OsSetTerrainTextures
From OpenSimulator
osSetTerrainTextures(list textureKeys, integer types)
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Opensimulator regions store two sets of texture or material keys:
so this function allows to change those keys depending on the value of types:
The list textureKeys must contain keys or names of 4 textures or 4 pbr materials. They must be of the same type due to viewers restrictions. | |
Threat Level | High |
Permissions | ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Notes | |
This function was added in 0.9.3.1 |