BuildingIssues

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
(Issues with building in OpenSim)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 +
{{Quicklinks}}
 +
 
==Issues with building in OpenSim==
 
==Issues with building in OpenSim==
===Single prim issues===
+
=== Single prim issues ===
 
* Prims rezzed from inventory appear with the root prim's center at the raycast point, halfway underground
 
* Prims rezzed from inventory appear with the root prim's center at the raycast point, halfway underground
 
* There is a Rotation Error of .33 degrees which becomes more & more noticable with Larger Prims, this is a Viewer Mathematics issue.
 
* There is a Rotation Error of .33 degrees which becomes more & more noticable with Larger Prims, this is a Viewer Mathematics issue.
 
* Selecting multiple prims in a linkset and rotating them rotates them in place instead of rotating them around the geometric center of the selection
 
* Selecting multiple prims in a linkset and rotating them rotates them in place instead of rotating them around the geometric center of the selection
  
===Linkset issues===
+
=== Linkset issues ===
 
* Link set members often and unpredictably cannot be edited
 
* Link set members often and unpredictably cannot be edited
 
* Linksets often become unusable after adding prims and need to be drag-copied to restore them to working order
 
* Linksets often become unusable after adding prims and need to be drag-copied to restore them to working order
* Unable to change a Texture on a specific Prim in a Linkset, it reverts after a few moments of releasing the link set.
+
* Unable to change many object properties of a child prim in a Linkset (e.g. path cut, hollow, twist, taper, top shear).
 
* Shift-Copy & Ctrl-Z will not return object to original position if moved greater than 2 metres distance.
 
* Shift-Copy & Ctrl-Z will not return object to original position if moved greater than 2 metres distance.
 
* Ctrl-Z changes rotation values.
 
* Ctrl-Z changes rotation values.
  
===Quirks and differences to SL===
+
=== Quirks and differences to SL ===
  
===Related Links external to WIKI===
+
=== Related Links external to WIKI ===
[http://osgrid.org/forums/viewtopic.php?f=4&t=1477]
+
OSGrid Forums Related Posting: [http://osgrid.org/forums/viewtopic.php?f=4&t=1477]

Latest revision as of 05:57, 28 July 2024

Contents

[edit] Issues with building in OpenSim

[edit] Single prim issues

  • Prims rezzed from inventory appear with the root prim's center at the raycast point, halfway underground
  • There is a Rotation Error of .33 degrees which becomes more & more noticable with Larger Prims, this is a Viewer Mathematics issue.
  • Selecting multiple prims in a linkset and rotating them rotates them in place instead of rotating them around the geometric center of the selection

[edit] Linkset issues

  • Link set members often and unpredictably cannot be edited
  • Linksets often become unusable after adding prims and need to be drag-copied to restore them to working order
  • Unable to change many object properties of a child prim in a Linkset (e.g. path cut, hollow, twist, taper, top shear).
  • Shift-Copy & Ctrl-Z will not return object to original position if moved greater than 2 metres distance.
  • Ctrl-Z changes rotation values.

[edit] Quirks and differences to SL

[edit] Related Links external to WIKI

OSGrid Forums Related Posting: [1]

Personal tools
General
About This Wiki