OSSL Standards

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= See Also =
 
= See Also =
 
* [[LSL Status|LSL/OSSL Status Page]]
 
* [[LSL Status|LSL/OSSL Status Page]]
* LSL
 
** [[LSL Status/Types|LSL Types Status Page]]
 
** [[LSL Status/Events|LSL Events Status Page]]
 
** [[LSL Status/Functions|LSL Functions Status Page]]
 
** [[LSL_Status/functions/summary | LSL Functions Status Summary]]
 
** [[LSL_Known_Issues| LSL Known Issues]]
 
** [[Kan-Ed_Tests| Kan-Ed Tests]]
 
 
* OSSL
 
* OSSL
 
** [[OSSL Status/Types |OSSL Types Status Page]]
 
** [[OSSL Status/Types |OSSL Types Status Page]]
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** [[OSSL_Implemented | OSSL Implemented Functions]]
 
** [[OSSL_Implemented | OSSL Implemented Functions]]
 
** [[OSSL_Standards | OSSL Standards]]
 
** [[OSSL_Standards | OSSL Standards]]
* [[Technical_Reference|Technical Reference Page]]
 
  
 
[[Category:Development]]
 
[[Category:Development]]
 
[[Category:OSSL]]
 
[[Category:OSSL]]

Revision as of 01:21, 4 June 2011


POLICY PROPOSAL: This document is a proposal for naming standards and is not yet active.


Base Syntax: osCategoryFunction()

Naming

Function and parameter names should use US English spelling.

Function should be clearly named & indicative of purpose, eg:

osSendAnnounce - Mediocre
osRegionAnnounce - Good
osRegionAnnouncement - Better

Get/Set Functions

Get/Set functions should be clearly named & use a common syntax for both Get and Set. In Get/Set examples, Get/Set are the first letters after 'os'.

Eg, llSetOffsetTexture and llTextureOffset are particularly good examples of how not to do it.

The Os() equivilent if they were to be created again should be something along the lines of

osGetTextureOffset()
osSetTextureOffset()

This could be complemented with:

osGetTextureURL()
osSetTextureURL()

etc.

Category Examples

  • Region - region admin and region-wide scoped functions.
    • osRegionAnnouncement()
    • osRegionRestart()
  • Permission - answers yes/no boolean questions as to whether the owner of the primitive, or the primitive has permission to do something.
    • osGetPermissionEditLand()
  • Texture - anything to do with textures on the primitive
    • osGetTextureURL()
    • osSetTextureText()
  • Shape - anything to do with the primitives shape
    • osSetShapePath()
    • osSetShapePattern()
    • osSetShapeColour()

etc.

See Also

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