OsSetDynamicTextureURL
From OpenSimulator
Line 1: | Line 1: | ||
{{Template:Quicklinks}} | {{Template:Quicklinks}} | ||
− | |||
− | |||
{{content}} | {{content}} | ||
Revision as of 16:48, 5 June 2011
This article or section contains incomplete information. Please help us by completing the content on this page. |
Threat Level: VeryLow
LSL: String osSetDynamicTextureURL( String dynamicID, Integer contentType, String url, String extraParams, Integer timer)
C#: String osSetDynamicTextureURL( String dynamicID, Int contentType, String url, String extraParams, Int timer)
Contents |
Description
Renders a web texture on the prim containing the script and returns the UUID of the newly created texture.
Parameters
Name | Description | Remarks |
dynamicID | UUID of already existing dynamic texture. Intended to accept UUID from a previous call to OsSetDynamicTextureXXXX functions in order to provide modification of an existing dynamic texture | NOT IMPLEMENTED YET |
contentType | specifies the type of the data parameter.
The following values are allowed:
|
|
url | The URL of any image (including php scripts) that OpenSimulator can render. | |
extraParams | additional optional parameters in the following format: [param]:[value],[param]:[value]
Multiple parameters are separated by commas. The following ones are supported for osSetDynamicTextureData and may also work here (can anyone confirm this?):
|
|
timer | specify a time interval to update the texture | NOT IMPLEMENTED YET |
Notes
The dynamicID parameter is not implemented. The value passed will be ignored.
The timer parameter is not implemented. The value passed will be ignored. Instead, you can use a timer event and recall the function to get the same effect.
Examples
- Web image on a prim
- Script osWeatherMap.lsl from the standard OpenSimulator Library.