OsGetMapTexture
From OpenSimulator
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Revision as of 11:02, 30 July 2011
key osGetMapTexture()
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Returns the UUID of the map texture of the current region. | |
Threat Level | None |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } |