User:Allen Kerensky

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= Allen Kerensky =
 
= Allen Kerensky =
== Myriad ==
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== Myriad Light ==
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* [[User:Allen_Kerensky/Myriad_Lite|Myriad Lite]] - converting a pen-and-paper RPG to virtual world scripts
W A N T E D
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C# Developers to create an OpenSim module which implements the
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Myriad RPG System in a region as middleware which talks to a region database
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C++ Developers to create a Third Party Viewer patch to implemen
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Myriad RPG System in the viewer/client
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Please sign up on the TALK page or contact Allen Kerensky.
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</pre>
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I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the [http://opensimulator.org OpenSimulator] Xengine and [http://secondlife.com SecondLife] Mono interpreters.
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=== Myriad Universal RPG System ===
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It is helpful to read through the original rulebook to understand the rules and assumptions "behind" the Myriad Lite software below.
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[http://www.lulu.com/product/file-download/myriad-rpg-system/307787 MYRIAD: A UNIVERSAL RPG SYSTEM] by Ashok Desai is freely downloadable as a PDF e-book from [http://www.lulu.com/product/file-download/myriad-rpg-system/307787 Lulu].
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You also also purchase the  "Myriad Special Extended Edition" from that site for additional rules and information.
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I do not make any financial gain if you purchase the book, but if you would like to support the original writer I recommend it.
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=== Myriad Online Reference ===
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To provide an online reference for the rules and data, which can be used as comment links in the code, I have included the text of the original Myriad RPG system book here for reference.
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* [[User:Allen Kerensky/Myriad_Universal_RPG_System|Myriad Universal RPG System]]
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Note: Myriad Lite includes rules and data from the Special Extended Edition, which is not reprinted here.
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=== Development Roadmap ===
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* [[User:Allen Kerensky/Myriad_Lite_Roadmap|Myriad Lite Roadmap]] - High-level list of milestones leading to release
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=== Previews ===
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I as develop the system, I wrap up and post everything as a milestone snapshot called a Preview.
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The latest Preview Release is the recommended place to start if you are exploring the system.
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* [[User:Allen Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 February 2012]] - Combat and roleplaying HUD and accessories for players and region owners.
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* [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_4 Myriad Lite Preview 4 September 2011]
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* [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_3 Myriad Lite Preview 3 August 2011]
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* [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_2 Myriad Lite Preview 2 June 2011]
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* [http://wiki.secondlife.com/wiki/User:Allen_Kerensky/Myriad_Preview Myriad Lite Preview 1 June 2011]
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=== Development ===
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Between previews, I post bugfixes and in-progress development pieces to a dev page.
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These dev pieces are based on the latest preview release, and are "layered" on top of the latest preview release, which is required to use these pieces.
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* [[User:Allen Kerensky/Myriad_Lite_Dev|Myriad Lite Development Snapshot]] - The current point in time development for Myriad leading to the next Preview release.
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== LightShare ==
 
== LightShare ==
 
* [[LightShare]] - updated LightShare notes and scripts for OpenSim and OSgrid
 
* [[LightShare]] - updated LightShare notes and scripts for OpenSim and OSgrid

Revision as of 06:47, 12 August 2012

Allen Kerensky

Myriad Light

  • Myriad Lite - converting a pen-and-paper RPG to virtual world scripts

LightShare

  • LightShare - updated LightShare notes and scripts for OpenSim and OSgrid
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