, 28, 78);                // Upper left corner at <28,78>
 
         sData = osMovePen(sData, 28, 78);                // Upper left corner at <28,78>
 
         sData = osDrawFilledRectangle(sData, 200, 100);  // 200 pixels by 100 pixels
 
         sData = osDrawFilledRectangle(sData, 200, 100);  // 200 pixels by 100 pixels
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         sData = osSetFontName(sData, "Arial");            // Set the Fontname to use
 
         sData = osSetFontName(sData, "Arial");            // Set the Fontname to use
 
         sData = osSetFontSize(sData, 10);                // Set the Font Size in pixels
 
         sData = osSetFontSize(sData, 10);                // Set the Font Size in pixels
         sData = osSetPenColour(sData, "Green");          // Set the pen color to Green
+
         sData = osSetPenColor(sData, "Green");          // Set the pen color to Green
 
         sData = osDrawText(sData, "Your Name is: "+llDetectedName(0)); // The text to write
 
         sData = osDrawText(sData, "Your Name is: "+llDetectedName(0)); // The text to write
 
         // Now draw it out
 
         // Now draw it out

Revision as of 19:26, 13 August 2011

string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, integer timer, integer alpha)
No descriptions provided
Threat Level VeryLow
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
// ----------------------------------------------------------------
// Example / Sample Script to show function use.
//
// Script Title:    osSetDynamicTextureDataBlend.lsl
// Script Author:
// Threat Level:    VeryLow
// Script Source:   http://opensimulator.org/wiki/osSetDynamicTextureDataBlend
//
// Notes: See Script Source reference for more detailed information
// This sample is full opensource and available to use as you see fit and desire.
// Threat Levels only apply to OSSL & AA Functions
// See http://opensimulator.org/wiki/Threat_level
// ================================================================
// C# Source Line:      public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, int timer, int alpha)
// Inworld Script Line: osSetDynamicTextureDataBlend(string sDynamicID, string sContentType, string sData, string sExtraParams, integer iTimer, integer iAlpha);
//
// Example of osSetDynamicTextureDataBlend
//
// ExtraParams Values:
//    width - width of the dynamic texture in pixels (example: width:256) 
//    height - height of the dynamic texture in pixels (example: height:256) 
//    alpha - alpha (transparency) component of the dynamic texture. Values are from 0-clear to 255-solid, and false to turn off the alpha layer completely (example: alpha:255) 
//    bgcolour - specifies the background color of the texture (example: bgcolour:Red) 
//    setalpha 
//    integer value - any integer value is treated like specifing alpha component 
//
default
{
    state_entry()
    {
        llSay(0,"Touch to see osSetDynamicTextureDataBlend used to render custom drawings on a prim");
    }
 
    touch_start(integer total_num)
    {
        string sDynamicID = "";                          // not implemented yet
        string sContentType = "vector";                  // vector = text/lines,etc.  image = texture only
        string sData = "";                               // Storage for our drawing commands
        string sExtraParams = "width:256,height:256";    // optional parameters in the following format: [param]:[value],[param]:[value]
        integer iTimer = 0;                              // timer is not implemented yet, leave @ 0
        integer iAlpha = 100;                            // 0 = 100% Alpha, 255 = 100% Solid
        //
        // sData (drawing commands) used in the example.
        // draw a filled rectangle
        sData = osSetPenSize(sData, 3);                   // Set the pen width to 3 pixels
        sData = osSetPenColor(sData, "Red");             // Set the pen color to red
        sData = osMovePen(sData, 28, 78);                 // Upper left corner at <28,78>
        sData = osDrawFilledRectangle(sData, 200, 100);   // 200 pixels by 100 pixels
        // setup text to go in the drawn box
        sData = osMovePen(sData, 30, 80);                 // place pen @ X,Y coordinates 
        sData = osSetFontName(sData, "Arial");            // Set the Fontname to use
        sData = osSetFontSize(sData, 10);                 // Set the Font Size in pixels
        sData = osSetPenColor(sData, "Green");           // Set the pen color to Green
        sData = osDrawText(sData, "Your Name is: "+llDetectedName(0)); // The text to write
        // Now draw it out
        osSetDynamicTextureDataBlend( sDynamicID, sContentType, sData, sExtraParams, iTimer, iAlpha );
    }
}
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