OsCauseDamage

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'''Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850'''
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{{osslfunc
<source lang="lsl">
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|threat_level=High
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|permissions=${OSSL&#124;osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
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|delay=0
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|function_syntax= osCauseDamage(key avatar, float damage)
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|description=Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850
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This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc.<br>
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|ossl_example=<source lang="lsl">
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//
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// osCauseDamage Script Example
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//
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// This is the default state definition
 
default
 
default
 
{
 
{
  state_entry()
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    // This function is called when the script enters the default state
  {
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    state_entry()
      osCauseDamage(llGetOwner(), 50);
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    {
  }
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        // This line causes damage to the owner of the script, reducing their health by 50 points
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        osCauseDamage(llGetOwner(), 50);
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    }
 
}
 
}
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</source>
 
</source>
 
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|additional_info=
osCauseDamage(string avatar, double damage);
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}}
This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc.
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== See Also ==
 
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* [[osGetHealth]]
Related to [[OsCauseHealing]]
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* [[osSetHealth]]
 
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* [[osGetHealRate]]
 
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* [[osSetHealRate]]
[[Category:OSSL]]
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* [[OsCauseDamage]]
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* [[OsCauseHealing]]

Latest revision as of 01:08, 7 March 2024

osCauseDamage(key avatar, float damage)
Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850

This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc.

Threat Level High
Permissions ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
//
// osCauseDamage Script Example
//
 
// This is the default state definition
default
{
    // This function is called when the script enters the default state
    state_entry()
    {
        // This line causes damage to the owner of the script, reducing their health by 50 points
        osCauseDamage(llGetOwner(), 50);
    }
}


[edit] See Also

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