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Recent Git Commits

remove the new xmlrpc grid stats. xmlrcp is obsolete; change refresh time to 15minutes; cosmetics (UbitUmarov) (Tue, 18 Feb 2025 04:37:25 -0800)

remove the new xmlrpc grid stats. xmlrcp is obsolete; change refresh time to 15minutes; cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Server/Handlers/Grid/GridInfoHandlers.cs
Grid Stats as part of GridInfoService (Vincent Sylvester) (Mon, 17 Feb 2025 10:35:32 -0800)
Grid Stats as part of GridInfoService Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> Vincent Sylvester <vincentsylvester at zetamex dot com> OpenSim/Server/Handlers/Grid/GridInfoHandlers.cs
take code for old avination service that was never donated out of main path (UbitUmarov) (Sat, 15 Feb 2025 12:40:41 -0800)
take code for old avination service that was never donated out of main path UbitUmarov <ajlduarte at sapo dot pt> .../Avatar/Attachments/AttachmentsModule.cs
mantis 9180: try to load imediate subfolders of My outfits with type outfit (UbitUmarov) (Sat, 15 Feb 2025 12:39:06 -0800)
mantis 9180: try to load imediate subfolders of My outfits with type outfit UbitUmarov <ajlduarte at sapo dot pt> .../Archiver/InventoryArchiveReadRequest.cs
save parcels media textures on oar (UbitUmarov) (Tue, 11 Feb 2025 12:40:51 -0800)
save parcels media textures on oar UbitUmarov <ajlduarte at sapo dot pt> .../World/Archiver/ArchiveWriteRequest.cs
say missing item inv type if known (UbitUmarov) (Mon, 10 Feb 2025 17:34:03 -0800)
say missing item inv type if known UbitUmarov <ajlduarte at sapo dot pt> .../Archiver/InventoryArchiveWriteRequest.cs
add log of the skiped items (UbitUmarov) (Mon, 10 Feb 2025 17:21:26 -0800)
add log of the skiped items UbitUmarov <ajlduarte at sapo dot pt> .../Archiver/InventoryArchiveWriteRequest.cs
add option --skipbadassets to iar save. THis will skip inventory items with missing or empty main asset. Avoid using unless on try to recover from already damaged assets/inventory (UbitUmarov) (Mon, 10 Feb 2025 17:00:35 -0800)
add option --skipbadassets to iar save. THis will skip inventory items with missing or empty main asset. Avoid using unless on try to recover from already damaged assets/inventory UbitUmarov <ajlduarte at sapo dot pt> .../Archiver/InventoryArchiveWriteRequest.cs
missing files (UbitUmarov) (Mon, 10 Feb 2025 16:57:04 -0800)
missing files UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/Archiver/ArchiverModule.cs
add option --force-assets to load oar. this will force replace of assets in region cache (will also try to upload but service will most likely refuse). avoid using unless trying to do some recovery (UbitUmarov) (Mon, 10 Feb 2025 14:52:53 -0800)
add option --force-assets to load oar. this will force replace of assets in region cache (will also try to upload but service will most likely refuse). avoid using unless trying to do some recovery UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/Util.cs
add some missing parcel media data to oars, Thx Tampa (UbitUmarov) (Sat, 08 Feb 2025 09:47:19 -0800)
add some missing parcel media data to oars, Thx Tampa UbitUmarov <ajlduarte at sapo dot pt> .../Serialization/External/LandDataSerializer.cs
add llGetLinkSitFlags and dummy llSetLinkSitFlags (UbitUmarov) (Fri, 07 Feb 2025 14:04:01 -0800)
add llGetLinkSitFlags and dummy llSetLinkSitFlags UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
make linknumbers 0 and 1 mean RootPart by default. Since we do not consider sitting avatars on root linknumber, we will never be full compatible with sl variations (UbitUmarov) (Fri, 07 Feb 2025 12:44:57 -0800)
make linknumbers 0 and 1 mean RootPart by default. Since we do not consider sitting avatars on root linknumber, we will never be full compatible with sl variations UbitUmarov <ajlduarte at sapo dot pt> .../Region/Framework/Scenes/SceneObjectGroup.cs
cosmetics (UbitUmarov) (Thu, 06 Feb 2025 20:07:20 -0800)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Serialization/External/LandDataSerializer.cs
or not... grrr (thx Tampa) (UbitUmarov) (Thu, 06 Feb 2025 19:37:25 -0800)
or not... grrr (thx Tampa) UbitUmarov <ajlduarte at sapo dot pt> .../Serialization/External/LandDataSerializer.cs
maybe now? (UbitUmarov) (Thu, 06 Feb 2025 17:52:27 -0800)
maybe now? UbitUmarov <ajlduarte at sapo dot pt> .../Serialization/External/LandDataSerializer.cs
still bad (UbitUmarov) (Thu, 06 Feb 2025 17:25:32 -0800)
still bad UbitUmarov <ajlduarte at sapo dot pt> .../Serialization/External/LandDataSerializer.cs
fix ProcessParcelAccessList (UbitUmarov) (Thu, 06 Feb 2025 16:52:38 -0800)
fix ProcessParcelAccessList UbitUmarov <ajlduarte at sapo dot pt> .../Serialization/External/LandDataSerializer.cs
more cosmetics (UbitUmarov) (Wed, 05 Feb 2025 14:16:52 -0800)
more cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Inventory/LocalInventoryServiceConnector.cs
more cosmetics (UbitUmarov) (Wed, 05 Feb 2025 13:22:40 -0800)
more cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Services/InventoryService/XInventoryService.cs
cosmetics on xinventory (UbitUmarov) (Tue, 04 Feb 2025 14:02:21 -0800)
cosmetics on xinventory UbitUmarov <ajlduarte at sapo dot pt> .../Services/InventoryService/XInventoryService.cs
add folder Materials to new users inventory (UbitUmarov) (Tue, 04 Feb 2025 11:39:06 -0800)
add folder Materials to new users inventory UbitUmarov <ajlduarte at sapo dot pt> .../Services/InventoryService/XInventoryService.cs
fix Object bonus decode as Real, thx Tampa (UbitUmarov) (Sat, 04 Jan 2025 17:35:06 -0800)
fix Object bonus decode as Real, thx Tampa UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs
add flotsam comand fcache clearnegatives (UbitUmarov) (Mon, 23 Dec 2024 16:25:10 -0800)
add flotsam comand fcache clearnegatives UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
cosmetics (UbitUmarov) (Sun, 22 Dec 2024 15:29:34 -0800)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/ConsoleClient/ConsoleClient.cs
fix typo (UbitUmarov) (Sat, 21 Dec 2024 17:22:48 -0800)
fix typo UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/SQLite/SQLiteSimulationData.cs
get PID from Environment.ProcessId (UbitUmarov) (Sat, 30 Nov 2024 13:11:03 -0800)
get PID from Environment.ProcessId UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/Servers/ServerBase.cs
fix rez distance check (UbitUmarov) (Sat, 30 Nov 2024 11:52:29 -0800)
fix rez distance check UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
fix vel parameter on rez obj witrh params (UbitUmarov) (Sat, 30 Nov 2024 11:14:48 -0800)
fix vel parameter on rez obj witrh params UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
minor changes on llgettime (UbitUmarov) (Fri, 29 Nov 2024 13:23:10 -0800)
minor changes on llgettime UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs

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