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Recent Git Commits

oops do show the object delete (UbitUmarov) (Thu, 14 Feb 2019 18:28:00 -0800)

oops do show the object delete UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
(almost) useless change (UbitUmarov) (Thu, 14 Feb 2019 18:08:45 -0800)
(almost) useless change UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ClientManager.cs
minor cleanup (UbitUmarov) (Thu, 14 Feb 2019 17:38:49 -0800)
minor cleanup UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/TerrainData.cs
don't break permitions on god object return or delete (UbitUmarov) (Thu, 14 Feb 2019 17:10:56 -0800)
don't break permitions on god object return or delete UbitUmarov <ajlduarte at sapo dot pt> .../InventoryAccess/InventoryAccessModule.cs
mantis 8479: deep change DeRezObjects(..) doing independent permitions checks per action. m_useTrashOnDelete should now work except if god deletes, but still not recomended (UbitUmarov) (Thu, 14 Feb 2019 17:09:37 -0800)
mantis 8479: deep change DeRezObjects(..) doing independent permitions checks per action. m_useTrashOnDelete should now work except if god deletes, but still not recomended UbitUmarov <ajlduarte at sapo dot pt> .../Scenes/AsyncSceneObjectGroupDeleter.cs
Remove some more cut-and-paste typos in 6dof constraint setup in XNA (Robert Adams) (Tue, 05 Feb 2019 08:35:27 -0800)
Remove some more cut-and-paste typos in 6dof constraint setup in XNA version of BulletSim. Could only effect operation of flexible linksets when using the C# version of the Bullet physics engine. Found by Tampa and AliciaRaven and reported in Mantis 7612. Robert Adams <misterblue at misterblue dot com> OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs
Remove cut-and-paste typo in 6dof contstrain setup in XNA version of (Robert Adams) (Tue, 05 Feb 2019 08:07:22 -0800)
Remove cut-and-paste typo in 6dof contstrain setup in XNA version of BulletSim. Could only effect operation of flexible linksets when using the C# version of the Bullet physics engine. Found by Tampa and reported in Mantis 7612. Robert Adams <misterblue at misterblue dot com> OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs
allow more suicidal NonPhysicalPrimMax (UbitUmarov) (Mon, 04 Feb 2019 18:25:04 -0800)
allow more suicidal NonPhysicalPrimMax UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs
enforce prim size restrictions on physical state change; Place restrictions on ini values (UbitUmarov) (Mon, 04 Feb 2019 17:45:04 -0800)
enforce prim size restrictions on physical state change; Place restrictions on ini values UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs
prevent freswitch from messing global cert validation, more work is need on rest requests ( also for other things) (UbitUmarov) (Mon, 04 Feb 2019 13:44:40 -0800)
prevent freswitch from messing global cert validation, more work is need on rest requests ( also for other things) UbitUmarov <ajlduarte at sapo dot pt> .../Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
remove references to obsolete CertificatePolicy (UbitUmarov) (Mon, 04 Feb 2019 13:06:50 -0800)
remove references to obsolete CertificatePolicy UbitUmarov <ajlduarte at sapo dot pt> .../Scripting/HttpRequest/ScriptsHttpRequests.cs
reduce the odds of MTU violation (UbitUmarov) (Mon, 04 Feb 2019 12:12:08 -0800)
reduce the odds of MTU violation UbitUmarov <ajlduarte at sapo dot pt> .../Region/Framework/Scenes/TerrainCompressor.cs
optimizers are silly (UbitUmarov) (Sat, 02 Feb 2019 16:47:43 -0800)
optimizers are silly UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
typos, thx (UbitUmarov) (Fri, 01 Feb 2019 10:43:39 -0800)
typos, thx UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
place a global cooldown of 2 min on god map generation (UbitUmarov) (Fri, 01 Feb 2019 10:19:27 -0800)
place a global cooldown of 2 min on god map generation UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
change last commit to do as console comand generate map (UbitUmarov) (Fri, 01 Feb 2019 04:52:58 -0800)
change last commit to do as console comand generate map UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
Allow Grid owners to regenerate a maptile for a region manually through the use of the God Tools (fly-man-) (Thu, 16 Aug 2018 02:34:27 -0700)
Allow Grid owners to regenerate a maptile for a region manually through the use of the God Tools Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> fly-man- <fly dot man dot opensim at gmail dot com> .../Region/ClientStack/Linden/UDP/LLClientView.cs
change default config: allow grid gods by default, if you don't trust grid admins what are you doing there?; disable most god powers unless god level is requested on viewer (UbitUmarov) (Thu, 31 Jan 2019 10:02:21 -0800)
change default config: allow grid gods by default, if you don't trust grid admins what are you doing there?; disable most god powers unless god level is requested on viewer UbitUmarov <ajlduarte at sapo dot pt> bin/OpenSim.ini.example
ubode add position to pid control it stopped flying to prevent slow drifts (UbitUmarov) (Thu, 31 Jan 2019 09:25:18 -0800)
ubode add position to pid control it stopped flying to prevent slow drifts UbitUmarov <ajlduarte at sapo dot pt> .../Region/PhysicsModules/ubOde/ODECharacter.cs
remove MRM module (minimodule). Its outdated and we have no maintainers. Thanks to all that worked on it. You should either use scripts or a full region module. Or revert this commit and update its code ;) (UbitUmarov) (Thu, 31 Jan 2019 04:14:29 -0800)
remove MRM module (minimodule). Its outdated and we have no maintainers. Thanks to all that worked on it. You should either use scripts or a full region module. Or revert this commit and update its code ;) UbitUmarov <ajlduarte at sapo dot pt> .../Scripting/Minimodule/ExtensionHandler.cs
cosmetics (UbitUmarov) (Thu, 31 Jan 2019 04:03:14 -0800)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
cosmetics (UbitUmarov) (Thu, 31 Jan 2019 03:46:18 -0800)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneGraph.cs
do update physics script events on link ( this does need another cleanup one day (UbitUmarov) (Thu, 31 Jan 2019 02:27:21 -0800)
do update physics script events on link ( this does need another cleanup one day UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
mantis 6702: fix collisions lldetectedlinknumber also on Yengine (UbitUmarov) (Wed, 30 Jan 2019 04:27:03 -0800)
mantis 6702: fix collisions lldetectedlinknumber also on Yengine UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
oops that went bad on linux, reverting (UbitUmarov) (Tue, 29 Jan 2019 16:58:41 -0800)
oops that went bad on linux, reverting UbitUmarov <ajlduarte at sapo dot pt> .../Scripting/VectorRender/VectorRenderModule.cs
change GetDrawStringSize so result better matchs rendering size (UbitUmarov) (Tue, 29 Jan 2019 16:46:40 -0800)
change GetDrawStringSize so result better matchs rendering size UbitUmarov <ajlduarte at sapo dot pt> .../Scripting/VectorRender/VectorRenderModule.cs
a few changes to last commits (UbitUmarov) (Tue, 29 Jan 2019 16:12:46 -0800)
a few changes to last commits UbitUmarov <ajlduarte at sapo dot pt> .../Scripting/VectorRender/VectorRenderModule.cs
actually .. do take the trim out (UbitUmarov) (Tue, 29 Jan 2019 14:06:30 -0800)
actually .. do take the trim out UbitUmarov <ajlduarte at sapo dot pt> .../Scripting/VectorRender/VectorRenderModule.cs
try to not lose start and end spaces in osDrawText (UbitUmarov) (Tue, 29 Jan 2019 14:01:54 -0800)
try to not lose start and end spaces in osDrawText UbitUmarov <ajlduarte at sapo dot pt> .../Scripting/VectorRender/VectorRenderModule.cs
cosmetics (UbitUmarov) (Tue, 29 Jan 2019 13:16:28 -0800)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Framework/DoubleDictionaryThreadAbortSafe.cs

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