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* [[Teleports]] - some diagrams about OGP and Hypergrid teleport sequences
 
* [[Teleports]] - some diagrams about OGP and Hypergrid teleport sequences
  
==== Integration ====
+
==== Web Integration ====
 
* [[Webinterface]] — How to mashup with the web.
 
* [[Webinterface]] — How to mashup with the web.
 
* [[RemoteAdmin]] — How to use the remote admin plug-in.
 
* [[RemoteAdmin]] — How to use the remote admin plug-in.
 +
* [[RestConsole]] - Description how to use the REST remote console
 
* [[REST]] — Information about the REST interface to assets, inventory, etc.
 
* [[REST]] — Information about the REST interface to assets, inventory, etc.
 
* [[Known Web Interfaces within OpenSim]] — The set of CAPS, XMLRPC, or REST entry points in the project.
 
* [[Known Web Interfaces within OpenSim]] — The set of CAPS, XMLRPC, or REST entry points in the project.

Revision as of 03:25, 6 September 2009

Technical Reference -> Terms -> Developer Documentation

Contents

 [hide

Developer Documentation

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

File formats

Grid

Web Integration

Modules

Permissions

Physics

Protocols

Regions

Threading

Scripting

Search

Testing

Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Interest Groups

  • OpenSim Quality Focus Group - A proposed group for developers interested in improving the quality of OpenSim as we head towards beta status.

Git Access

You can browse the source code for OpenSim using a web browser or via git.

  • Anonymous Checkout - see Download
  • Developer Checkout
git clone ssh://USERNAME@opensimulator.org/var/git/opensim

Submitting Patches

Please review Submitting_code_to_OpenSim

Recent Git Commits

do scan terrain pbr materials for referenced assets on oar save (UbitUmarov) (Sun, 13 Apr 2025 07:11:52 -0700)
do scan terrain pbr materials for referenced assets on oar save UbitUmarov <ajlduarte at sapo dot pt> .../World/Archiver/ArchiveWriteRequest.cs
ooops (UbitUmarov) (Fri, 11 Apr 2025 20:10:05 -0700)
ooops UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
ugly cosmetics (UbitUmarov) (Fri, 11 Apr 2025 12:49:05 -0700)
ugly cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
ugly cosmetics (UbitUmarov) (Fri, 11 Apr 2025 12:19:49 -0700)
ugly cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
a few more chances also the the ossl version (UbitUmarov) (Fri, 11 Apr 2025 10:57:42 -0700)
a few more chances also the the ossl version UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs

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