LSL Status/Events
From OpenSimulator
(Difference between revisions)
(→LSL Events Status) |
m (→LSL Events Status) |
||
Line 144: | Line 144: | ||
|- style="font-size:8pt" | |- style="font-size:8pt" | ||
− | | height="13" valign=" | + | | height="13" valign="center" | [http://www.lslwiki.net/lslwiki/wakka.php?wakka=money money ] |
| align="center" valign="bottom" | | | align="center" valign="bottom" | | ||
| align="center" valign="bottom" | | | align="center" valign="bottom" | |
Revision as of 05:14, 13 January 2008
LSL Events Only 6 of 33 events are currently implemented.
Table Key
Not Implemented |
Partially Implemented |
Fully Implemented |
Depreciated |
Back to LSL Status
LSL Events Status
Event | Done | Developer | Tester | Notes |
at_rot_target | ||||
at_target | ||||
attach | ||||
changed | ||||
collision | ||||
collision_end | ||||
collision_start | ||||
control | ||||
dataserver | ||||
http_response | Part | jimbo21 | ?? | |
land_collision | ||||
land_collision_end | ||||
land_collision_start | ||||
link_message | ||||
listen | Yes | |||
money | Since the implementation of a currency is not part of the OpenSim project, the money event should rather signify that a resident wants to buy an item or pay an amount than the completion of a payment. The actual payment should then be initiated either through a plugin or an external process (e.g. via a website). See Money for details - Ezekiel. | |||
moving_end | ||||
moving_start | ||||
no_sensor | ||||
not_at_rot_target | ||||
not_at_target | ||||
object_rez | ||||
on_rez | ||||
remote_data | Part | jimbo21 | ?? | |
run_time_permissions | ||||
sensor | ||||
state_entry | Yes | |||
state_exit | ||||
timer | ||||
touch | ||||
touch_start | Yes | |||
touch_end |
Back to LSL Status