Hypergrid

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The basic idea for the hypergrid is that region/grid administrations can place hyperlinks on their map to hypergrided regions run by others. Once those hyperlinks are established, users interact with those regions in exactly the same way as they interact with local regions. Specifically, users can choose to teleport there. Once the user reaches the region behind the hyperlink, she is automatically interacting with a different virtual world without having to logout from the world where she came from, and while still having access to her inventory.
 
The basic idea for the hypergrid is that region/grid administrations can place hyperlinks on their map to hypergrided regions run by others. Once those hyperlinks are established, users interact with those regions in exactly the same way as they interact with local regions. Specifically, users can choose to teleport there. Once the user reaches the region behind the hyperlink, she is automatically interacting with a different virtual world without having to logout from the world where she came from, and while still having access to her inventory.
  
The hypergrid started as a GForge project, but it is now included in the standard distribution of OpenSimulator. '''To run your OpenSimulator instance in hypergrid mode, please see [[Installing and Running Hypergrid]].'''
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The hypergrid started as a external project, but it is now included in the standard distribution of OpenSimulator. '''To run your OpenSimulator instance in hypergrid mode, please see [[Installing and Running Hypergrid]].'''
  
  
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= Using the Hypergrid =
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= Teleporting via the Hypergrid =
'''TODO: Need to list all the ways in which a hypergrid teleport can be performed in different viewers.'''
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The structure of a hypergrid link is similar to a web page link : [hop://]<hg-host>:<hg-port>[/<region-name>][/x/y]. Examples:
  
The structure of a hypergrid link is <hg-address>:<hg-port>:[<region-name>]Examples:
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"hop://cc.opensimulator.org:8002/keynote 1"
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  "hop://grid.mydomain.com:9000"
  
"cc.opensimulator.org:8002:keynote 1"
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The first example is the Hypergrid address of a region named "keynote 1" on the grid at cc.opensimulator.org that has port 8002.
"grid.mydomain.com:9000"
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The first example is the Hypergrid address of a region named "keynote 1" on the grid at "cc.opensimulator.org" whose login port is 8002.  The grid address and login port are often the same that one would use to login to a local account on a grid (e.g. the equivalent loginuri for this example would be http://cc.opensimulator.org:8002).
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The second example gives only the hg-host and port.  In this case, the destination region is the default region setup for that grid, as specified in the [GridService] section of bin/Robust.HG.ini (for grid) or bin/config-include/StandaloneCommon.ini (for standalones).
 
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The second example gives only the hg-address and port.  In this case, the destination region is the default region setup for that grid, as specified in the [GridService] section of bin/Robust.HG.ini (for grid) or bin/config-include/StandaloneCommon.ini (for standalones).
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One common way to teleport to an HG address is to paste the address into the map find box of the virtual environment viewer.  If the source grid is Hypergrid-enabled, it will find the remote hg address and bring it up as a map tile which one can then teleport to.
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In some cases, you may need to prepend "http://" to the address (e.g. http://cc.opensimulator.org:8002".
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Firestorm also has a "hop" protocol which can be used in its address bar.  For this, the "hop" schema is added to a Hypergrid address.  For example
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"hop://cc.opensimulator.org:8002:Lbsa Plaza"
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= Installing and Running =
 
= Installing and Running =
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= Hypergrid Concepts =
 
= Hypergrid Concepts =
  
See [[Hypergrid Concepts]].
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* [[Hypergrid Concepts]].
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* [[Hypergrid Glossary]].
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= Hypergrid Development =
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See [[Hypergrid Protocol]] for protocol level details.
  
= Hypergrid Implementation =
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See [[Hypergrid Implementation]] for implementation details.
See [[Hypergrid Implementation]].
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= Hypergrid Parameters =
 
= Hypergrid Parameters =
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For information about each Hypergrid configuration parameter and what it does, please see [[Hypergrid Parameters]] (eventually).
 
For information about each Hypergrid configuration parameter and what it does, please see [[Hypergrid Parameters]] (eventually).
  
= Hypergrid and Security =
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= Hypergrid Security =
  
 
Please see [[Hypergrid Security]].
 
Please see [[Hypergrid Security]].
  
= Banning Foreign Users =
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= Hypergrid Friends =
  
Please see [[Banning Foreign Users in Hypergrid]].
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* [[Hypergrid Friends]] (updated 2015)
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* [[Hypergrid_Friends_and_IM]] (updated 2011)
  
 
= Public Hypergrid Nodes =
 
= Public Hypergrid Nodes =
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= Further References =
 
= Further References =
* http://www.ics.uci.edu/~lopes/opensim/HypergridReferenceGuide.html
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* [http://www.ics.uci.edu/~lopes/opensim/HypergridReferenceGuide.html The Hypergrid Reference Guide]
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* [https://web.archive.org/web/20150426153421/https://dl.dropboxusercontent.com/u/18483217/hypergrid-draft.pdf Hypergrid: Architecture and Protocol for Virtual World Interoperability] - Cristina Videira Lopes paper defining Hypergrid protocol (PDF format)
  
 
= Development Meetings =
 
= Development Meetings =

Latest revision as of 11:53, 24 December 2021


Contents

[edit] What is the hypergrid?

The hypergrid is an extension to opensim that allows you to link your opensim to other opensims on the internet, and that supports seamless agent transfers among those opensims. It can be used both in standalone mode and in grid mode. The hypergrid is effectively supporting the emergence of a Web of virtual worlds.

The basic idea for the hypergrid is that region/grid administrations can place hyperlinks on their map to hypergrided regions run by others. Once those hyperlinks are established, users interact with those regions in exactly the same way as they interact with local regions. Specifically, users can choose to teleport there. Once the user reaches the region behind the hyperlink, she is automatically interacting with a different virtual world without having to logout from the world where she came from, and while still having access to her inventory.

The hypergrid started as a external project, but it is now included in the standard distribution of OpenSimulator. To run your OpenSimulator instance in hypergrid mode, please see Installing and Running Hypergrid.


[edit] Hypergrid Versions

  • Hypergrid 2.0 - current Hypergrid with greater security controls for region operators
  • Hypergrid 1.5 - past Hypergrid version with greater asset security and expanded services
  • Hypergrid 1.0 - the original Hypergrid described below


[edit] Teleporting via the Hypergrid

The structure of a hypergrid link is similar to a web page link : [hop://]<hg-host>:<hg-port>[/<region-name>][/x/y]. Examples:

"hop://cc.opensimulator.org:8002/keynote 1"
"hop://grid.mydomain.com:9000"

The first example is the Hypergrid address of a region named "keynote 1" on the grid at cc.opensimulator.org that has port 8002.

The second example gives only the hg-host and port. In this case, the destination region is the default region setup for that grid, as specified in the [GridService] section of bin/Robust.HG.ini (for grid) or bin/config-include/StandaloneCommon.ini (for standalones).

[edit] Installing and Running

Please see Installing and Running Hypergrid.

[edit] Hypergrid Concepts

[edit] Hypergrid Development

See Hypergrid Protocol for protocol level details.

See Hypergrid Implementation for implementation details.

[edit] Hypergrid Parameters

For information about each Hypergrid configuration parameter and what it does, please see Hypergrid Parameters (eventually).

[edit] Hypergrid Security

Please see Hypergrid Security.

[edit] Hypergrid Friends

[edit] Public Hypergrid Nodes

Please see Public Hypergrid Nodes.

[edit] Hypergrid Lists

Please see Hypergrid Lists.

[edit] Further References

[edit] Development Meetings

Hypergrid Meetings

[edit] See Also

Also see Grider; Virtual World Model; HyperGrid Team

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