OsCauseHealing
From OpenSimulator
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− | {| | + | {{osslfunc |
− | | | + | |threat_level=High |
− | | | + | |permissions=${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
− | | | + | |delay=0 |
− | + | |function_syntax= osCauseHealing(key avatar, float healing) | |
− | + | |description=This does the opposite of osCauseDamage. It gives health to the avatar. | |
− | osCauseHealing( | + | |ossl_example=<source lang="lsl"> |
− | + | // | |
− | | | + | // osCauseHealing Script Example |
− | | | + | // |
+ | |||
default | default | ||
{ | { | ||
− | + | state_entry() | |
− | + | { | |
− | + | // Cause healing to the owner of the object where the script is located | |
− | + | // The second parameter '50' specifies the amount of healing, in this case, 50 points | |
+ | osCauseHealing(llGetOwner(), 50); | ||
+ | } | ||
} | } | ||
+ | |||
</source> | </source> | ||
− | + | |additional_info=Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850 | |
− | | | + | }} |
− | + | == See Also == | |
− | + | * [[osGetHealth]] | |
− | + | * [[osSetHealth]] | |
− | + | * [[osGetHealRate]] | |
− | + | * [[osSetHealRate]] | |
− | + | * [[OsCauseDamage]] | |
− | + | * [[OsCauseHealing]] | |
− | [[ | + |
Latest revision as of 01:10, 7 March 2024
osCauseHealing(key avatar, float healing)
| |
This does the opposite of osCauseDamage. It gives health to the avatar. | |
Threat Level | High |
Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
// // osCauseHealing Script Example // default { state_entry() { // Cause healing to the owner of the object where the script is located // The second parameter '50' specifies the amount of healing, in this case, 50 points osCauseHealing(llGetOwner(), 50); } } | |
Notes | |
Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850 |
[edit] See Also
- osGetHealth
- osSetHealth
- osGetHealRate
- osSetHealRate
- OsCauseDamage
- OsCauseHealing