LSL Status/Events

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(LSL Events Status)
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| valign="bottom" |  Since the implementation of a currency is not part of the OpenSim project, the money event should rather signify that a resident wants to buy an item or pay an amount than the completion of a payment. The actual payment should then be initiated either through a plugin or an external process (e.g. via a website). See [[Money]] for details - Ezekiel.   
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| valign="bottom" |  Since the implementation of a currency is not part of the OpenSim project, the money event should allow for either in-world or off-world payments. For in-world payments, the event should be triggered when a resident has paid an amount. For off-world payments, it should signify that a resident wants to buy an item or pay an amount rather than the completion of a payment. The actual payment should then be initiated either through a plugin or an external process (e.g. via a website). Therefore, the money event needs an optional third parameter that specifies if the payment was internal or external. Alternatively, an additional event could be created (e.g. 'payrequest') for external payments. See [[Money]] for details - Ezekiel.   
  
 
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Revision as of 03:07, 28 January 2008

LSL Events Only 7 of 33 events are currently implemented.

Table Key

Not Implemented
Partially Implemented
Fully Implemented
Depreciated

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LSL Events Status

Event Done Developer Tester Notes
at_rot_target
at_target
attach
changed Part Teravus Currently prim do not change regions, change drop, or change teleport
collision
collision_end
collision_start
control
dataserver
email
http_response Part jimbo21  ??
land_collision
land_collision_end
land_collision_start
link_message
listen Yes
money Since the implementation of a currency is not part of the OpenSim project, the money event should allow for either in-world or off-world payments. For in-world payments, the event should be triggered when a resident has paid an amount. For off-world payments, it should signify that a resident wants to buy an item or pay an amount rather than the completion of a payment. The actual payment should then be initiated either through a plugin or an external process (e.g. via a website). Therefore, the money event needs an optional third parameter that specifies if the payment was internal or external. Alternatively, an additional event could be created (e.g. 'payrequest') for external payments. See Money for details - Ezekiel.
moving_end
moving_start
no_sensor
not_at_rot_target
not_at_target
object_rez
on_rez
remote_data Part jimbo21  ??
run_time_permissions
sensor
state_entry Yes
state_exit
timer
touch
touch_start Yes
touch_end

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