Talk:LlFunction implementation status
From OpenSimulator
Should be stated HIGH priority in my opinion the following things regarding to scripting:
- llRezObject - llSetPrimitiveParams (with reference to basic position, size, rotation, prim_type & attributes, color (and textures) - editing script inworld in the objects
Wouldn't it be interesting to ask the creator of lslEdit to help? He already has produced some lsl emulation in C# so working on the same subject.
llRezObject and llSetPrimitive can be a really crush joined with some scripting tools. I am writing such a tool in SecondLife for being able to backup/export Houses to llSetPrimitive like serialization so that people can eventually import their creation to opensim.
This can be a real boost for opensim!!!!!