Git extended

From OpenSimulator

(Redirected from Svn extended)
Jump to: navigation, search


Recent Git Commits

When using FSAssets, the HGAssetService would still use AssetService. (Melanie) (Sat, 13 Jul 2019 05:30:15 -0700)

When using FSAssets, the HGAssetService would still use AssetService. This introduces a new HGAssetService config option named BackingService, which defaults to the old behaviour, loading AssetService. It can, however, be used to load FSAssets for HG assets, which eliminates numerous problems. Melanie <melanie at t-data dot com> .../Services/HypergridService/HGAssetService.cs
mantis 8558: send sane values for Agents and objects capability (max hard limit) (UbitUmarov) (Sat, 06 Jul 2019 12:49:00 -0700)
mantis 8558: send sane values for Agents and objects capability (max hard limit) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/RegionInfoForEstateMenuArgs.cs
reduce httptimout on first try to save a asset to grid (UbitUmarov) (Fri, 14 Jun 2019 12:13:57 -0700)
reduce httptimout on first try to save a asset to grid UbitUmarov <ajlduarte at sapo dot pt> .../Connectors/Asset/AssetServicesConnector.cs
make materials save to grid less async on manual backup or shutdown (UbitUmarov) (Fri, 14 Jun 2019 12:12:33 -0700)
make materials save to grid less async on manual backup or shutdown UbitUmarov <ajlduarte at sapo dot pt> .../OptionalModules/Materials/MaterialsModule.cs
handle confirmXfer sync (UbitUmarov) (Wed, 12 Jun 2019 17:33:25 -0700)
handle confirmXfer sync UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
delay timeout a bit (UbitUmarov) (Wed, 12 Jun 2019 17:12:47 -0700)
delay timeout a bit UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
minor cleanup (UbitUmarov) (Wed, 12 Jun 2019 16:08:51 -0700)
minor cleanup UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
test... (UbitUmarov) (Tue, 11 Jun 2019 19:12:51 -0700)
test... UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
add a lock (UbitUmarov) (Tue, 11 Jun 2019 18:41:20 -0700)
add a lock UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
still a few more changes to lludp Xfer download for lost udp case (UbitUmarov) (Tue, 11 Jun 2019 17:43:32 -0700)
still a few more changes to lludp Xfer download for lost udp case UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
a few more changes to lludp Xfer download (UbitUmarov) (Mon, 10 Jun 2019 17:19:57 -0700)
a few more changes to lludp Xfer download UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
a few more changes to lludp Xfer download (UbitUmarov) (Mon, 10 Jun 2019 11:17:32 -0700)
a few more changes to lludp Xfer download UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
test... (UbitUmarov) (Sun, 09 Jun 2019 15:40:50 -0700)
test... UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Agent/Xfer/XferModule.cs
reduce some useless array copies (UbitUmarov) (Sun, 09 Jun 2019 12:15:36 -0700)
reduce some useless array copies UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/IClientAPI.cs
mantis 8460: reduce odds of watchdog timeout warning (UbitUmarov) (Tue, 04 Jun 2019 11:02:50 -0700)
mantis 8460: reduce odds of watchdog timeout warning UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/WorldMap/WorldMapModule.cs
add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelAllowTextureToInventory visible (UbitUmarov) (Tue, 28 May 2019 13:37:59 -0700)
add sim feature AvatarHoverHeightEnabled; mantis 8535: make option MeshModelAllowTextureToInventory visible UbitUmarov <ajlduarte at sapo dot pt> .../Linden/Caps/AgentPreferencesModule.cs
missing old flag VEHICLE_FLAG_NO_FLY_UP (UbitUmarov) (Wed, 22 May 2019 15:16:20 -0700)
missing old flag VEHICLE_FLAG_NO_FLY_UP UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Runtime/LSL_Constants.cs
change yengine comments on ini file (UbitUmarov) (Sun, 19 May 2019 06:20:01 -0700)
change yengine comments on ini file UbitUmarov <ajlduarte at sapo dot pt> bin/OpenSim.ini.example
mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore texture id/name if invalid, processing the other parameters, for compatibily with old scripts. (UbitUmarov) (Mon, 13 May 2019 18:48:03 -0700)
mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore texture id/name if invalid, processing the other parameters, for compatibily with old scripts. UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
osLocalTeleportAgent: if lookat or fly options, just move the avatar, not telling viewer about any teleport (UbitUmarov) (Thu, 02 May 2019 16:39:55 -0700)
osLocalTeleportAgent: if lookat or fly options, just move the avatar, not telling viewer about any teleport UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
soem cleanup (UbitUmarov) (Wed, 01 May 2019 19:11:16 -0700)
soem cleanup UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly) (UbitUmarov) (Tue, 30 Apr 2019 19:49:24 -0700)
osLocalTeleportAgent: no region crossings :( ; check avatar access to target position; flag 8 == force fly; 16 force nofly (both == fly) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;) (UbitUmarov) (Tue, 30 Apr 2019 17:35:45 -0700)
add osLocalTeleportAgent(key agent, vector position, vector velocity, vector lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs
missing files... (UbitUmarov) (Tue, 30 Apr 2019 15:04:04 -0700)
missing files... UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Addons/Groups/GroupsModule.cs
missing files... (UbitUmarov) (Tue, 30 Apr 2019 15:01:37 -0700)
missing files... UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/Avatar/Friends/FriendsModule.cs
sop: rename a few fields (UbitUmarov) (Tue, 30 Apr 2019 14:56:31 -0700)
sop: rename a few fields UbitUmarov <ajlduarte at sapo dot pt> .../Region/Framework/Scenes/SceneObjectGroup.cs
primbasicshape: convert eventual MeshEP to SculpEP (UbitUmarov) (Tue, 30 Apr 2019 14:52:58 -0700)
primbasicshape: convert eventual MeshEP to SculpEP UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/PrimitiveBaseShape.cs
old typo (UbitUmarov) (Tue, 23 Apr 2019 06:52:15 -0700)
old typo UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLUDPClient.cs
change osSetProjectionParams a bit and add a variant that atkes a linknumber argument. For now can only change one prim per call (UbitUmarov) (Thu, 18 Apr 2019 07:26:27 -0700)
change osSetProjectionParams a bit and add a variant that atkes a linknumber argument. For now can only change one prim per call UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/OSSL_Api.cs
mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE (UbitUmarov) (Thu, 18 Apr 2019 06:01:54 -0700)
mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs

Personal tools
General
About This Wiki