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Recent Git Commits

avoid c# fun things, plus cosmetics (UbitUmarov) (Tue, 14 Jul 2020 09:54:58 -0700)

avoid c# fun things, plus cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/Monitoring/JobEngine.cs
give up calling gc.collect on flotsamcache. Did nothing visible and has negative side effects (UbitUmarov) (Mon, 13 Jul 2020 15:26:09 -0700)
give up calling gc.collect on flotsamcache. Did nothing visible and has negative side effects UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
disable console command restart, that currently will just break everything ( there is also the restart module that will do the same if used ) (UbitUmarov) (Mon, 13 Jul 2020 13:35:50 -0700)
disable console command restart, that currently will just break everything ( there is also the restart module that will do the same if used ) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Application/OpenSim.cs
cosmetics (UbitUmarov) (Sun, 12 Jul 2020 22:16:11 -0700)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../OSHttpServer/ContextTimeoutManager.cs
check local grid before doing hg fetch asset metadata (UbitUmarov) (Sat, 11 Jul 2020 12:48:50 -0700)
check local grid before doing hg fetch asset metadata UbitUmarov <ajlduarte at sapo dot pt> .../Framework/InventoryAccess/HGAssetMapper.cs
fix a bug on flotsam getfilename (UbitUmarov) (Sat, 11 Jul 2020 12:03:31 -0700)
fix a bug on flotsam getfilename UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
mantis 8725: increase channeldigger smooth strength, tanks Datapanic (UbitUmarov) (Fri, 10 Jul 2020 12:14:14 -0700)
mantis 8725: increase channeldigger smooth strength, tanks Datapanic UbitUmarov <ajlduarte at sapo dot pt> .../World/Terrain/Effects/ChannelDigger.cs
take some asset classes out of ViewerEnvironment.cs to own files (UbitUmarov) (Fri, 10 Jul 2020 11:54:40 -0700)
take some asset classes out of ViewerEnvironment.cs to own files UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ViewerDaycycle.cs
avoid a null ref during shutdown (one of them..) (UbitUmarov) (Fri, 10 Jul 2020 11:35:39 -0700)
avoid a null ref during shutdown (one of them..) UbitUmarov <ajlduarte at sapo dot pt> .../World/LightShare/EnvironmentModule.cs
change the 4 fixed skys for eep viewers again (sorry). This also fixes the issue of viewers not showing the selected fixed sky. Clear viewer cache. On regions use fcache deletedefaultassets so updated grid ones are used. In alternative use fcache cachedefaultassets to override all default assets by the ones on this commit. Note that this hides the grid ones, and this is lost if you clear the region asset cache (UbitUmarov) (Thu, 09 Jul 2020 16:12:36 -0700)
change the 4 fixed skys for eep viewers again (sorry). This also fixes the issue of viewers not showing the selected fixed sky. Clear viewer cache. On regions use fcache deletedefaultassets so updated grid ones are used. In alternative use fcache cachedefaultassets to override all default assets by the ones on this commit. Note that this hides the grid ones, and this is lost if you clear the region asset cache UbitUmarov <ajlduarte at sapo dot pt> bin/assets/SettingsAssetSet/Midday.dat
change Midday asset (uuid 6c83e853-e7f8-cad7-8ee6-5f31c453721c) fixing its water. eep viewers cache needs to be clear, region asset cache needs this entry removed (comand fcache deletedefaultassets will remove default assets from region cache, forcing reload from grid). Normal robust asset services should update it grid side. Otherwise, if already present, you will need to change directly on db (UbitUmarov) (Thu, 09 Jul 2020 10:40:48 -0700)
change Midday asset (uuid 6c83e853-e7f8-cad7-8ee6-5f31c453721c) fixing its water. eep viewers cache needs to be clear, region asset cache needs this entry removed (comand fcache deletedefaultassets will remove default assets from region cache, forcing reload from grid). Normal robust asset services should update it grid side. Otherwise, if already present, you will need to change directly on db UbitUmarov <ajlduarte at sapo dot pt> bin/assets/SettingsAssetSet/Midday.dat
change default (in code) waterFogDensity (UbitUmarov) (Thu, 09 Jul 2020 09:38:31 -0700)
change default (in code) waterFogDensity UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ViewerEnvironment.cs
mantis 8675: flotsam cache only log missing files if log level >= 2 (thanks mewtwo0641 ) this log will include things that may not even be assets due to how gatherer works; change a bit filename composition (UbitUmarov) (Thu, 09 Jul 2020 08:27:11 -0700)
mantis 8675: flotsam cache only log missing files if log level >= 2 (thanks mewtwo0641 ) this log will include things that may not even be assets due to how gatherer works; change a bit filename composition UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
add GC.collect to flotsam cache expire. This is ugly but so is GC (UbitUmarov) (Tue, 07 Jul 2020 09:35:27 -0700)
add GC.collect to flotsam cache expire. This is ugly but so is GC UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
fix a bug on region eep env set permission (UbitUmarov) (Tue, 30 Jun 2020 12:23:51 -0700)
fix a bug on region eep env set permission UbitUmarov <ajlduarte at sapo dot pt> .../World/LightShare/EnvironmentModule.cs
update script syntax (UbitUmarov) (Tue, 30 Jun 2020 05:29:42 -0700)
update script syntax UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs
of course merge did messup libomv (UbitUmarov) (Sun, 28 Jun 2020 17:30:40 -0700)
of course merge did messup libomv UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
fix the merge (UbitUmarov) (Sun, 28 Jun 2020 17:29:58 -0700)
fix the merge UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs
Merge branch 'master' into uglysky (UbitUmarov) (Sun, 28 Jun 2020 17:28:33 -0700)
Merge branch 'master' into uglysky # Conflicts: # OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs # bin/OpenMetaverse.Rendering.Meshmerizer.dll # bin/OpenMetaverse.StructuredData.dll # bin/OpenMetaverse.dll # bin/OpenMetaverseTypes.dll UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/WebUtil.cs
fix a flag name (UbitUmarov) (Sun, 28 Jun 2020 17:16:12 -0700)
fix a flag name UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs
do not trust ms documentation about inner stream dispose (UbitUmarov) (Sun, 28 Jun 2020 17:03:00 -0700)
do not trust ms documentation about inner stream dispose UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/WebUtil.cs
Merge branch 'master' into uglysky (UbitUmarov) (Sat, 27 Jun 2020 05:34:49 -0700)
Merge branch 'master' into uglysky UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/YEngine/MMRScriptCodeGen.cs
mantis 8717: fix local heap use account (will automatlic recompile scripts) (UbitUmarov) (Sat, 27 Jun 2020 05:33:11 -0700)
mantis 8717: fix local heap use account (will automatlic recompile scripts) UbitUmarov <ajlduarte at sapo dot pt> .../ScriptEngine/YEngine/MMRScriptCodeGen.cs
minor moon rotation change (UbitUmarov) (Sat, 27 Jun 2020 05:16:28 -0700)
minor moon rotation change UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ViewerEnvironment.cs
sunphase depends on the env where av is or has (UbitUmarov) (Fri, 26 Jun 2020 03:29:31 -0700)
sunphase depends on the env where av is or has UbitUmarov <ajlduarte at sapo dot pt> .../World/LightShare/EnvironmentModule.cs
missed other (UbitUmarov) (Thu, 25 Jun 2020 13:47:57 -0700)
missed other UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/Tests/RegionTests.cs
missing changed test files (UbitUmarov) (Thu, 25 Jun 2020 13:24:51 -0700)
missing changed test files UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/Tests/EstateTests.cs
fix sqlite region migrations (UbitUmarov) (Thu, 25 Jun 2020 09:44:23 -0700)
fix sqlite region migrations UbitUmarov <ajlduarte at sapo dot pt> .../Data/SQLite/Resources/RegionStore.migrations
small change on wl converter (UbitUmarov) (Thu, 25 Jun 2020 09:20:56 -0700)
small change on wl converter UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/ViewerEnvironment.cs
lang env on PGSQL (UbitUmarov) (Wed, 24 Jun 2020 03:36:34 -0700)
lang env on PGSQL UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/PGSQL/PGSQLSimulationData.cs

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