OsDrawLine
From OpenSimulator
m (Copypasta error) |
|||
Line 37: | Line 37: | ||
} | } | ||
</source> | </source> | ||
+ | |||
+ | [[Category:OSSL]] |
Revision as of 18:49, 17 November 2010
Technical Reference -> Terms -> Status Page -> OSSL Implemented Functions -> Dynamic textures -> osDrawLine
LSL: string osDrawLine( string drawList, integer startX, integer startY, integer endX, integer endY )
C#: string osDrawLine( string drawList, int startX, int startY, int endX, int endY )
Depending on the form, appends a LineTo drawing command, or MoveTo and LineTo commands, to the string provided in drawList and returns the result.
In the longer form, draws a line using the current pen size and color from to the coordinates indicated by startX and startY to the coordinates indicated by endX and endY.
In the shorter form, draws a line using the current pen size and color from the pen's current position to the coordinates indicated by endX and endY.
After the line is drawn, the pen's X and Y coordinates are set to endX and endY, respectively.
Example:
// Example of osDrawLine default { state_entry() { string CommandList = ""; // Storage for our drawing commands CommandList = osSetPenSize( CommandList, 3 ); // Set the pen width to 3 pixels CommandList = osSetPenColour( CommandList, "Red" ); // Set the pen color to red CommandList = osDrawLine( CommandList, 10, 10, 128, 246 ); // Draw the first line (long form) CommandList = osSetPenColour( CommandList, "Green" ); // Set the pen color to green CommandList = osDrawLine( CommandList, 246, 10); // Draw the second line (short form) // Now draw the lines osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 ); } }