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* [[Teleports]] - some diagrams about OGP and Hypergrid teleport sequences
 
* [[Teleports]] - some diagrams about OGP and Hypergrid teleport sequences
  
==== Integration ====
+
==== Web Integration ====
 
* [[Webinterface]] — How to mashup with the web.
 
* [[Webinterface]] — How to mashup with the web.
 
* [[RemoteAdmin]] — How to use the remote admin plug-in.
 
* [[RemoteAdmin]] — How to use the remote admin plug-in.
 +
* [[RestConsole]] - Description how to use the REST remote console
 
* [[REST]] — Information about the REST interface to assets, inventory, etc.
 
* [[REST]] — Information about the REST interface to assets, inventory, etc.
 
* [[Known Web Interfaces within OpenSim]] — The set of CAPS, XMLRPC, or REST entry points in the project.
 
* [[Known Web Interfaces within OpenSim]] — The set of CAPS, XMLRPC, or REST entry points in the project.

Revision as of 02:25, 6 September 2009

Technical Reference -> Terms -> Developer Documentation

Contents

Developer Documentation

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

File formats

Grid

Web Integration

Modules

Permissions

Physics

Protocols

Regions

Threading

Scripting

Search

Testing

Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Interest Groups

  • OpenSim Quality Focus Group - A proposed group for developers interested in improving the quality of OpenSim as we head towards beta status.

Git Access

You can browse the source code for OpenSim using a web browser or via git.

  • Anonymous Checkout - see Download
  • Developer Checkout
git clone ssh://USERNAME@opensimulator.org/var/git/opensim

Submitting Patches

Please review Submitting_code_to_OpenSim

Recent Git Commits

missing file (UbitUmarov) (Thu, 21 Nov 2024 20:02:41 -0800)
missing file UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
add llGetStartString and limited llRezObjectWithParams for testing (UbitUmarov) (Thu, 21 Nov 2024 20:01:03 -0800)
add llGetStartString and limited llRezObjectWithParams for testing UbitUmarov <ajlduarte at sapo dot pt> .../Framework/Interfaces/IEntityInventory.cs
be more restrict when sending object contents asset ids, like when ower also should not see (UbitUmarov) (Tue, 19 Nov 2024 17:51:12 -0800)
be more restrict when sending object contents asset ids, like when ower also should not see UbitUmarov <ajlduarte at sapo dot pt> .../Framework/Scenes/SceneObjectPartInventory.cs
change UI god cancelation on arrival decision code a bit (UbitUmarov) (Tue, 19 Nov 2024 15:13:50 -0800)
change UI god cancelation on arrival decision code a bit UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/GodController.cs
do tell viewers about UI god cancelation on arrival (UbitUmarov) (Tue, 19 Nov 2024 15:05:59 -0800)
do tell viewers about UI god cancelation on arrival UbitUmarov <ajlduarte at sapo dot pt> .../Avatar/UserProfiles/UserProfileModule.cs

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