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Recent Git Commits
- and worng alpha value on inv prim check (UbitUmarov) (Tue, 24 Jun 2025 18:50:19 -0700)
- and worng alpha value on inv prim check UbitUmarov <ajlduarte at sapo dot pt> .../World/Warp3DMap/Warp3DImageModule.cs
- oops wrong fix (UbitUmarov) (Tue, 24 Jun 2025 18:38:12 -0700)
- oops wrong fix UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Application/Application.cs
- bad merge (UbitUmarov) (Tue, 24 Jun 2025 18:32:13 -0700)
- bad merge UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Application/Application.cs
- use stream.copyto on meshcost mesh decoder (UbitUmarov) (Tue, 24 Jun 2025 18:24:55 -0700)
- use stream.copyto on meshcost mesh decoder UbitUmarov <ajlduarte at sapo dot pt> .../Linden/Caps/BunchOfCaps/MeshCost.cs
- do not try to draw invibleprims on map (UbitUmarov) (Tue, 24 Jun 2025 18:23:31 -0700)
- do not try to draw invibleprims on map UbitUmarov <ajlduarte at sapo dot pt> .../World/Warp3DMap/Warp3DImageModule.cs
- very useless changes (UbitUmarov) (Tue, 24 Jun 2025 18:22:28 -0700)
- very useless changes UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Addons/Groups/GroupsModule.cs
- use the changes on csj2k decoder on war3d (UbitUmarov) (Tue, 24 Jun 2025 08:59:23 -0700)
- use the changes on csj2k decoder on war3d UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/Warp3DMap/TerrainSplat.cs
- update libomv (UbitUmarov) (Tue, 24 Jun 2025 08:47:35 -0700)
- update libomv UbitUmarov <ajlduarte at sapo dot pt> bin/CSJ2K.dll
- update butchered csj2k (UbitUmarov) (Mon, 23 Jun 2025 11:25:22 -0700)
- update butchered csj2k UbitUmarov <ajlduarte at sapo dot pt> bin/CSJ2K.dll
- update libomv csj2k (UbitUmarov) (Sun, 22 Jun 2025 15:06:37 -0700)
- update libomv csj2k UbitUmarov <ajlduarte at sapo dot pt> bin/CSJ2K.dll
- update libomv csj2k with butchered 3.0 (UbitUmarov) (Sun, 22 Jun 2025 07:33:12 -0700)
- update libomv csj2k with butchered 3.0 UbitUmarov <ajlduarte at sapo dot pt> bin/CSJ2K.dll
- update libomv again (UbitUmarov) (Fri, 20 Jun 2025 23:28:13 -0700)
- update libomv again UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
- update libomv (UbitUmarov) (Fri, 20 Jun 2025 22:18:19 -0700)
- update libomv UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
- bug fix on ubode mesh (UbitUmarov) (Thu, 19 Jun 2025 22:11:38 -0700)
- bug fix on ubode mesh UbitUmarov <ajlduarte at sapo dot pt> .../PhysicsModules/ubOdeMeshing/PrimMesher.cs
- update libomv (UbitUmarov) (Thu, 19 Jun 2025 20:57:47 -0700)
- update libomv UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
- merge fix (UbitUmarov) (Thu, 19 Jun 2025 20:48:58 -0700)
- merge fix UbitUmarov <ajlduarte at sapo dot pt> .../PhysicsModules/BulletS/BSLinksetCompound.cs
- cosmetics (UbitUmarov) (Thu, 19 Jun 2025 20:38:51 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs
- cosmetics (UbitUmarov) (Thu, 19 Jun 2025 20:08:20 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
- cosmetics (UbitUmarov) (Thu, 19 Jun 2025 19:49:39 -0700)
- cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/RegionSettings.cs
- make more use of stream.CopyTo on (de)compressors, plus several cosmetics (UbitUmarov) (Thu, 19 Jun 2025 12:11:42 -0700)
- make more use of stream.CopyTo on (de)compressors, plus several cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../FetchInventory/FetchInventory2Handler.cs
- warp3d map: avoid decode mesh LODs we do not need (using new code on our primmesher) (UbitUmarov) (Thu, 19 Jun 2025 10:01:32 -0700)
- warp3d map: avoid decode mesh LODs we do not need (using new code on our primmesher) UbitUmarov <ajlduarte at sapo dot pt> .../World/Warp3DMap/Warp3DImageModule.cs
- fix bad merge (UbitUmarov) (Thu, 19 Jun 2025 09:54:12 -0700)
- fix bad merge UbitUmarov <ajlduarte at sapo dot pt> .../PhysicsModules/ubOdeMeshing/Meshmerizer.cs
- Update libomv, that now includes our own fork of PrimMesher.dll (UbitUmarov) (Thu, 19 Jun 2025 09:51:18 -0700)
- Update libomv, that now includes our own fork of PrimMesher.dll UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
- on ubodeMesher no need for Coord and Quat. Those are just Vector3 and Quaternion (UbitUmarov) (Thu, 19 Jun 2025 09:48:14 -0700)
- on ubodeMesher no need for Coord and Quat. Those are just Vector3 and Quaternion UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
- more agreesing inline (UbitUmarov) (Fri, 06 Jun 2025 17:10:10 -0700)
- more agreesing inline UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/EntityBase.cs
- a few changes on udp zero encoder and part text color (UbitUmarov) (Fri, 06 Jun 2025 15:27:51 -0700)
- a few changes on udp zero encoder and part text color UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
- Yengine use internal shared empty arrays (UbitUmarov) (Thu, 05 Jun 2025 03:57:22 -0700)
- Yengine use internal shared empty arrays UbitUmarov <ajlduarte at sapo dot pt> .../Region/ScriptEngine/YEngine/XMRInstAbstract.cs
- minor typo (UbitUmarov) (Wed, 04 Jun 2025 15:57:33 -0700)
- minor typo UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
- stop old useless bytes to float and back to bytes (UbitUmarov) (Wed, 04 Jun 2025 15:41:26 -0700)
- stop old useless bytes to float and back to bytes UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
- mantis 9205: fix text alpha for lsl (UbitUmarov) (Wed, 04 Jun 2025 14:37:47 -0700)
- mantis 9205: fix text alpha for lsl UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs