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  • Check [[LSL Status]] Page for currently implemented scripting features.<br /> | parcel support
    18 KB (2,368 words) - 11:16, 4 December 2023
  • | Patches, scripting improvements, LSL compiler | Implementation of LSL functions and other scripting tidbits.
    25 KB (3,301 words) - 10:26, 19 March 2024
  • ...ld implemented in standard LSL, there is no reason to make an OS function. LSL code and function code executes at the same speed in OpenSimulator. | <source lang="lsl">
    34 KB (4,859 words) - 17:38, 28 November 2020
  • [11:24] Nebadon.Izumi @hg.osgrid.org: or a parcel you own ...ic: I asked a few weeks ago if mega regions are depricated, 'cause lots of LSL frunctions DON"T WORK there. Justin said not depricated yet...
    45 KB (6,729 words) - 22:19, 25 October 2015
  • ...vements to avatar movement, collision detection, integration with relevant LSL script functions, linksets, megaregion support, mesh, physical objects, phy * The land_collision LSL event is now also triggered on physics collisions as well as land_collision
    21 KB (3,278 words) - 00:14, 25 January 2014
  • [11:20] Sarah Kline: on same 256 parcel? ...aymaker: nebadon, ionsteads LL moved soem AO stuff to the server side with lsl scripts
    36 KB (5,474 words) - 22:25, 25 October 2015
  • ...s/omissions that might be why some of the errors exist (or are allowed) in LSL scripts. [2014/04/08 11:17] Justin Clark-Casey: before the conversion of the lsl ast to c#
    40 KB (5,356 words) - 22:24, 25 October 2015
  • ... I'm trying to figure out how to retrieve data from external websites. The LSL script and the external PHP script worked in 0.6.9 and still work in Avinat ...Andrew Hellershanks: The PHP script gets the data and sends the reply. The LSL script in world never receives the reply.
    20 KB (3,099 words) - 22:26, 25 October 2015
  • * Force owner, abandon, request and reclaim updates to a parcel are now persisted. * The “Allow Scripts from Group” parcel flag no longer requires the parcel to be deeded to a group, only that it has a group set
    14 KB (2,244 words) - 18:26, 27 December 2014
  • ...ill start playing instantly, so it also might be a new viewer bug with the LSL code changes [12:10] Andrew Hellershanks: I still want to fix the handling for parcel data in the raw files.
    30 KB (4,486 words) - 22:26, 25 October 2015
  • *Les options --force-terrain et --force-parcel on été ajoutées à la commande “load oar”. Elles annulent les effets *De nombreux événements LSL vont désormais générer des erreurs de syntaxe au moment de la compilatio
    18 KB (2,899 words) - 22:15, 24 October 2015
  • [11:31] Aine.Caoimhe @refugegrid.com:8002: LSL has had it for ~18+ months now [11:34] Richardus.Raymaker @hypergrid.org:8002: cannot find it in lsl code to
    39 KB (5,467 words) - 22:45, 25 October 2015
  • ...er @hypergrid.org:8002: PhysX can be intressting. but it need to work with lsl the same as SL. and then you can expand it with OSSL ... Kayaker Magic: I don't understand that argument: Why must PhysX work with LSL the way SL does? ODE does not. BulletSim does not. Why not PhyX also?
    53 KB (8,056 words) - 22:46, 25 October 2015
  • [11:34] Robert Adams: topic: I think the os functions in LSL should be enabled by default ...ld be, yes. But the majority I don't see how they'd be any worse than what LSL could do or a look at stuff like 'About Land'.
    38 KB (5,705 words) - 22:47, 25 October 2015
  • ...aultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl ; DefaultCompileLanguage = "lsl"
    12 KB (1,336 words) - 21:02, 15 October 2019
  • ...Alicia.Raven @grid.spellscape.co.uk: robert, have you seen my mantis about parcel lines? ...tetr. still to maney (scripting) problems i not see in SL. i think Opensim LSL is just slow
    17 KB (2,604 words) - 22:53, 25 October 2015
  • ...n: Allow Residents on other parcels to see and chat with residents on this parcel won't stay ticked in the land tool... a minor annoyance [2015/07/14 11:26] Nebadon.Izumi @hg.osgrid.org: all the LSL really does is change the UUID right?
    38 KB (5,086 words) - 22:55, 25 October 2015
  • | A large percentage (though not all) of LSL is implemented by OpenSimulator. There are also OpenSimulator specific OSSL | Parcel management
    13 KB (1,762 words) - 06:30, 27 February 2022
  • ...Distance = true and ParcelLayerViewDistance = 128. This governs the amount parcel layer info that gets sent to the viewer upon editing terrain. ...UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and do
    9 KB (1,399 words) - 18:35, 21 November 2015
  • ...02: what would be *really* nice is finding a way to make terrain texture a parcel setting (but of course that would require a viewer change) [11:25] Nebadon Izumi: I know in megas too alot of LSL didnt work right
    29 KB (4,422 words) - 22:57, 25 October 2015

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