OsGetMapTexture
From OpenSimulator
(Difference between revisions)
m (Added permissions and delay information) |
|||
Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
− | |threat_level= | + | |threat_level=ignored |
+ | |permissions=true | ||
+ | |delay=0 | ||
|function_syntax=key osGetMapTexture() | |function_syntax=key osGetMapTexture() | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> |
Latest revision as of 18:58, 25 October 2017
key osGetMapTexture()
| |
Returns the UUID of the map texture of the current region. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
default { state_entry() { llSetTexture(osGetMapTexture(),ALL_SIDES); } } |