From OpenSimulator
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==== Development ==== | ==== Development ==== | ||
* [[Hacking OpenSim for fun and profit]] — A starters guide for programming OpenSim. | * [[Hacking OpenSim for fun and profit]] — A starters guide for programming OpenSim. | ||
− | * [[ | + | * [[Coding Standards]] — Coding conventions for developers. |
− | * [[ | + | * [[Automated Testing]] — How to write tests for OpenSim. |
* [[Branches]] — An overview of the repository branches and what they are for. | * [[Branches]] — An overview of the repository branches and what they are for. | ||
* [[Monodevelop]] — How to use the [[monodevelop]] IDE for editing C# solutions. | * [[Monodevelop]] — How to use the [[monodevelop]] IDE for editing C# solutions. |
Revision as of 11:07, 11 January 2009
Contents |
Developer Documentation
You can view the current top 10 bugs blocking forward development.
General
- OpenSim:Introduction_and_Definitions — A work in progress describing the high level components of OpenSim
- OpenSim: TechRef — A technical description of the simulator operation.
- Grid Architecture Diagram
- OpenSim: Screenshots — Various OpenSim screenshots.
- The OpenSim API
Development
- Hacking OpenSim for fun and profit — A starters guide for programming OpenSim.
- Coding Standards — Coding conventions for developers.
- Automated Testing — How to write tests for OpenSim.
- Branches — An overview of the repository branches and what they are for.
- Monodevelop — How to use the monodevelop IDE for editing C# solutions.
- Creating New Solution — How to create new solution according to OpenSim conventions.
Client Stacks
- Sim Throttles — Information on how OpenSim handles throttling of packets to the client.
Database
- Database Documentation — A map of grid and region instances used in OpenSim
- MonoSqlite — How the database model currently works.
- LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields
- NHibernate Performance Testing — SQLite and MySQL performance tests with NHibernate.
File formats
- OpenSim Region Archive Format - Opensim ARchive (OAR) region archive file format.
Grid
- Asset Server problems - list of known problems with the asset server
- Teleports - some diagrams about OGP and Hypergrid teleport sequences
Integration
- Webinterface — How to mashup with the web.
- RemoteAdmin — How to use the remote admin plug-in.
- REST — Information about the REST interface to assets, inventory, etc.
Modules
- RegionModules — The various modules that are used in the RegionServer and how to write new ones.
- How to create a dynamic plugin - A tutorial for using PluginLoader
- Getting Started with Region Modules - This brief tutorial is intended to get people started with developing applications with/for opensim using region modules and the opensim API.
- Web Statistics Module - The web statistics module documentation and counter wish list.
Permissions
- OpenSim:Permissions(Server) — Permissions system as implemented on the region server.
- OpenSim: Permissions — Notes on how object permissions are handled on the client.
Physics
- PhysicsEngines — Options for physics engines in OpenSim.
Regions
- OpenSim: Permissions — Notes on object permissions & definition of the ObjectFlags variable.
- OpenSim Load Balancing and Region Splitting - Instructions for using load balancing and region splitting features.
Threading
- OpenSim: Threading strategy — How threading is implemented and handled.
Scripting
- Scripting_Documentation — How to use scripts and what limitations apply.
- LSL Implemented — A list of LSL-functions that are available in OpenSim.
- OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
- OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.
Search
- OpenSim.Region.DataSnapshot - Shiny new data gathering/search system
- ImageService - Shiny new region module for serving search-related images
Testing
- Automated_Testing — Writing Automated tests for OpenSim.
- Debugging Unit Tests — Debugging unit tests.
- OpenSim: Debugging - profiler dumps — Dumps of OpenSim profiles to aid in tracking memory leaks.
Proposals
- Opensim: 0.5 Release Target Discussion
- Opensim: 0.6 Release Target Discussion
- Opensim: Future Release Discussion
- A better SimCrossing - A work in progress about implementing a smooth simcrossing
- OpenID - Proposal for using OpenID in OpenSim
- AssetServerProposal - Proposal for a distributed asset server
- MXP - Proposal for evaluation of Metaverse eXchange Protocol as alternative OpenSim protocol.
Proposed projects
Communication
A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.
SVN Access
You can browse the source code for OpenSim using a web browser or via SVN.
- Anonymous Checkout
svn co http://opensimulator.org/svn/opensim/trunk
- Developer Checkout
svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk
Recent SVN Commits
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