OsGetMapTexture
From OpenSimulator
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Revision as of 11:02, 30 July 2011
key osGetMapTexture()
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| Returns the UUID of the map texture of the current region. | |
| Threat Level | None |
| Permissions | No permissions specified |
| Extra Delay | No function delay specified |
| Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } | |