OsGetMapTexture
From OpenSimulator
(Difference between revisions)
m (Added permissions and delay information) |
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{{osslfunc | {{osslfunc | ||
| − | |threat_level= | + | |threat_level=ignored |
| + | |permissions=true | ||
| + | |delay=0 | ||
|function_syntax=key osGetMapTexture() | |function_syntax=key osGetMapTexture() | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
Latest revision as of 18:58, 25 October 2017
key osGetMapTexture()
| |
| Returns the UUID of the map texture of the current region. | |
| Threat Level | This function does not do a threat level check |
| Permissions | Use of this function is always allowed by default |
| Extra Delay | 0 seconds |
| Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } | |