Load Tests

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AFrisby 17:02, 14 May 2008 (PDT)

100.00 % Root - 1421768 ms - 0 calls
  9.41 % Thread #161673496 - 133848 ms - 0 calls
    7.33 % PerformTimerCallback - 104173* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      7.33 % Run - 104173* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        7.33 % RunInternal - 104173* ms - 0 calls - System.Threading.ExecutionContext.RunInternal(ExecutionContext, ContextCallback, Object)
          7.33 % runTryCode - 104173* ms - 0 calls - System.Threading.ExecutionContext.runTryCode(Object)
            7.33 % TimerCallback_Context - 104173* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
              7.33 % MyTimerCallback - 104173* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
                7.07 % Heartbeat - 100520* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
                  7.07 % Update - 100520* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                    4.62 % UpdatePhysics - 65683 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                      4.62 % Simulate - 65683 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                        3.28 % ProcessTaints - 46577 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                          3.28 % changemove - 46577 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                            3.28 % recalculateSpaceForGeom - 46577 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                              3.28 % Sleep - 46577 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                        0.72 % collision_optimized - 10256 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                          0.67 % near - 9532 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                            0.08 % near - 1123 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                        0.04 % SendCollisions - 561 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter.SendCollisions()
                          0.04 % SendCollisionUpdate - 561 ms - 0 calls - OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate(EventArgs)
                            0.04 % PhysicsCollisionUpdate - 561 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.PhysicsCollisionUpdate(EventArgs)
                              0.04 % get_Velocity - 561 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.get_Velocity()
                    1.36 % WaitOne - 19384* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                    0.98 % UpdateStorageBackup - 13928 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                      0.98 % Backup - 13928 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                        0.98 % TriggerOnBackup - 13928 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                          0.98 % ProcessBackup - 13928 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                            0.90 % StoreObject - 12730 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                              0.90 % Commit - 12730 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                0.90 % Update - 12730 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                  0.90 % UpdateFromDataTable - 12730 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                    0.90 % Update - 12730 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                      0.90 % UpdateRowExecute - 12730 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                        0.90 % ExecuteNonQuery - 12730 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                          0.90 % ExecuteReader - 12730 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                            0.90 % ExecuteStatement - 12730 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                              0.90 % ExecuteStatement - 12730 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.08 % ForEachPart - 1199 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ForEachPart(Action<SceneObjectPart>)
                              0.08 % <ProcessBackup>b__3 - 1199 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.<>c__DisplayClass4.<ProcessBackup>b__3(SceneObjectPart)
                                0.08 % ProcessInventoryBackup - 1199 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ProcessInventoryBackup(IRegionDataStore)
                                  0.08 % StorePrimInventory - 1199 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StorePrimInventory(LLUUID, ICollection<TaskInventoryItem>)
                                    0.08 % Commit - 1199 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                      0.08 % Update - 1199 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                        0.08 % UpdateFromDataTable - 1199 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                          0.08 % Update - 1199 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                            0.08 % UpdateRowExecute - 1199 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                              0.08 % ExecuteNonQuery - 1199 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                                0.08 % ExecuteReader - 1199 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                  0.08 % ExecuteStatement - 1199 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                    0.08 % ExecuteStatement - 1199 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.07 % UpdateEntities - 994 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdateEntities()
                      0.07 % Update - 994 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.Update()
                        0.07 % SendPrimUpdates - 994 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.SendPrimUpdates()
                    0.04 % ReleaseMutex - 531 ms - 0 calls - System.Threading.Mutex.ReleaseMutex()
                0.26 % ThrottleTimerElapsed - 3653 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ThrottleTimerElapsed(Object, ElapsedEventArgs)
                  0.26 % ProcessThrottle - 3653 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ProcessThrottle()
                    0.17 % UnderLimit - 2441 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketThrottle.UnderLimit()
                    0.09 % PacketsWaiting - 1211 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.PacketsWaiting()
                      0.05 % get_Count - 738 ms - 0 calls - System.Collections.Generic.Queue<T>.get_Count()
    2.09 % PerformWaitCallback - 29674 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      2.09 % PerformWaitCallbackInternal - 29674 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        2.09 % Run - 29674 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          1.84 % RunInternal - 26166 ms - 0 calls - System.Threading.ExecutionContext.RunInternal(ExecutionContext, ContextCallback, Object)
            1.84 % runTryCode - 26166 ms - 0 calls - System.Threading.ExecutionContext.runTryCode(Object)
              1.84 % WaitCallback_Context - 26166 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
                1.84 % HandleRequest - 26166 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
                  0.87 % HandleXmlRpcRequests - 12369 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleXmlRpcRequests(HttpListenerRequest, HttpListenerResponse)
                    0.48 % XmlRpcLoginMethod - 6786 ms - 0 calls - OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod(XmlRpcRequest)
                      0.46 % GetTheUser - 6561 ms - 0 calls - OpenSim.Region.Communications.Local.LocalLoginService.GetTheUser(String, String)
                        0.41 % CreateNewUserInventory - 5766 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.CreateNewUserInventory(LLUUID)
                          0.41 % AddNewInventorySet - 5766 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddNewInventorySet(UsersInventory)
                            0.41 % AddFolder - 5766 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                              0.41 % addInventoryFolder - 5766 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                                0.41 % addFolder - 5766 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                                  0.41 % Update - 5766 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.41 % UpdateFromDataTable - 5766 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.41 % Update - 5766 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.41 % UpdateRowExecute - 5766 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.41 % ExecuteNonQuery - 5766 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.41 % ExecuteReader - 5766 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.41 % ExecuteStatement - 5766 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.41 % ExecuteStatement - 5766 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.06 % AddUserProfile - 795 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.AddUserProfile(String, String, String, UInt32, UInt32)
                          0.06 % AddNewUserProfile - 795 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                            0.06 % Update - 795 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.06 % UpdateFromDataTable - 795 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.06 % Update - 795 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.06 % UpdateRowExecute - 795 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.06 % ExecuteNonQuery - 795 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.06 % ExecuteReader - 795 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.06 % ExecuteStatement - 795 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.06 % ExecuteStatement - 795 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                      0.02 % CommitAgent - 225 ms - 0 calls - OpenSim.Framework.Communications.LoginService.CommitAgent(UserProfileData &)
                        0.02 % CommitAgent - 225 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.CommitAgent(UserProfileData &)
                          0.02 % setUserProfile - 225 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                            0.02 % UpdateUserProfile - 225 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                              0.02 % AddNewUserProfile - 225 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                                0.02 % Update - 225 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                  0.02 % UpdateFromDataTable - 225 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                    0.02 % Update - 225 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                      0.02 % UpdateRowExecute - 225 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                        0.02 % ExecuteNonQuery - 225 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                          0.02 % ExecuteReader - 225 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                            0.02 % ExecuteStatement - 225 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                              0.02 % ExecuteStatement - 225 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.32 % Write - 4580 ms - 0 calls - System.Net.HttpResponseStream.Write(Byte [], Int32, Int32)
                    0.07 % ReadToEnd - 1003 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
                  0.42 % Handle - 6021 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                    0.21 % uploaderCaps - 2949 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.AssetUploader.uploaderCaps(Byte [], String, String)
                      0.21 % UploadCompleteHandler - 2949 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.UploadCompleteHandler(String, String, LLUUID, LLUUID, LLUUID, Byte [], String, String)
                        0.12 % AddInventoryItem - 1700 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(LLUUID, InventoryItemBase)
                          0.12 % AddInventoryItem - 1700 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(IClientAPI, InventoryItemBase)
                            0.12 % AddItem - 1700 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.12 % AddItem - 1700 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.12 % addInventoryItem - 1700 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.12 % addItem - 1700 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.12 % Update - 1700 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.12 % UpdateFromDataTable - 1700 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.12 % Update - 1700 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.12 % UpdateRowExecute - 1700 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.12 % ExecuteNonQuery - 1700 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.12 % ExecuteReader - 1700 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.12 % ExecuteStatement - 1700 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.12 % ExecuteStatement - 1700 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.09 % AddAsset - 1249 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                          0.09 % StoreAndCommitAsset - 1249 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                            0.09 % StoreAsset - 1249 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                              0.09 % CreateAsset - 1249 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                0.09 % ExecuteNonQuery - 1249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.09 % ExecuteReader - 1249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.09 % ExecuteStatement - 1249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.09 % ExecuteStatement - 1249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.18 % ReadFully - 2567 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                      0.18 % Read - 2567 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
                    0.04 % uploaderCaps - 506 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdater.uploaderCaps(Byte [], String, String)
                      0.04 % ItemUpdated - 506 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdated(LLUUID, Byte [])
                        0.04 % CapsUpdateInventoryItemAsset - 506 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(LLUUID, LLUUID, Byte [])
                          0.04 % CapsUpdateInventoryItemAsset - 506 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(IClientAPI, LLUUID, Byte [])
                            0.04 % AddAsset - 506 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.04 % StoreAndCommitAsset - 506 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.04 % StoreAsset - 506 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.04 % CreateAsset - 506 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.04 % ExecuteNonQuery - 506 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.04 % ExecuteReader - 506 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.04 % ExecuteStatement - 506 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.04 % ExecuteStatement - 506 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.29 % Handle - 4103 ms - 0 calls - OpenSim.Framework.Servers.RestStreamHandler.Handle(String, Stream)
                    0.29 % ReadToEnd - 4103 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
                  0.26 % Handle - 3672 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                    0.26 % LLSDDeserialize - 3672 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                      0.26 % XmlTextReader..ctor - 3672 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
          0.25 % WaitCallback_Context - 3508 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.25 % HandleRequest - 3508 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.17 % Handle - 2480 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.12 % uploaderCaps - 1661 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.AssetUploader.uploaderCaps(Byte [], String, String)
                  0.12 % UploadCompleteHandler - 1661 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.UploadCompleteHandler(String, String, LLUUID, LLUUID, LLUUID, Byte [], String, String)
                    0.07 % AddAsset - 1003 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                      0.07 % StoreAndCommitAsset - 1003 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                        0.07 % StoreAsset - 1003 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                          0.07 % CreateAsset - 1003 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                            0.07 % ExecuteNonQuery - 1003 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                              0.07 % ExecuteReader - 1003 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                0.07 % ExecuteStatement - 1003 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                  0.07 % ExecuteStatement - 1003 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.05 % AddInventoryItem - 658 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(LLUUID, InventoryItemBase)
                      0.05 % AddInventoryItem - 658 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(IClientAPI, InventoryItemBase)
                        0.05 % AddItem - 658 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                          0.05 % AddItem - 658 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                            0.05 % addInventoryItem - 658 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                              0.05 % addItem - 658 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                0.05 % Update - 658 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                  0.05 % UpdateFromDataTable - 658 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                    0.05 % Update - 658 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                      0.05 % UpdateRowExecute - 658 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                        0.05 % ExecuteNonQuery - 658 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                          0.05 % ExecuteReader - 658 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                            0.05 % ExecuteStatement - 658 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                              0.05 % ExecuteStatement - 658 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.06 % ReadFully - 819 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.06 % Read - 819 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
              0.07 % Handle - 1029 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                0.07 % LLSDDeserialize - 1029 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                  0.07 % XmlTextReader..ctor - 1029 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
  6.24 % Thread #2821064 - 88686 ms - 0 calls
    4.89 % PerformTimerCallback - 69525* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      4.89 % Run - 69525* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        4.89 % TimerCallback_Context - 69525* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          4.89 % MyTimerCallback - 69525* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            4.34 % Heartbeat - 61719* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              4.34 % Update - 61719* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                2.72 % UpdatePhysics - 38740 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  2.72 % Simulate - 38740 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.67 % ProcessTaints - 23813 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.67 % changemove - 23813 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.67 % recalculateSpaceForGeom - 23813 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.67 % Sleep - 23813 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.97 % collision_optimized - 13835 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.90 % near - 12841 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                1.15 % WaitOne - 16389* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.45 % UpdateStorageBackup - 6381 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.45 % Backup - 6381 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.45 % TriggerOnBackup - 6381 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.45 % ProcessBackup - 6381 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.34 % StoreObject - 4904 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.34 % Commit - 4904 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.34 % Update - 4904 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.34 % UpdateFromDataTable - 4904 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.34 % Update - 4904 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.34 % UpdateRowExecute - 4904 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.34 % ExecuteNonQuery - 4904 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.34 % ExecuteReader - 4904 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.34 % ExecuteStatement - 4904 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.34 % ExecuteStatement - 4904 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.10 % ForEachPart - 1477 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ForEachPart(Action<SceneObjectPart>)
                          0.10 % <ProcessBackup>b__3 - 1477 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.<>c__DisplayClass4.<ProcessBackup>b__3(SceneObjectPart)
                            0.10 % ProcessInventoryBackup - 1477 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ProcessInventoryBackup(IRegionDataStore)
                              0.10 % StorePrimInventory - 1477 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StorePrimInventory(LLUUID, ICollection<TaskInventoryItem>)
                                0.10 % Commit - 1477 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                  0.10 % Update - 1477 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.10 % UpdateFromDataTable - 1477 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.10 % Update - 1477 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.10 % UpdateRowExecute - 1477 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.10 % ExecuteNonQuery - 1477 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.10 % ExecuteReader - 1477 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.10 % ExecuteStatement - 1477 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.10 % ExecuteStatement - 1477 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.01 % UpdateEntityMovement - 209 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdateEntityMovement()
                  0.01 % GetEntities - 209 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetEntities()
                    0.01 % List<T>..ctor - 209 ms - 0 calls - System.Collections.Generic.List<T>..ctor(IEnumerable<T>)
            0.55 % ThrottleTimerElapsed - 7805 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ThrottleTimerElapsed(Object, ElapsedEventArgs)
              0.55 % ProcessThrottle - 7805 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ProcessThrottle()
                0.25 % PacketsWaiting - 3625 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.PacketsWaiting()
                  0.03 % get_Count - 417 ms - 0 calls - System.Collections.Generic.Queue<T>.get_Count()
                0.11 % UnderLimit - 1539 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketThrottle.UnderLimit()
    1.35 % PerformWaitCallback - 19162 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      1.35 % PerformWaitCallbackInternal - 19162 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        1.35 % Run - 19162 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          1.35 % WaitCallback_Context - 19162 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            1.35 % HandleRequest - 19162 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.55 % HandleXmlRpcRequests - 7761 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleXmlRpcRequests(HttpListenerRequest, HttpListenerResponse)
                0.32 % XmlRpcLoginMethod - 4611 ms - 0 calls - OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod(XmlRpcRequest)
                  0.24 % GetTheUser - 3422 ms - 0 calls - OpenSim.Region.Communications.Local.LocalLoginService.GetTheUser(String, String)
                    0.23 % CreateNewUserInventory - 3214 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.CreateNewUserInventory(LLUUID)
                      0.23 % AddNewInventorySet - 3214 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddNewInventorySet(UsersInventory)
                        0.23 % AddFolder - 3214 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                          0.23 % addInventoryFolder - 3214 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                            0.23 % addFolder - 3214 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                              0.23 % Update - 3214 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.23 % UpdateFromDataTable - 3214 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.23 % Update - 3214 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.23 % UpdateRowExecute - 3214 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.23 % ExecuteNonQuery - 3214 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.23 % ExecuteReader - 3214 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.23 % ExecuteStatement - 3214 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.23 % ExecuteStatement - 3214 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.01 % AddUserProfile - 208 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.AddUserProfile(String, String, String, UInt32, UInt32)
                      0.01 % AddNewUserProfile - 208 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                        0.01 % Update - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                          0.01 % UpdateFromDataTable - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                            0.01 % Update - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                              0.01 % UpdateRowExecute - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                0.01 % ExecuteNonQuery - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.01 % ExecuteReader - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.07 % CommitAgent - 1052 ms - 0 calls - OpenSim.Framework.Communications.LoginService.CommitAgent(UserProfileData &)
                    0.07 % CommitAgent - 1052 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.CommitAgent(UserProfileData &)
                      0.07 % setUserProfile - 1052 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                        0.07 % UpdateUserProfile - 1052 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                          0.07 % AddNewUserProfile - 1052 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                            0.07 % Update - 1052 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.07 % UpdateFromDataTable - 1052 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.07 % Update - 1052 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.07 % UpdateRowExecute - 1052 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.07 % ExecuteNonQuery - 1052 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.07 % ExecuteReader - 1052 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.07 % ExecuteStatement - 1052 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.07 % ExecuteStatement - 1052 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.17 % Write - 2451 ms - 0 calls - System.Net.HttpResponseStream.Write(Byte [], Int32, Int32)
                0.05 % ReadToEnd - 698 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.42 % Handle - 5947 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.28 % uploaderCaps - 4043 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.AssetUploader.uploaderCaps(Byte [], String, String)
                  0.28 % UploadCompleteHandler - 4043 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.UploadCompleteHandler(String, String, LLUUID, LLUUID, LLUUID, Byte [], String, String)
                    0.16 % AddInventoryItem - 2325 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(LLUUID, InventoryItemBase)
                      0.16 % AddInventoryItem - 2325 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(IClientAPI, InventoryItemBase)
                        0.16 % AddItem - 2325 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                          0.16 % AddItem - 2325 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                            0.16 % addInventoryItem - 2325 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                              0.16 % addItem - 2325 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                0.16 % Update - 2325 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                  0.16 % UpdateFromDataTable - 2325 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                    0.16 % Update - 2325 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                      0.14 % QuietClose - 1971 ms - 0 calls - System.Data.Common.DbDataAdapter.QuietClose(IDbConnection, ConnectionState)
                                        0.14 % Close - 1971 ms - 0 calls - Mono.Data.SqliteClient.SqliteConnection.Close()
                                      0.02 % UpdateRowExecute - 354 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                        0.02 % ExecuteNonQuery - 354 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                          0.02 % ExecuteReader - 354 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                            0.02 % ExecuteStatement - 354 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                              0.02 % ExecuteStatement - 354 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.12 % AddAsset - 1718 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                      0.12 % StoreAndCommitAsset - 1718 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                        0.12 % StoreAsset - 1718 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                          0.12 % CreateAsset - 1718 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                            0.12 % ExecuteNonQuery - 1718 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                              0.12 % ExecuteReader - 1718 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                0.12 % ExecuteStatement - 1718 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                  0.12 % ExecuteStatement - 1718 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.08 % ReadFully - 1165 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.08 % Read - 1165 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
                0.05 % uploaderCaps - 739 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdater.uploaderCaps(Byte [], String, String)
                  0.05 % ItemUpdated - 739 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdated(LLUUID, Byte [])
                    0.05 % CapsUpdateInventoryItemAsset - 739 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(LLUUID, LLUUID, Byte [])
                      0.05 % CapsUpdateInventoryItemAsset - 739 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(IClientAPI, LLUUID, Byte [])
                        0.05 % AddAsset - 739 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                          0.05 % StoreAndCommitAsset - 739 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                            0.05 % StoreAsset - 739 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                              0.05 % CreateAsset - 739 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                0.05 % ExecuteNonQuery - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.05 % ExecuteReader - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.05 % ExecuteStatement - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.05 % ExecuteStatement - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
              0.26 % Handle - 3728 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                0.26 % LLSDDeserialize - 3728 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                  0.26 % XmlTextReader..ctor - 3728 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
              0.12 % Handle - 1726 ms - 0 calls - OpenSim.Framework.Servers.RestStreamHandler.Handle(String, Stream)
                0.12 % ReadToEnd - 1726 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
  5.61 % Thread #161651224 - 79750 ms - 0 calls
    3.90 % PerformTimerCallback - 55518* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      3.90 % Run - 55518* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        3.90 % TimerCallback_Context - 55518* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          3.90 % MyTimerCallback - 55518* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            3.48 % Heartbeat - 49499* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              3.48 % Update - 49499* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                1.90 % UpdatePhysics - 26945 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  1.90 % Simulate - 26945 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.12 % ProcessTaints - 15980 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.12 % changemove - 15980 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.12 % recalculateSpaceForGeom - 15980 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.12 % Sleep - 15980 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.59 % collision_optimized - 8370 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.38 % near - 5401 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                      0.05 % set_CollidingGround - 724 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter.set_CollidingGround(Boolean)
                    0.06 % SendCollisions - 833 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter.SendCollisions()
                      0.06 % SendCollisionUpdate - 833 ms - 0 calls - OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate(EventArgs)
                        0.06 % PhysicsCollisionUpdate - 833 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.PhysicsCollisionUpdate(EventArgs)
                          0.03 % GetEnumerator - 417 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.KeyCollection.GetEnumerator()
                          0.03 % get_Velocity - 417 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.get_Velocity()
                1.07 % WaitOne - 15239* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.51 % UpdateStorageBackup - 7315 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.51 % Backup - 7315 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.51 % TriggerOnBackup - 7315 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.51 % ProcessBackup - 7315 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.51 % StoreObject - 7315 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.51 % Commit - 7315 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.51 % Update - 7315 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.51 % UpdateFromDataTable - 7315 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.51 % Update - 7315 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.51 % UpdateRowExecute - 7315 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.51 % ExecuteNonQuery - 7315 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.51 % ExecuteReader - 7315 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.51 % ExecuteStatement - 7315 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.51 % ExecuteStatement - 7315 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.42 % ThrottleTimerElapsed - 6019 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ThrottleTimerElapsed(Object, ElapsedEventArgs)
              0.42 % ProcessThrottle - 6019 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ProcessThrottle()
                0.23 % UnderLimit - 3269 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketThrottle.UnderLimit()
                0.09 % PacketsWaiting - 1253 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.PacketsWaiting()
                  0.05 % get_Count - 658 ms - 0 calls - System.Collections.Generic.Queue<T>.get_Count()
                0.05 % get_Count - 738 ms - 0 calls - System.Collections.Generic.Queue<T>.get_Count()
    1.70 % PerformWaitCallback - 24233 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      1.70 % PerformWaitCallbackInternal - 24233 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        1.70 % Run - 24233 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          1.70 % WaitCallback_Context - 24233 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            1.70 % HandleRequest - 24233 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.54 % HandleXmlRpcRequests - 7710 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleXmlRpcRequests(HttpListenerRequest, HttpListenerResponse)
                0.30 % XmlRpcLoginMethod - 4239 ms - 0 calls - OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod(XmlRpcRequest)
                  0.26 % GetTheUser - 3628 ms - 0 calls - OpenSim.Region.Communications.Local.LocalLoginService.GetTheUser(String, String)
                    0.23 % CreateNewUserInventory - 3259 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.CreateNewUserInventory(LLUUID)
                      0.23 % AddNewInventorySet - 3259 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddNewInventorySet(UsersInventory)
                        0.23 % AddFolder - 3259 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                          0.23 % addInventoryFolder - 3259 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                            0.23 % addFolder - 3259 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                              0.23 % Update - 3259 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.23 % UpdateFromDataTable - 3259 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.23 % Update - 3259 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.23 % UpdateRowExecute - 3259 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.23 % ExecuteNonQuery - 3259 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.23 % ExecuteReader - 3259 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.23 % ExecuteStatement - 3259 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.23 % ExecuteStatement - 3259 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.03 % AddUserProfile - 370 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.AddUserProfile(String, String, String, UInt32, UInt32)
                      0.03 % AddNewUserProfile - 370 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                        0.03 % Update - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                          0.03 % UpdateFromDataTable - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                            0.03 % Update - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                              0.03 % UpdateRowExecute - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                0.03 % ExecuteNonQuery - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.03 % ExecuteReader - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.04 % CommitAgent - 610 ms - 0 calls - OpenSim.Framework.Communications.LoginService.CommitAgent(UserProfileData &)
                    0.04 % CommitAgent - 610 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.CommitAgent(UserProfileData &)
                      0.04 % setUserProfile - 610 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                        0.04 % UpdateUserProfile - 610 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                          0.04 % AddNewUserProfile - 610 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                            0.04 % Update - 610 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.04 % UpdateFromDataTable - 610 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.04 % Update - 610 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.04 % UpdateRowExecute - 610 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.04 % ExecuteNonQuery - 610 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.04 % ExecuteReader - 610 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.04 % ExecuteStatement - 610 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.04 % ExecuteStatement - 610 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.21 % Write - 2932 ms - 0 calls - System.Net.HttpResponseStream.Write(Byte [], Int32, Int32)
                0.04 % ReadToEnd - 539 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.35 % Handle - 4937 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.19 % ReadFully - 2675 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.19 % Read - 2675 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
                0.11 % uploaderCaps - 1582 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.AssetUploader.uploaderCaps(Byte [], String, String)
                  0.11 % UploadCompleteHandler - 1582 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.UploadCompleteHandler(String, String, LLUUID, LLUUID, LLUUID, Byte [], String, String)
                    0.08 % AddAsset - 1165 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                      0.08 % StoreAndCommitAsset - 1165 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                        0.08 % StoreAsset - 1165 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                          0.08 % CreateAsset - 1165 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                            0.08 % ExecuteNonQuery - 1165 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                              0.08 % ExecuteReader - 1165 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                0.08 % ExecuteStatement - 1165 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                  0.08 % ExecuteStatement - 1165 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.03 % AddInventoryItem - 416 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(LLUUID, InventoryItemBase)
                      0.03 % AddInventoryItem - 416 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(IClientAPI, InventoryItemBase)
                        0.03 % AddItem - 416 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                          0.03 % AddItem - 416 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                            0.03 % addInventoryItem - 416 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                              0.03 % addItem - 416 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                0.03 % Update - 416 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                  0.03 % UpdateFromDataTable - 416 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                    0.03 % Update - 416 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                      0.03 % UpdateRowExecute - 416 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                        0.03 % ExecuteNonQuery - 416 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                          0.03 % ExecuteReader - 416 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                            0.03 % ExecuteStatement - 416 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                              0.03 % ExecuteStatement - 416 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.05 % uploaderCaps - 680 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdater.uploaderCaps(Byte [], String, String)
                  0.05 % ItemUpdated - 680 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdated(LLUUID, Byte [])
                    0.05 % CapsUpdateInventoryItemAsset - 680 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(LLUUID, LLUUID, Byte [])
                      0.05 % CapsUpdateInventoryItemAsset - 680 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(IClientAPI, LLUUID, Byte [])
                        0.05 % AddAsset - 680 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                          0.05 % StoreAndCommitAsset - 680 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                            0.05 % StoreAsset - 680 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                              0.05 % CreateAsset - 680 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                0.05 % ExecuteNonQuery - 680 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.05 % ExecuteReader - 680 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.05 % ExecuteStatement - 680 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.05 % ExecuteStatement - 680 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
              0.29 % HandleLLSDRequests - 4125 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleLLSDRequests(HttpListenerRequest, HttpListenerResponse)
                0.18 % LLSDLoginMethod - 2615 ms - 0 calls - OpenSim.Framework.Communications.LoginService.LLSDLoginMethod(LLSD)
                  0.16 % GetTheUser - 2269 ms - 0 calls - OpenSim.Region.Communications.Local.LocalLoginService.GetTheUser(String, String)
                    0.16 % CreateNewUserInventory - 2269 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.CreateNewUserInventory(LLUUID)
                      0.16 % AddNewInventorySet - 2269 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddNewInventorySet(UsersInventory)
                        0.16 % AddFolder - 2269 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                          0.16 % addInventoryFolder - 2269 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                            0.16 % addFolder - 2269 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                              0.16 % Update - 2269 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.16 % UpdateFromDataTable - 2269 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.16 % Update - 2269 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.16 % UpdateRowExecute - 2269 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.16 % ExecuteNonQuery - 2269 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.16 % ExecuteReader - 2269 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.16 % ExecuteStatement - 2269 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.16 % ExecuteStatement - 2269 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.02 % CommitAgent - 346 ms - 0 calls - OpenSim.Framework.Communications.LoginService.CommitAgent(UserProfileData &)
                    0.02 % CommitAgent - 346 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.CommitAgent(UserProfileData &)
                      0.02 % setUserProfile - 346 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                        0.02 % UpdateUserProfile - 346 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                          0.02 % AddNewUserProfile - 346 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                            0.02 % Update - 346 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.02 % UpdateFromDataTable - 346 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.02 % Update - 346 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.02 % UpdateRowExecute - 346 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.02 % ExecuteNonQuery - 346 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 346 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 346 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 346 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.07 % Write - 1020 ms - 0 calls - System.Net.HttpResponseStream.Write(Byte [], Int32, Int32)
                0.03 % ReadToEnd - 491 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.28 % Handle - 3934 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                0.28 % LLSDDeserialize - 3934 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                  0.28 % XmlTextReader..ctor - 3934 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
              0.25 % Handle - 3526 ms - 0 calls - OpenSim.Framework.Servers.RestStreamHandler.Handle(String, Stream)
                0.25 % ReadToEnd - 3526 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
  5.41 % Thread ".NET SystemEvents" - 76967 ms - 0 calls
    5.41 % ThreadStart - 76967* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
  5.27 % Thread #161472632 - 74980 ms - 0 calls
    4.76 % PerformTimerCallback - 67681* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      4.76 % Run - 67681* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        4.76 % TimerCallback_Context - 67681* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          4.76 % MyTimerCallback - 67681* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            4.42 % Heartbeat - 62786* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              4.42 % Update - 62786* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                2.17 % UpdatePhysics - 30923 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  2.17 % Simulate - 30923 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.30 % ProcessTaints - 18471 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.30 % changemove - 18471 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.30 % recalculateSpaceForGeom - 18471 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.30 % Sleep - 18471 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.33 % collision_optimized - 4700 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.12 % near - 1751 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                      0.03 % set_IsColliding - 417 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter.set_IsColliding(Boolean)
                    0.06 % Move - 844 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter.Move(Single)
                      0.06 % BodyGetPosition - 844 ms - 0 calls - Ode.NET.d.BodyGetPosition(IntPtr)
                1.73 % WaitOne - 24644* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.44 % UpdateStorageBackup - 6218 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.44 % Backup - 6218 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.44 % TriggerOnBackup - 6218 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.44 % ProcessBackup - 6218 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.39 % StoreObject - 5575 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.39 % Commit - 5575 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.39 % Update - 5575 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.39 % UpdateFromDataTable - 5575 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.39 % Update - 5575 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.39 % UpdateRowExecute - 5575 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.39 % ExecuteNonQuery - 5575 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.39 % ExecuteReader - 5575 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.39 % ExecuteStatement - 5575 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.39 % ExecuteStatement - 5575 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.05 % ForEachPart - 642 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ForEachPart(Action<SceneObjectPart>)
                          0.05 % <ProcessBackup>b__3 - 642 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.<>c__DisplayClass4.<ProcessBackup>b__3(SceneObjectPart)
                            0.05 % ProcessInventoryBackup - 642 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ProcessInventoryBackup(IRegionDataStore)
                              0.05 % StorePrimInventory - 642 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StorePrimInventory(LLUUID, ICollection<TaskInventoryItem>)
                                0.05 % Commit - 642 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                  0.05 % Update - 642 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.05 % UpdateFromDataTable - 642 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.05 % Update - 642 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.05 % UpdateRowExecute - 642 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.05 % ExecuteNonQuery - 642 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.05 % ExecuteReader - 642 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.05 % ExecuteStatement - 642 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.05 % ExecuteStatement - 642 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.07 % UpdateEntities - 1002 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdateEntities()
                  0.07 % Update - 1002 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.Update()
                    0.04 % GetDistanceTo - 505 ms - 0 calls - OpenSim.Framework.Util.GetDistanceTo(LLVector3, LLVector3)
                    0.03 % get_AbsolutePosition - 497 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.get_AbsolutePosition()
            0.34 % ThrottleTimerElapsed - 4895 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ThrottleTimerElapsed(Object, ElapsedEventArgs)
              0.34 % ProcessThrottle - 4895 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ProcessThrottle()
                0.27 % UnderLimit - 3884 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketThrottle.UnderLimit()
                0.07 % PacketsWaiting - 1011 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.PacketsWaiting()
                  0.03 % get_Count - 417 ms - 0 calls - System.Collections.Generic.Queue<T>.get_Count()
    0.51 % PerformWaitCallback - 7299 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      0.51 % PerformWaitCallbackInternal - 7299 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        0.51 % Run - 7299 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          0.51 % WaitCallback_Context - 7299 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.51 % HandleRequest - 7299 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.17 % Handle - 2362 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.11 % ReadFully - 1574 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.11 % Read - 1574 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
                0.06 % uploaderCaps - 788 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.AssetUploader.uploaderCaps(Byte [], String, String)
                  0.06 % UploadCompleteHandler - 788 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.UploadCompleteHandler(String, String, LLUUID, LLUUID, LLUUID, Byte [], String, String)
                    0.06 % AddAsset - 788 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                      0.06 % StoreAndCommitAsset - 788 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                        0.06 % StoreAsset - 788 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                          0.06 % CreateAsset - 788 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                            0.06 % ExecuteNonQuery - 788 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                              0.06 % ExecuteReader - 788 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                0.06 % ExecuteStatement - 788 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                  0.06 % ExecuteStatement - 788 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
              0.16 % HandleXmlRpcRequests - 2343 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleXmlRpcRequests(HttpListenerRequest, HttpListenerResponse)
                0.10 % XmlRpcLoginMethod - 1396 ms - 0 calls - OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod(XmlRpcRequest)
                  0.08 % GetTheUser - 1164 ms - 0 calls - OpenSim.Region.Communications.Local.LocalLoginService.GetTheUser(String, String)
                    0.08 % CreateNewUserInventory - 1164 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.CreateNewUserInventory(LLUUID)
                      0.08 % AddNewInventorySet - 1164 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddNewInventorySet(UsersInventory)
                        0.08 % AddFolder - 1164 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                          0.08 % addInventoryFolder - 1164 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                            0.08 % addFolder - 1164 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                              0.08 % Update - 1164 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.08 % UpdateFromDataTable - 1164 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.08 % Update - 1164 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.08 % UpdateRowExecute - 1164 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.08 % ExecuteNonQuery - 1164 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.08 % ExecuteReader - 1164 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.08 % ExecuteStatement - 1164 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.08 % ExecuteStatement - 1164 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.02 % CommitAgent - 233 ms - 0 calls - OpenSim.Framework.Communications.LoginService.CommitAgent(UserProfileData &)
                    0.02 % CommitAgent - 233 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.CommitAgent(UserProfileData &)
                      0.02 % setUserProfile - 233 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                        0.02 % UpdateUserProfile - 233 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                          0.02 % AddNewUserProfile - 233 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                            0.02 % Update - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.02 % UpdateFromDataTable - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.02 % Update - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.02 % UpdateRowExecute - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.02 % ExecuteNonQuery - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.05 % Write - 714 ms - 0 calls - System.Net.HttpResponseStream.Write(Byte [], Int32, Int32)
                0.02 % ReadToEnd - 233 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.11 % Handle - 1542 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                0.11 % LLSDDeserialize - 1542 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                  0.11 % XmlTextReader..ctor - 1542 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
              0.07 % Handle - 1052 ms - 0 calls - OpenSim.Framework.Servers.RestStreamHandler.Handle(String, Stream)
                0.07 % ReadToEnd - 1052 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
  4.44 % Thread #161750296 - 63167 ms - 0 calls
    4.09 % PerformTimerCallback - 58136* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      4.09 % Run - 58136* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        4.09 % TimerCallback_Context - 58136* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          4.09 % MyTimerCallback - 58136* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            3.81 % Heartbeat - 54151* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              3.81 % Update - 54151* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                2.10 % UpdatePhysics - 29817 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  2.10 % Simulate - 29817 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.61 % ProcessTaints - 22944 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.61 % changemove - 22944 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.61 % recalculateSpaceForGeom - 22944 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.61 % Sleep - 22944 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.48 % collision_optimized - 6873 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.43 % near - 6085 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                        0.06 % TryGetValue - 907 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.TryGetValue(TKey, TValue &)
                1.45 % WaitOne - 20675* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.26 % UpdateStorageBackup - 3659 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.26 % Backup - 3659 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.26 % TriggerOnBackup - 3659 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.26 % ProcessBackup - 3659 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.21 % StoreObject - 2921 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.21 % Commit - 2921 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.21 % Update - 2921 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.21 % UpdateFromDataTable - 2921 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.21 % Update - 2921 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.21 % UpdateRowExecute - 2921 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.21 % ExecuteNonQuery - 2921 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.21 % ExecuteReader - 2921 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.21 % ExecuteStatement - 2921 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.21 % ExecuteStatement - 2921 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.05 % ForEachPart - 739 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ForEachPart(Action<SceneObjectPart>)
                          0.05 % <ProcessBackup>b__3 - 739 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.<>c__DisplayClass4.<ProcessBackup>b__3(SceneObjectPart)
                            0.05 % ProcessInventoryBackup - 739 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ProcessInventoryBackup(IRegionDataStore)
                              0.05 % StorePrimInventory - 739 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StorePrimInventory(LLUUID, ICollection<TaskInventoryItem>)
                                0.05 % Commit - 739 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                  0.05 % Update - 739 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.05 % UpdateFromDataTable - 739 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.05 % Update - 739 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.05 % UpdateRowExecute - 739 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.05 % ExecuteNonQuery - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.05 % ExecuteReader - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.05 % ExecuteStatement - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.05 % ExecuteStatement - 739 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.28 % ThrottleTimerElapsed - 3985 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ThrottleTimerElapsed(Object, ElapsedEventArgs)
              0.28 % ProcessThrottle - 3985 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ProcessThrottle()
                0.24 % UnderLimit - 3390 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketThrottle.UnderLimit()
    0.35 % PerformWaitCallback - 5030 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      0.35 % PerformWaitCallbackInternal - 5030 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        0.35 % Run - 5030 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          0.35 % WaitCallback_Context - 5030 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.35 % HandleRequest - 5030 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.20 % Handle - 2911 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.17 % ReadFully - 2406 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.17 % Read - 2406 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
                0.04 % uploaderCaps - 505 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.AssetUploader.uploaderCaps(Byte [], String, String)
                  0.04 % UploadCompleteHandler - 505 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.UploadCompleteHandler(String, String, LLUUID, LLUUID, LLUUID, Byte [], String, String)
                    0.04 % AddInventoryItem - 505 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(LLUUID, InventoryItemBase)
                      0.04 % AddInventoryItem - 505 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(IClientAPI, InventoryItemBase)
                        0.04 % AddItem - 505 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                          0.04 % AddItem - 505 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                            0.04 % addInventoryItem - 505 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                              0.04 % addItem - 505 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                0.04 % Update - 505 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                  0.04 % UpdateFromDataTable - 505 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                    0.04 % Update - 505 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                      0.04 % UpdateRowExecute - 505 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                        0.04 % ExecuteNonQuery - 505 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                          0.04 % ExecuteReader - 505 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                            0.04 % ExecuteStatement - 505 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                              0.04 % ExecuteStatement - 505 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
              0.11 % Handle - 1557 ms - 0 calls - OpenSim.Framework.Servers.RestStreamHandler.Handle(String, Stream)
                0.11 % ReadToEnd - 1557 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.04 % Handle - 562 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                0.04 % LLSDDeserialize - 562 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                  0.04 % XmlTextReader..ctor - 562 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
  4.26 % Thread "ScriptMaintenanceThread" - 60555 ms - 0 calls
    4.26 % ThreadStart - 60555* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      4.26 % Run - 60555* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        4.26 % ThreadStart_Context - 60555* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          4.26 % MaintenanceLoop - 60555* ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.MaintenanceThread.MaintenanceLoop()
            2.89 % DoScriptLoadUnload - 41091 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.DoScriptLoadUnload()
              2.89 % _StartScript - 41091 ms - 0 calls - OpenSim.Region.ScriptEngine.DotNetEngine.ScriptManager._StartScript(UInt32, LLUUID, String)
                2.63 % PerformScriptCompile - 37399 ms - 0 calls - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Compiler.PerformScriptCompile(String)
                  1.59 % CompileFromDotNetText - 22676 ms - 0 calls - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Compiler.CompileFromDotNetText(String, enumCompileType)
                    1.57 % CompileAssemblyFromSource - 22282 ms - 0 calls - System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromSource(CompilerParameters, String [])
                    0.03 % WriteAllText - 394 ms - 0 calls - System.IO.File.WriteAllText(String, String)
                  1.02 % Convert - 14475 ms - 0 calls - OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL2CSConverter.Convert(String)
                    0.71 % Replace - 10028 ms - 0 calls - System.Text.RegularExpressions.Regex.Replace(String, String, String, RegexOptions)
                    0.26 % Match - 3740 ms - 0 calls - System.Text.RegularExpressions.Regex.Match(String, String, RegexOptions)
                    0.05 % Concat - 707 ms - 0 calls - System.String.Concat(String, String)
                0.07 % LoadScript - 1021 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AppDomainManager.LoadScript(String)
                  0.05 % CreateInstanceFromAndUnwrap - 651 ms - 0 calls - System.AppDomain.CreateInstanceFromAndUnwrap(String, String)
                  0.03 % GetFreeAppDomain - 370 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AppDomainManager.GetFreeAppDomain()
                    0.03 % PrepareNewAppDomain - 370 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AppDomainManager.PrepareNewAppDomain()
                      0.03 % Load - 370 ms - 0 calls - System.AppDomain.Load(AssemblyName)
                0.06 % GetStateEventFlags - 788 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.GetStateEventFlags(UInt32, LLUUID)
                  0.06 % PrivateInvoke - 788 ms - 0 calls - System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData &, Int32)
                    0.06 % Invoke - 788 ms - 0 calls - System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(IMessage)
                      0.06 % InternalInvoke - 788 ms - 0 calls - System.Runtime.Remoting.Proxies.RemotingProxy.InternalInvoke(IMethodCallMessage, Boolean, Int32)
                        0.06 % CallProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Proxies.RemotingProxy.CallProcessMessage(IMessageSink, IMessage, ArrayWithSize, Thread, Context, Boolean)
                          0.06 % SyncProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Channels.CrossAppDomainSink.SyncProcessMessage(IMessage)
                            0.06 % DoTransitionDispatch - 788 ms - 0 calls - System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatch(Byte [], SmuggledMethodCallMessage, SmuggledMethodReturnMessage &)
                              0.06 % CompleteCrossContextCallback - 788 ms - 0 calls - System.Threading.Thread.CompleteCrossContextCallback(InternalCrossContextDelegate, Object [])
                                0.06 % DoTransitionDispatchCallback - 788 ms - 0 calls - System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatchCallback(Object [])
                                  0.06 % DoDispatch - 788 ms - 0 calls - System.Runtime.Remoting.Channels.CrossAppDomainSink.DoDispatch(Byte [], SmuggledMethodCallMessage, SmuggledMethodReturnMessage &)
                                    0.06 % SyncDispatchMessage - 788 ms - 0 calls - System.Runtime.Remoting.Channels.ChannelServices.SyncDispatchMessage(IMessage)
                                      0.06 % SyncProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessage(IMessage)
                                        0.06 % CompleteCrossContextCallback - 788 ms - 0 calls - System.Threading.Thread.CompleteCrossContextCallback(InternalCrossContextDelegate, Object [])
                                          0.06 % SyncProcessMessageCallback - 788 ms - 0 calls - System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessageCallback(Object [])
                                            0.06 % SyncProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Messaging.ServerContextTerminatorSink.SyncProcessMessage(IMessage)
                                              0.06 % SyncProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Messaging.ServerObjectTerminatorSink.SyncProcessMessage(IMessage)
                                                0.06 % SyncProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage)
                                                  0.06 % SyncProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage, Int32, Boolean)
                                                    0.06 % PrivateProcessMessage - 788 ms - 0 calls - System.Runtime.Remoting.Messaging.StackBuilderSink.PrivateProcessMessage(RuntimeMethodHandle, Object [], Object, Int32, Boolean, Object [] &)
                                                      0.06 % get_Exec - 788 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass.get_Exec()   (from OpenSim.Region.ScriptEngine.Common.IScript)
                                                        0.03 % Executor..ctor - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.Executor..ctor(IScript)
                                                          0.03 % ExecutorBase..ctor - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ExecutorBase..ctor(IScript)
                                                            0.03 % initEventFlags - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ExecutorBase.initEventFlags()
                                                              0.03 % Add - 394 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.Add(TKey, TValue)
                0.05 % PrivateInvoke - 732 ms - 0 calls - System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData &, Int32)
                0.03 % SetScriptEvents - 394 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.SetScriptEvents(LLUUID, Int32)
                  0.03 % aggregateScriptEvents - 394 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.aggregateScriptEvents()
                    0.03 % aggregateScriptEvents - 394 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.aggregateScriptEvents()
                0.03 % Debug - 378 ms - 0 calls - log4net.Core.LogImpl.Debug(Object)
                  0.03 % Log - 378 ms - 0 calls - log4net.Repository.Hierarchy.Logger.Log(Type, Level, Object, Exception)
                    0.03 % ForcedLog - 378 ms - 0 calls - log4net.Repository.Hierarchy.Logger.ForcedLog(Type, Level, Object, Exception)
                      0.03 % CallAppenders - 378 ms - 0 calls - log4net.Repository.Hierarchy.Logger.CallAppenders(LoggingEvent)
                        0.03 % AppendLoopOnAppenders - 378 ms - 0 calls - log4net.Util.AppenderAttachedImpl.AppendLoopOnAppenders(LoggingEvent)
                          0.03 % DoAppend - 378 ms - 0 calls - log4net.Appender.AppenderSkeleton.DoAppend(LoggingEvent)
                            0.03 % Append - 378 ms - 0 calls - log4net.Appender.FileAppender.Append(LoggingEvent)
                              0.03 % Append - 378 ms - 0 calls - log4net.Appender.TextWriterAppender.Append(LoggingEvent)
                                0.03 % RenderLoggingEvent - 378 ms - 0 calls - log4net.Appender.AppenderSkeleton.RenderLoggingEvent(TextWriter, LoggingEvent)
                                  0.03 % Format - 378 ms - 0 calls - log4net.Layout.PatternLayout.Format(TextWriter, LoggingEvent)
                                    0.03 % Format - 378 ms - 0 calls - log4net.Util.PatternConverter.Format(TextWriter, Object)
                                      0.03 % Convert - 378 ms - 0 calls - log4net.Layout.Pattern.PatternLayoutConverter.Convert(TextWriter, Object)
                                        0.03 % Convert - 378 ms - 0 calls - log4net.Layout.Pattern.DatePatternConverter.Convert(TextWriter, LoggingEvent)
                                          0.03 % FormatDate - 378 ms - 0 calls - log4net.DateFormatter.AbsoluteTimeDateFormatter.FormatDate(DateTime, TextWriter)
                                            0.03 % Write - 378 ms - 0 calls - log4net.Util.QuietTextWriter.Write(String)
                0.03 % GetSceneObjectPart - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetSceneObjectPart(UInt32)
                  0.03 % GetSceneObjectPart - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetSceneObjectPart(UInt32)
                    0.03 % GetGroupByPrim - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetGroupByPrim(UInt32)
                      0.03 % HasChildPrim - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.HasChildPrim(UInt32)
            1.37 % Sleep - 19463* ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  3.85 % Thread #161856280 - 54755 ms - 0 calls
    3.51 % PerformTimerCallback - 49847* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      3.51 % Run - 49847* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        3.51 % TimerCallback_Context - 49847* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          3.51 % MyTimerCallback - 49847* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            3.51 % Heartbeat - 49847* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              3.51 % Update - 49847* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                1.88 % UpdatePhysics - 26717 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  1.88 % Simulate - 26717 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.63 % ProcessTaints - 23115 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.63 % changemove - 23115 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.63 % recalculateSpaceForGeom - 23115 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.63 % Sleep - 23115 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.13 % collision_optimized - 1793 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.13 % near - 1793 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                1.30 % WaitOne - 18485* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.25 % UpdateStorageBackup - 3537 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.25 % Backup - 3537 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.25 % TriggerOnBackup - 3537 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.25 % ProcessBackup - 3537 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.15 % ForEachPart - 2123 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ForEachPart(Action<SceneObjectPart>)
                          0.15 % <ProcessBackup>b__3 - 2123 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.<>c__DisplayClass4.<ProcessBackup>b__3(SceneObjectPart)
                            0.15 % ProcessInventoryBackup - 2123 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ProcessInventoryBackup(IRegionDataStore)
                              0.15 % StorePrimInventory - 2123 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StorePrimInventory(LLUUID, ICollection<TaskInventoryItem>)
                                0.15 % Commit - 2123 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                  0.15 % Update - 2123 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.15 % UpdateFromDataTable - 2123 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.15 % Update - 2123 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.15 % UpdateRowExecute - 2123 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.15 % ExecuteNonQuery - 2123 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.15 % ExecuteReader - 2123 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.15 % ExecuteStatement - 2123 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.15 % ExecuteStatement - 2123 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.10 % StoreObject - 1414 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.10 % Commit - 1414 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.10 % Update - 1414 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.10 % UpdateFromDataTable - 1414 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.10 % Update - 1414 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.10 % UpdateRowExecute - 1414 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.10 % ExecuteNonQuery - 1414 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.10 % ExecuteReader - 1414 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.10 % ExecuteStatement - 1414 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.10 % ExecuteStatement - 1414 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.08 % UpdateTerrain - 1108 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain()
                  0.08 % TriggerTerrainTick - 1108 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerTerrainTick()
                    0.08 % EventManager_OnTerrainTick - 1108 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainModule.EventManager_OnTerrainTick()
                      0.05 % CreateTerrainTexture - 738 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture(Boolean)
                        0.05 % EncodeFromImage - 738 ms - 0 calls - OpenJPEGNet.OpenJPEG.EncodeFromImage(Bitmap, Boolean)
                          0.05 % Encode - 738 ms - 0 calls - OpenJPEGNet.OpenJPEG.Encode(Image, Boolean)
                      0.03 % SaveTerrain - 369 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.SaveTerrain()
                        0.03 % StoreTerrain - 369 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreTerrain(Double [, ], LLUUID)
                          0.03 % ExecuteNonQuery - 369 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                            0.03 % ExecuteReader - 369 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                              0.03 % ExecuteStatement - 369 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                0.03 % ExecuteStatement - 369 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
    0.35 % PerformWaitCallback - 4908 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      0.35 % PerformWaitCallbackInternal - 4908 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        0.35 % Run - 4908 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          0.35 % WaitCallback_Context - 4908 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.35 % HandleRequest - 4908 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.19 % HandleXmlRpcRequests - 2675 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleXmlRpcRequests(HttpListenerRequest, HttpListenerResponse)
                0.08 % XmlRpcLoginMethod - 1189 ms - 0 calls - OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod(XmlRpcRequest)
                  0.06 % GetTheUser - 892 ms - 0 calls - OpenSim.Region.Communications.Local.LocalLoginService.GetTheUser(String, String)
                    0.06 % CreateNewUserInventory - 892 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.CreateNewUserInventory(LLUUID)
                      0.06 % AddNewInventorySet - 892 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddNewInventorySet(UsersInventory)
                        0.06 % AddFolder - 892 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                          0.06 % addInventoryFolder - 892 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                            0.06 % addFolder - 892 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                              0.06 % Update - 892 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.06 % UpdateFromDataTable - 892 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.06 % Update - 892 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.06 % UpdateRowExecute - 892 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.06 % ExecuteNonQuery - 892 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.06 % ExecuteReader - 892 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.06 % ExecuteStatement - 892 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.06 % ExecuteStatement - 892 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.02 % CommitAgent - 297 ms - 0 calls - OpenSim.Framework.Communications.LoginService.CommitAgent(UserProfileData &)
                    0.02 % CommitAgent - 297 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.CommitAgent(UserProfileData &)
                      0.02 % setUserProfile - 297 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                        0.02 % UpdateUserProfile - 297 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                          0.02 % AddNewUserProfile - 297 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                            0.02 % Update - 297 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.02 % UpdateFromDataTable - 297 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.02 % Update - 297 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.02 % UpdateRowExecute - 297 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.02 % ExecuteNonQuery - 297 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 297 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 297 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 297 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.08 % Write - 1189 ms - 0 calls - System.Net.HttpResponseStream.Write(Byte [], Int32, Int32)
                0.02 % ReadToEnd - 297 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.09 % Handle - 1342 ms - 0 calls - OpenSim.Framework.Servers.RestStreamHandler.Handle(String, Stream)
                0.09 % ReadToEnd - 1342 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.06 % Handle - 892 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.04 % uploaderCaps - 595 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdater.uploaderCaps(Byte [], String, String)
                  0.04 % ItemUpdated - 595 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.Caps.ItemUpdated(LLUUID, Byte [])
                    0.04 % CapsUpdateInventoryItemAsset - 595 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(LLUUID, LLUUID, Byte [])
                      0.04 % CapsUpdateInventoryItemAsset - 595 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CapsUpdateInventoryItemAsset(IClientAPI, LLUUID, Byte [])
                        0.04 % UpdateItem - 595 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                          0.04 % UpdateItem - 595 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                            0.04 % updateInventoryItem - 595 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                              0.04 % addItem - 595 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                0.04 % Update - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                  0.04 % UpdateFromDataTable - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                    0.04 % Update - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                      0.04 % UpdateRowExecute - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                        0.04 % ExecuteNonQuery - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                          0.04 % ExecuteReader - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                            0.04 % ExecuteStatement - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                              0.04 % ExecuteStatement - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.02 % ReadFully - 297 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.02 % Read - 297 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
  3.53 % Thread "ClientThread" - 50246 ms - 0 calls
    3.53 % ThreadStart - 50246* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      3.53 % Run - 50246* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        3.53 % ThreadStart_Context - 50246* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          3.53 % AuthUser - 50246* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            3.52 % ClientLoop - 50037* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.74 % Dequeue - 24699* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.74 % Dequeue - 24699* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.74 % Wait - 24699* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.90 % ProcessOutPacket - 12792 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.90 % SendPacketTo - 12792 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.90 % SendPacketTo - 12792 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.14 % SendTo - 1936 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.88 % ProcessInPacket - 12546 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.44 % AttachObject - 6282 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.AttachObject(IClientAPI, UInt32, UInt32, LLQuaternion)
                  0.44 % AttachObject - 6282 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.AttachObject(IClientAPI, UInt32, UInt32, LLQuaternion, LLVector3)
                    0.44 % attachObjectAssetStore - 6282 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.attachObjectAssetStore(IClientAPI, SceneObjectGroup, LLUUID)
                      0.34 % AddItem - 4826 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                        0.34 % AddItem - 4826 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                          0.34 % addInventoryItem - 4826 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                            0.34 % addItem - 4826 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                              0.34 % Update - 4826 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.34 % UpdateFromDataTable - 4826 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.34 % Update - 4826 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.34 % UpdateRowExecute - 4826 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.34 % ExecuteNonQuery - 4826 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.34 % ExecuteReader - 4826 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.34 % ExecuteStatement - 4826 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.34 % ExecuteStatement - 4826 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                      0.08 % AddAsset - 1118 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                        0.08 % StoreAndCommitAsset - 1118 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                          0.08 % StoreAsset - 1118 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                            0.08 % CreateAsset - 1118 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                              0.08 % ExecuteNonQuery - 1118 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                0.08 % ExecuteReader - 1118 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                  0.08 % ExecuteStatement - 1118 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                    0.08 % ExecuteStatement - 1118 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                      0.02 % ToXmlString - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ToXmlString()
                        0.02 % ToXml - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ToXml(XmlTextWriter)
                          0.02 % ToXml - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ToXml(XmlWriter)
                            0.02 % XmlSerializer..ctor - 338 ms - 0 calls - System.Xml.Serialization.XmlSerializer..ctor(Type)
                0.20 % UpdateInventoryItemAsset - 2835 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.20 % HandleItemUpdateFromTransaction - 2835 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.20 % HandleItemUpdateFromTransaction - 2835 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.20 % RequestUpdateInventoryItem - 2835 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.20 % RequestUpdateInventoryItem - 2835 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.11 % GetAsset - 1580 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.11 % Sleep - 1580 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.04 % AddAsset - 635 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.04 % StoreAndCommitAsset - 635 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.04 % StoreAsset - 635 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.04 % CreateAsset - 635 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.04 % ExecuteNonQuery - 635 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.04 % ExecuteReader - 635 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.04 % ExecuteStatement - 635 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.04 % ExecuteStatement - 635 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                          0.04 % UpdateItem - 620 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                            0.04 % UpdateItem - 620 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                              0.04 % updateInventoryItem - 620 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                                0.04 % addItem - 620 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                  0.04 % Update - 620 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.04 % UpdateFromDataTable - 620 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.04 % Update - 620 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.04 % UpdateRowExecute - 620 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.04 % ExecuteNonQuery - 620 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.04 % ExecuteReader - 620 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.04 % ExecuteStatement - 620 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.04 % ExecuteStatement - 620 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.06 % CreateNewInventoryItem - 915 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.06 % HandleItemCreationFromTransaction - 915 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.06 % HandleItemCreationFromTransaction - 915 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.06 % RequestCreateInventoryItem - 915 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.06 % RequestCreateInventoryItem - 915 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.06 % DoCreateItem - 915 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.05 % AddAsset - 682 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.05 % StoreAndCommitAsset - 682 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.05 % StoreAsset - 682 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.05 % CreateAsset - 682 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.05 % ExecuteNonQuery - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.05 % ExecuteReader - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.05 % ExecuteStatement - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.05 % ExecuteStatement - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.02 % AddItem - 233 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.02 % AddItem - 233 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.02 % addInventoryItem - 233 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.02 % addItem - 233 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.02 % Update - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.02 % UpdateFromDataTable - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.02 % Update - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.02 % UpdateRowExecute - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.02 % ExecuteNonQuery - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.02 % ExecuteReader - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.05 % MoveInventoryItem - 698 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.MoveInventoryItem(IClientAPI, LLUUID, LLUUID, Int32, String)
                  0.03 % DeleteItem - 465 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.DeleteItem(LLUUID)
                    0.03 % DeleteItem - 465 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.DeleteItem(InventoryItemBase)
                      0.03 % deleteInventoryItem - 465 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.deleteInventoryItem(LLUUID)
                        0.03 % Update - 465 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                          0.03 % UpdateFromDataTable - 465 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                            0.03 % Update - 465 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                              0.03 % UpdateRowExecute - 465 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                0.03 % ExecuteNonQuery - 465 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.03 % ExecuteReader - 465 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.03 % ExecuteStatement - 465 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.03 % ExecuteStatement - 465 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.02 % AddInventoryItem - 233 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddInventoryItem(IClientAPI, InventoryItemBase)
                    0.02 % AddItem - 233 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                      0.02 % AddItem - 233 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                        0.02 % addInventoryItem - 233 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                          0.02 % addItem - 233 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                            0.02 % Update - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.02 % UpdateFromDataTable - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.02 % Update - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.02 % UpdateRowExecute - 233 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.02 % ExecuteNonQuery - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % HandleAgentUpdate - 385 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.HandleAgentUpdate(IClientAPI, AgentUpdateArgs)
                  0.03 % get_Count - 385 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.get_Count()
                0.02 % DetachObject - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.DetachObject(UInt32, IClientAPI)
                  0.02 % DetachSingleAttachmentToInv - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.DetachSingleAttachmentToInv(LLUUID, IClientAPI)
                    0.02 % updateKnownAsset - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.updateKnownAsset(IClientAPI, SceneObjectGroup, LLUUID, LLUUID)
                      0.02 % AddItem - 338 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                        0.02 % AddItem - 338 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                          0.02 % addInventoryItem - 338 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                            0.02 % addItem - 338 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                              0.02 % Update - 338 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.02 % UpdateFromDataTable - 338 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.02 % Update - 338 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.02 % UpdateRowExecute - 338 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.02 % ExecuteNonQuery - 338 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.02 % ExecuteReader - 338 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.02 % ExecuteStatement - 338 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.02 % ExecuteStatement - 338 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.02 % HandleCreateInventoryFolder - 314 ms - 0 calls - OpenSim.Framework.Communications.Cache.UserProfileCacheService.HandleCreateInventoryFolder(IClientAPI, LLUUID, UInt16, String, LLUUID)
                  0.02 % CreateFolder - 314 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.CreateFolder(String, LLUUID, UInt16, LLUUID)
                    0.02 % AddFolder - 314 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                      0.02 % addInventoryFolder - 314 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                        0.02 % addFolder - 314 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                          0.02 % Update - 314 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                            0.02 % UpdateFromDataTable - 314 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                              0.02 % Update - 314 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                0.02 % UpdateRowExecute - 314 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                  0.02 % ExecuteNonQuery - 314 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.02 % ExecuteReader - 314 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.02 % ExecuteStatement - 314 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.02 % ExecuteStatement - 314 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.02 % SetAppearance - 314 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.SetAppearance(Byte [], List<Byte>)
                  0.02 % SetHeight - 314 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.SetHeight(Single)
                    0.02 % set_Size - 314 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter.set_Size(PhysicsVector)
                0.02 % HandleXfer - 241 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleXfer(IClientAPI, UInt64, UInt32, Byte [])
                  0.02 % get_AgentId - 241 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.get_AgentId()
                0.02 % handleParcelPropertiesRequest - 225 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.handleParcelPropertiesRequest(Int32, Int32, Int32, Int32, Int32, Boolean, IClientAPI)
                  0.02 % forceUpdateLandInfo - 225 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandObject.forceUpdateLandInfo()
                    0.02 % updateLandBitmapByteArray - 225 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandObject.updateLandBitmapByteArray()
                      0.02 % convertLandBitmapToBytes - 225 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandObject.convertLandBitmapToBytes()
                        0.02 % ToByte - 225 ms - 0 calls - System.Convert.ToByte(Boolean)
            0.01 % InitNewClient - 208 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.01 % AddNewClient - 208 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.01 % CreateAndAddScenePresence - 208 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.01 % GetAvatarAppearance - 208 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.01 % TryGetAvatarAppearance - 208 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.01 % Sleep - 208 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  3.32 % Thread #330805848 - 47141 ms - 0 calls
    2.94 % PerformTimerCallback - 41738* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      2.94 % Run - 41738* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.94 % TimerCallback_Context - 41738* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          2.94 % MyTimerCallback - 41738* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            2.94 % Heartbeat - 41738* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              2.94 % Update - 41738* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                1.69 % UpdatePhysics - 24073 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  1.69 % Simulate - 24073 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.65 % ProcessTaints - 23398 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.65 % changemove - 23398 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.65 % recalculateSpaceForGeom - 23398 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.65 % Sleep - 23398 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.05 % collision_optimized - 676 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.05 % near - 676 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                1.12 % WaitOne - 15895* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.12 % UpdateStorageBackup - 1770 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.12 % Backup - 1770 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.12 % TriggerOnBackup - 1770 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.12 % ProcessBackup - 1770 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.12 % StoreObject - 1770 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.12 % Commit - 1770 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.12 % Update - 1770 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.12 % UpdateFromDataTable - 1770 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.12 % Update - 1770 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.12 % UpdateRowExecute - 1770 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.12 % ExecuteNonQuery - 1770 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.12 % ExecuteReader - 1770 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.12 % ExecuteStatement - 1770 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.12 % ExecuteStatement - 1770 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
    0.38 % PerformWaitCallback - 5403 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      0.38 % PerformWaitCallbackInternal - 5403 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        0.38 % Run - 5403 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          0.38 % WaitCallback_Context - 5403 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.38 % HandleRequest - 5403 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.30 % HandleXmlRpcRequests - 4319 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleXmlRpcRequests(HttpListenerRequest, HttpListenerResponse)
                0.19 % Write - 2707 ms - 0 calls - System.Net.HttpResponseStream.Write(Byte [], Int32, Int32)
                0.11 % XmlRpcLoginMethod - 1612 ms - 0 calls - OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod(XmlRpcRequest)
                  0.09 % GetTheUser - 1290 ms - 0 calls - OpenSim.Region.Communications.Local.LocalLoginService.GetTheUser(String, String)
                    0.07 % CreateNewUserInventory - 969 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.CreateNewUserInventory(LLUUID)
                      0.07 % AddNewInventorySet - 969 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddNewInventorySet(UsersInventory)
                        0.07 % AddFolder - 969 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddFolder(InventoryFolderBase)
                          0.07 % addInventoryFolder - 969 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryFolder(InventoryFolderBase)
                            0.07 % addFolder - 969 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addFolder(InventoryFolderBase, Boolean)
                              0.07 % Update - 969 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.07 % UpdateFromDataTable - 969 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.07 % Update - 969 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.07 % UpdateRowExecute - 969 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.07 % ExecuteNonQuery - 969 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.07 % ExecuteReader - 969 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.07 % ExecuteStatement - 969 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.07 % ExecuteStatement - 969 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                    0.02 % AddUserProfile - 322 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.AddUserProfile(String, String, String, UInt32, UInt32)
                      0.02 % AddNewUserProfile - 322 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                        0.02 % Update - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                          0.02 % UpdateFromDataTable - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                            0.02 % Update - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                              0.02 % UpdateRowExecute - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                0.02 % ExecuteNonQuery - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.02 % ExecuteReader - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.02 % ExecuteStatement - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.02 % ExecuteStatement - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.02 % CommitAgent - 322 ms - 0 calls - OpenSim.Framework.Communications.LoginService.CommitAgent(UserProfileData &)
                    0.02 % CommitAgent - 322 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.CommitAgent(UserProfileData &)
                      0.02 % setUserProfile - 322 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                        0.02 % UpdateUserProfile - 322 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                          0.02 % AddNewUserProfile - 322 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                            0.02 % Update - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.02 % UpdateFromDataTable - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.02 % Update - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.02 % UpdateRowExecute - 322 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.02 % ExecuteNonQuery - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 322 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
              0.08 % Handle - 1084 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                0.08 % LLSDDeserialize - 1084 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                  0.08 % XmlTextReader..ctor - 1084 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
  3.22 % Thread "ClientThread" - 45735 ms - 0 calls
    3.22 % ThreadStart - 45735* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      3.22 % Run - 45735* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        3.22 % ThreadStart_Context - 45735* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          3.22 % AuthUser - 45735* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            3.20 % ClientLoop - 45566* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.72 % Dequeue - 24473* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.72 % Dequeue - 24473* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.72 % Wait - 24473* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              1.05 % ProcessOutPacket - 14902 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                1.02 % SendPacketTo - 14478 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  1.02 % SendPacketTo - 14478 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.20 % SendTo - 2802 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
                0.02 % AddAck - 216 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AddAck(Packet)
                  0.02 % ContainsKey - 216 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.ContainsKey(TKey)
                0.01 % get_Header - 208 ms - 0 calls - libsecondlife.Packets.ImagePacketPacket.get_Header()
              0.44 % ProcessInPacket - 6190 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.24 % UpdateInventoryItemAsset - 3468 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.20 % HandleItemUpdateFromTransaction - 2873 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.20 % HandleItemUpdateFromTransaction - 2873 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.20 % RequestUpdateInventoryItem - 2873 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.20 % RequestUpdateInventoryItem - 2873 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.10 % GetAsset - 1444 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.10 % Sleep - 1444 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.09 % AddAsset - 1220 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.09 % StoreAndCommitAsset - 1220 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.07 % StoreAsset - 939 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.07 % CreateAsset - 939 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.07 % ExecuteNonQuery - 939 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.07 % ExecuteReader - 939 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.07 % ExecuteStatement - 939 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.07 % ExecuteStatement - 939 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                          0.01 % UpdateItem - 208 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                            0.01 % UpdateItem - 208 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                              0.01 % updateInventoryItem - 208 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                                0.01 % addItem - 208 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                  0.01 % Update - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.01 % UpdateFromDataTable - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.01 % Update - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.01 % UpdateRowExecute - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.01 % ExecuteNonQuery - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.01 % ExecuteReader - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                  0.04 % UpdateItem - 595 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                    0.04 % UpdateItem - 595 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                      0.04 % updateInventoryItem - 595 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                        0.04 % addItem - 595 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                          0.04 % Update - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                            0.04 % UpdateFromDataTable - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                              0.04 % Update - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                0.04 % UpdateRowExecute - 595 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                  0.04 % ExecuteNonQuery - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.04 % ExecuteReader - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.04 % ExecuteStatement - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.04 % ExecuteStatement - 595 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.09 % CreateNewInventoryItem - 1290 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.07 % HandleItemCreationFromTransaction - 1041 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.07 % HandleItemCreationFromTransaction - 1041 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.07 % RequestCreateInventoryItem - 1041 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.07 % RequestCreateInventoryItem - 1041 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.07 % DoCreateItem - 1041 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.04 % AddAsset - 625 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.04 % StoreAndCommitAsset - 625 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.04 % StoreAsset - 625 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.04 % CreateAsset - 625 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.04 % ExecuteNonQuery - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.04 % ExecuteReader - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.04 % ExecuteStatement - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.04 % ExecuteStatement - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.03 % AddItem - 416 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.03 % AddItem - 416 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.03 % addInventoryItem - 416 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.03 % addItem - 416 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.03 % Update - 416 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.03 % UpdateFromDataTable - 416 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.03 % Update - 416 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.01 % UpdateRowExecute - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.01 % ExecuteNonQuery - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.01 % ExecuteReader - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                                          0.01 % QuietClose - 208 ms - 0 calls - System.Data.Common.DbDataAdapter.QuietClose(IDbConnection, ConnectionState)
                                            0.01 % Close - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteConnection.Close()
                  0.02 % AddAsset - 248 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                    0.02 % StoreAndCommitAsset - 248 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                      0.02 % StoreAsset - 248 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                        0.02 % CreateAsset - 248 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                          0.02 % ExecuteNonQuery - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                            0.02 % ExecuteReader - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                              0.02 % ExecuteStatement - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                0.02 % ExecuteStatement - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.05 % handleParcelPropertiesRequest - 740 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.handleParcelPropertiesRequest(Int32, Int32, Int32, Int32, Int32, Boolean, IClientAPI)
                  0.03 % SendParcelOverlay - 379 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.SendParcelOverlay(IClientAPI)
                    0.03 % GetLandObject - 379 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.GetLandObject(Int32, Int32)
                      0.03 % get_Item - 379 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.get_Item(TKey)
                  0.03 % forceUpdateLandInfo - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandObject.forceUpdateLandInfo()
                    0.03 % updateLandBitmapByteArray - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandObject.updateLandBitmapByteArray()
                      0.03 % convertLandBitmapToBytes - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandObject.convertLandBitmapToBytes()
                0.02 % DeselectPrim - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.DeselectPrim(UInt32, IClientAPI)
                  0.02 % ScheduleGroupForTerseUpdate - 338 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ScheduleGroupForTerseUpdate()
                0.01 % AddNewPrim - 185 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewPrim(LLUUID, LLVector3, LLQuaternion, PrimitiveBaseShape, Byte, LLVector3, LLUUID, Byte)
                  0.01 % AddNewPrim - 185 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewPrim(LLUUID, LLVector3, LLQuaternion, PrimitiveBaseShape)
                    0.01 % SceneObjectGroup..ctor - 185 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup..ctor(Scene, UInt64, LLUUID, UInt32, LLVector3, LLQuaternion, PrimitiveBaseShape)
                      0.01 % SceneObjectPart..ctor - 185 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart..ctor(UInt64, SceneObjectGroup, LLUUID, UInt32, PrimitiveBaseShape, LLVector3, LLQuaternion, LLVector3)
                        0.01 % TaskInventoryDictionary..cctor - 185 ms - 0 calls - OpenSim.Framework.TaskInventoryDictionary..cctor()
                          0.01 % XmlSerializer..ctor - 185 ms - 0 calls - System.Xml.Serialization.XmlSerializer..ctor(Type)
                0.01 % SendLayerData - 169 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneBase.SendLayerData(IClientAPI)
                  0.01 % SendLayerData - 169 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.SendLayerData(Single [])
                    0.01 % CreateLandPacket - 169 ms - 0 calls - libsecondlife.TerrainManager.CreateLandPacket(Single [], Int32 [])
                      0.01 % CreatePatch - 169 ms - 0 calls - libsecondlife.TerrainManager.CreatePatch(BitPack, Single [], Int32, Int32)
                        0.01 % CompressPatch - 169 ms - 0 calls - libsecondlife.TerrainManager.CompressPatch(Single [], Int32, Int32, PatchHeader, Int32)
                          0.01 % DCTLine16 - 169 ms - 0 calls - libsecondlife.TerrainManager.DCTLine16(Single [], Single [], Int32)
            0.01 % InitNewClient - 169 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.01 % AddNewClient - 169 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.01 % CreateAndAddScenePresence - 169 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.01 % GetAvatarAppearance - 169 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.01 % TryGetAvatarAppearance - 169 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.01 % Sleep - 169 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  2.93 % Thread #330949944 - 41616 ms - 0 calls
    2.83 % PerformTimerCallback - 40223* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      2.83 % Run - 40223* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.83 % TimerCallback_Context - 40223* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          2.83 % MyTimerCallback - 40223* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            2.83 % Heartbeat - 40223* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              2.83 % Update - 40223* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                1.39 % UpdatePhysics - 19761 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  1.39 % Simulate - 19761 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.17 % ProcessTaints - 16653 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.17 % changemove - 16653 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.17 % recalculateSpaceForGeom - 16653 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.17 % Sleep - 16653 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.06 % collision_optimized - 787 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.06 % near - 787 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                0.98 % WaitOne - 13973* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.33 % UpdateStorageBackup - 4626 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.33 % Backup - 4626 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.33 % TriggerOnBackup - 4626 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.33 % ProcessBackup - 4626 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.33 % StoreObject - 4626 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.33 % Commit - 4626 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.33 % Update - 4626 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.33 % UpdateFromDataTable - 4626 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.33 % Update - 4626 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.33 % UpdateRowExecute - 4626 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.33 % ExecuteNonQuery - 4626 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.33 % ExecuteReader - 4626 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.33 % ExecuteStatement - 4626 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.33 % ExecuteStatement - 4626 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.08 % UpdateTerrain - 1108 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain()
                  0.08 % TriggerTerrainTick - 1108 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerTerrainTick()
                    0.08 % EventManager_OnTerrainTick - 1108 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainModule.EventManager_OnTerrainTick()
                      0.08 % CreateTerrainTexture - 1108 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture(Boolean)
                        0.05 % EncodeFromImage - 738 ms - 0 calls - OpenJPEGNet.OpenJPEG.EncodeFromImage(Bitmap, Boolean)
                          0.05 % Encode - 738 ms - 0 calls - OpenJPEGNet.OpenJPEG.Encode(Image, Boolean)
                        0.03 % SetPixel - 369 ms - 0 calls - System.Drawing.Bitmap.SetPixel(Int32, Int32, Color)
                0.05 % UpdatePresences - 756 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePresences()
                  0.05 % Update - 756 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.Update()
                    0.05 % SendPrimUpdates - 756 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.SendPrimUpdates()
                      0.05 % Dequeue - 756 ms - 0 calls - OpenSim.Region.Environment.Types.UpdateQueue.Dequeue()
                        0.05 % Remove - 756 ms - 0 calls - System.Collections.Generic.List<T>.Remove(T)
    0.10 % PerformWaitCallback - 1392 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      0.10 % PerformWaitCallbackInternal - 1392 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        0.10 % Run - 1392 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          0.10 % WaitCallback_Context - 1392 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.10 % HandleRequest - 1392 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.05 % Handle - 716 ms - 0 calls - OpenSim.Framework.Servers.RestStreamHandler.Handle(String, Stream)
                0.05 % ReadToEnd - 716 ms - 0 calls - System.IO.StreamReader.ReadToEnd()
              0.05 % Handle - 677 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.05 % ReadFully - 677 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.05 % Read - 677 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
  2.70 % Thread "ClientThread" - 38341 ms - 0 calls
    2.70 % ThreadStart - 38341* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      2.70 % Run - 38341* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.70 % ThreadStart_Context - 38341* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          2.70 % AuthUser - 38341* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            2.67 % ClientLoop - 37907* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.52 % Dequeue - 21664* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.52 % Dequeue - 21664* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.52 % Wait - 21664* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              1.11 % ProcessOutPacket - 15720 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                1.11 % SendPacketTo - 15720 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  1.11 % SendPacketTo - 15720 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.23 % SendTo - 3304 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.04 % ProcessInPacket - 523 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % OnInstantMessage - 378 ms - 0 calls - OpenSim.Region.Environment.Modules.Avatar.Inventory.InventoryModule.OnInstantMessage(IClientAPI, LLUUID, LLUUID, LLUUID, LLUUID, UInt32, String, String, Byte, Boolean, Byte, UInt32, LLVector3, LLUUID, Byte [])
                  0.03 % GiveInventoryItem - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GiveInventoryItem(IClientAPI, LLUUID, LLUUID)
                    0.03 % AddItem - 378 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                      0.03 % AddItem - 378 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                        0.03 % addInventoryItem - 378 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                          0.03 % addItem - 378 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                            0.03 % Update - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.03 % UpdateFromDataTable - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.03 % Update - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.03 % UpdateRowExecute - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.03 % ExecuteNonQuery - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.03 % ExecuteReader - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.03 % ExecuteStatement - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.03 % ExecuteStatement - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.01 % SetAppearance - 145 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.SetAppearance(Byte [], List<Byte>)
                  0.01 % SetAppearance - 145 ms - 0 calls - OpenSim.Region.Environment.Scenes.AvatarAppearance.SetAppearance(Byte [], List<Byte>)
                    0.01 % LLObject.TextureEntry..ctor - 145 ms - 0 calls - libsecondlife.LLObject.TextureEntry..ctor(Byte [], Int32, Int32)
            0.03 % InitNewClient - 434 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.03 % AddNewClient - 434 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.03 % CreateAndAddScenePresence - 434 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.03 % GetAvatarAppearance - 434 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.03 % TryGetAvatarAppearance - 434 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.03 % Sleep - 434 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  2.56 % Thread "ClientThread" - 36388 ms - 0 calls
    2.56 % ThreadStart - 36388* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      2.56 % Run - 36388* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.56 % ThreadStart_Context - 36388* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          2.56 % AuthUser - 36388* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            2.54 % ClientLoop - 36156* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.32 % Dequeue - 18735* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.32 % Dequeue - 18735* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.32 % Wait - 18735* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.92 % ProcessOutPacket - 13073 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.92 % SendPacketTo - 13073 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.92 % SendPacketTo - 13073 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.18 % SendTo - 2549 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.29 % ProcessInPacket - 4107 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.21 % UpdateInventoryItemAsset - 2935 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.21 % HandleItemUpdateFromTransaction - 2935 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.21 % HandleItemUpdateFromTransaction - 2935 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.21 % RequestUpdateInventoryItem - 2935 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.21 % RequestUpdateInventoryItem - 2935 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.11 % GetAsset - 1604 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.11 % Sleep - 1604 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.06 % UpdateItem - 802 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                            0.06 % UpdateItem - 802 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                              0.06 % updateInventoryItem - 802 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                                0.06 % addItem - 802 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                  0.06 % Update - 802 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.06 % UpdateFromDataTable - 802 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.06 % Update - 802 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.06 % UpdateRowExecute - 802 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.06 % ExecuteNonQuery - 802 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.06 % ExecuteReader - 802 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.06 % ExecuteStatement - 802 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.06 % ExecuteStatement - 802 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                          0.04 % AddAsset - 529 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.04 % StoreAndCommitAsset - 529 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.04 % StoreAsset - 529 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.04 % CreateAsset - 529 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.04 % ExecuteNonQuery - 529 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.04 % ExecuteReader - 529 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.04 % ExecuteStatement - 529 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.04 % ExecuteStatement - 529 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.05 % CreateNewInventoryItem - 738 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.05 % HandleItemCreationFromTransaction - 738 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.05 % HandleItemCreationFromTransaction - 738 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.05 % RequestCreateInventoryItem - 738 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.05 % RequestCreateInventoryItem - 738 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.05 % DoCreateItem - 738 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.03 % AddItem - 481 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.03 % AddItem - 481 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.03 % addInventoryItem - 481 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.03 % addItem - 481 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.03 % Update - 481 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.03 % UpdateFromDataTable - 481 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.03 % Update - 481 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.03 % UpdateRowExecute - 481 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.03 % ExecuteNonQuery - 481 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.03 % ExecuteReader - 481 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.03 % ExecuteStatement - 481 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.03 % ExecuteStatement - 481 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.02 % AddAsset - 257 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.02 % StoreAndCommitAsset - 257 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.02 % StoreAsset - 257 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.02 % CreateAsset - 257 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.02 % ExecuteNonQuery - 257 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 257 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 257 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 257 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % HandleAgentUpdate - 434 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.HandleAgentUpdate(IClientAPI, AgentUpdateArgs)
                  0.03 % StandUp - 434 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.StandUp()
                    0.03 % AddToPhysicalScene - 434 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.AddToPhysicalScene()
                      0.03 % AddAvatar - 434 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.AddAvatar(String, PhysicsVector, PhysicsVector)
                        0.03 % OdeCharacter..ctor - 434 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter..ctor(String, OdeScene, PhysicsVector, CollisionLocker, PhysicsVector)
            0.02 % InitNewClient - 233 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 233 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 233 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 233 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 233 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 233 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  2.47 % Thread #331359792 - 35101 ms - 0 calls
    2.29 % PerformTimerCallback - 32557* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      2.29 % Run - 32557* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.29 % TimerCallback_Context - 32557* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          2.29 % MyTimerCallback - 32557* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            2.29 % Heartbeat - 32557* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              2.29 % Update - 32557* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                1.33 % UpdatePhysics - 18911 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  1.33 % Simulate - 18911 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    1.23 % ProcessTaints - 17450 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      1.23 % changemove - 17450 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        1.23 % recalculateSpaceForGeom - 17450 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          1.23 % Sleep - 17450 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                    0.10 % collision_optimized - 1461 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.10 % near - 1461 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                0.71 % WaitOne - 10104* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.14 % UpdateStorageBackup - 2016 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.14 % Backup - 2016 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.14 % TriggerOnBackup - 2016 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.14 % ProcessBackup - 2016 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.11 % ForEachPart - 1622 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ForEachPart(Action<SceneObjectPart>)
                          0.11 % <ProcessBackup>b__3 - 1622 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.<>c__DisplayClass4.<ProcessBackup>b__3(SceneObjectPart)
                            0.11 % ProcessInventoryBackup - 1622 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ProcessInventoryBackup(IRegionDataStore)
                              0.11 % StorePrimInventory - 1622 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StorePrimInventory(LLUUID, ICollection<TaskInventoryItem>)
                                0.11 % Commit - 1622 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                  0.11 % Update - 1622 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.11 % UpdateFromDataTable - 1622 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.11 % Update - 1622 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.11 % UpdateRowExecute - 1622 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.11 % ExecuteNonQuery - 1622 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.11 % ExecuteReader - 1622 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.11 % ExecuteStatement - 1622 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.11 % ExecuteStatement - 1622 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.03 % StoreObject - 394 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.03 % Commit - 394 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.03 % Update - 394 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.03 % UpdateFromDataTable - 394 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.03 % Update - 394 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.03 % UpdateRowExecute - 394 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.03 % ExecuteNonQuery - 394 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.03 % ExecuteReader - 394 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.03 % ExecuteStatement - 394 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.03 % ExecuteStatement - 394 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.11 % UpdateEntities - 1526 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdateEntities()
                  0.06 % Update - 787 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.Update()
                    0.06 % SendScheduledUpdates - 787 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.SendScheduledUpdates()
                      0.06 % AddTerseUpdateToAllAvatars - 787 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.AddTerseUpdateToAllAvatars()
                        0.06 % QueuePartForUpdate - 787 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.QueuePartForUpdate(SceneObjectPart)
                          0.06 % Enqueue - 787 ms - 0 calls - OpenSim.Region.Environment.Types.UpdateQueue.Enqueue(SceneObjectPart)
                            0.06 % Contains - 787 ms - 0 calls - System.Collections.Generic.List<T>.Contains(T)
                  0.05 % Update - 739 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.Update()
                    0.05 % get_AbsolutePosition - 739 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.get_AbsolutePosition()
    0.18 % PerformWaitCallback - 2544 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      0.18 % PerformWaitCallbackInternal - 2544 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        0.18 % Run - 2544 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          0.18 % WaitCallback_Context - 2544 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.18 % HandleRequest - 2544 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.13 % Handle - 1821 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.13 % ReadFully - 1821 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.13 % Read - 1821 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
              0.05 % Handle - 723 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSDStreamhandler<TRequest, TResponse>.Handle(String, Stream)
                0.05 % LLSDDeserialize - 723 ms - 0 calls - OpenSim.Framework.Communications.Capabilities.LLSD.LLSDDeserialize(Stream)
                  0.05 % XmlTextReader..ctor - 723 ms - 0 calls - System.Xml.XmlTextReader..ctor(Stream)
  2.40 % Thread "ClientThread" - 34166 ms - 0 calls
    2.40 % ThreadStart - 34166* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      2.40 % Run - 34166* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.40 % ThreadStart_Context - 34166* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          2.40 % AuthUser - 34166* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            2.39 % ClientLoop - 33974* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.33 % Dequeue - 18943* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.33 % Dequeue - 18943* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.33 % Wait - 18943* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.89 % ProcessOutPacket - 12660 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.89 % SendPacketTo - 12660 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.89 % SendPacketTo - 12660 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.11 % SendTo - 1574 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.17 % ProcessInPacket - 2370 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.13 % UpdateInventoryItemAsset - 1816 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.13 % HandleItemUpdateFromTransaction - 1816 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.13 % HandleItemUpdateFromTransaction - 1816 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.13 % RequestUpdateInventoryItem - 1816 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.13 % RequestUpdateInventoryItem - 1816 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.08 % GetAsset - 1092 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.08 % Sleep - 1092 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.05 % AddAsset - 724 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.05 % StoreAndCommitAsset - 724 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.05 % StoreAsset - 724 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.05 % CreateAsset - 724 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.05 % ExecuteNonQuery - 724 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.05 % ExecuteReader - 724 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.05 % ExecuteStatement - 724 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.05 % ExecuteStatement - 724 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % CreateNewInventoryItem - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.03 % HandleItemCreationFromTransaction - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.03 % HandleItemCreationFromTransaction - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.03 % RequestCreateInventoryItem - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.03 % RequestCreateInventoryItem - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.03 % DoCreateItem - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.03 % AddAsset - 362 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.03 % StoreAndCommitAsset - 362 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.03 % StoreAsset - 362 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.03 % CreateAsset - 362 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.03 % ExecuteNonQuery - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.03 % ExecuteReader - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.03 % ExecuteStatement - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.03 % ExecuteStatement - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.01 % SendLayerData - 193 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneBase.SendLayerData(IClientAPI)
                  0.01 % SendLayerData - 193 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.SendLayerData(Single [])
                    0.01 % CreateLandPacket - 193 ms - 0 calls - libsecondlife.TerrainManager.CreateLandPacket(Single [], Int32 [])
                      0.01 % CreatePatch - 193 ms - 0 calls - libsecondlife.TerrainManager.CreatePatch(BitPack, Single [], Int32, Int32)
                        0.01 % PrescanPatch - 193 ms - 0 calls - libsecondlife.TerrainManager.PrescanPatch(Single [], Int32, Int32)
            0.01 % InitNewClient - 193 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.01 % AddNewClient - 193 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.01 % CreateAndAddScenePresence - 193 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.01 % GetAvatarAppearance - 193 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.01 % TryGetAvatarAppearance - 193 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.01 % Sleep - 193 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  2.37 % Thread "ClientThread" - 33642 ms - 0 calls
    2.37 % ThreadStart - 33642* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      2.37 % Run - 33642* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.37 % ThreadStart_Context - 33642* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          2.37 % AuthUser - 33642* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            2.35 % ClientLoop - 33442* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.25 % Dequeue - 17716* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.25 % Dequeue - 17716* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.25 % Wait - 17716* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.91 % ProcessOutPacket - 12981 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.91 % SendPacketTo - 12981 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.91 % SendPacketTo - 12981 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.15 % SendTo - 2137 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
                    0.02 % TryGetValue - 240 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.TryGetValue(TKey, TValue &)
              0.19 % ProcessInPacket - 2745 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.05 % HandleAgentUpdate - 707 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.HandleAgentUpdate(IClientAPI, AgentUpdateArgs)
                  0.05 % TriggerOnClientMovement - 707 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnClientMovement(ScenePresence)
                    0.05 % handleAnyClientMovement - 707 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.handleAnyClientMovement(ScenePresence)
                      0.03 % GetLandObject - 410 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.GetLandObject(Single, Single)
                      0.02 % get_AbsolutePosition - 297 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.get_AbsolutePosition()
                        0.02 % get_Position - 297 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeCharacter.get_Position()
                0.05 % DeRezObject - 675 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.DeRezObject(Packet, IClientAPI)
                  0.05 % DeleteSceneObjectGroup - 675 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.DeleteSceneObjectGroup(SceneObjectGroup)
                    0.05 % RemoveObject - 675 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.RemoveObject(LLUUID, LLUUID)
                      0.05 % Commit - 675 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                        0.05 % Update - 675 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                          0.05 % UpdateFromDataTable - 675 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                            0.05 % Update - 675 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                              0.05 % UpdateRowExecute - 675 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                0.05 % ExecuteNonQuery - 675 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.05 % ExecuteReader - 675 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.05 % ExecuteStatement - 675 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.05 % ExecuteStatement - 675 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.04 % handleParcelPropertiesUpdateRequest - 625 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.handleParcelPropertiesUpdateRequest(LandUpdateArgs, Int32, IClientAPI)
                  0.04 % updateLandProperties - 625 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandObject.updateLandProperties(LandUpdateArgs, IClientAPI)
                    0.04 % UpdateLandObject - 625 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.UpdateLandObject(Int32, LandData)
                      0.04 % TriggerLandObjectUpdated - 625 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerLandObjectUpdated(UInt32, ILandObject)
                        0.04 % TriggerLandObjectAdded - 625 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerLandObjectAdded(ILandObject)
                          0.04 % StoreLandObject - 625 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreLandObject(ILandObject)
                            0.04 % Commit - 625 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                              0.04 % Update - 625 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                0.04 % UpdateFromDataTable - 625 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                  0.04 % Update - 625 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                    0.04 % UpdateRowExecute - 625 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                      0.04 % ExecuteNonQuery - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                        0.04 % ExecuteReader - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                          0.04 % ExecuteStatement - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                            0.04 % ExecuteStatement - 625 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % UpdatePrimFlags - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePrimFlags(UInt32, Packet, IClientAPI)
                  0.03 % GetGroupByPrim - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetGroupByPrim(UInt32)
                    0.03 % HasChildPrim - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.HasChildPrim(UInt32)
                0.03 % DuplicateObject - 369 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.DuplicateObject(UInt32, LLVector3, UInt32, LLUUID, LLUUID)
                  0.03 % StartScripts - 369 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.StartScripts()
                    0.03 % StartScripts - 369 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.StartScripts()
                      0.03 % StartScript - 369 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.StartScript(TaskInventoryItem)
                        0.03 % GetAsset - 369 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, AssetRequestCallback, Boolean)
                          0.03 % <StartScript>b__0 - 369 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.<>c__DisplayClass2.<StartScript>b__0(LLUUID, AssetBase)
                            0.03 % TriggerRezScript - 369 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerRezScript(UInt32, LLUUID, String)
                              0.03 % OnRezScript - 369 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventManager.OnRezScript(UInt32, LLUUID, String)
                                0.03 % StartScript - 369 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.StartScript(UInt32, LLUUID, String)
            0.01 % InitNewClient - 200 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.01 % AddNewClient - 200 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.01 % CreateAndAddScenePresence - 200 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.01 % GetAvatarAppearance - 200 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.01 % TryGetAvatarAppearance - 200 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.01 % Sleep - 200 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  2.17 % Thread "ClientThread" - 30891 ms - 0 calls
    2.17 % ThreadStart - 30891* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      2.17 % Run - 30891* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.17 % ThreadStart_Context - 30891* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          2.17 % AuthUser - 30891* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            2.16 % ClientLoop - 30674* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.13 % Dequeue - 16060* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.13 % Dequeue - 16060* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.13 % Wait - 16060* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.81 % ProcessOutPacket - 11448 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.81 % SendPacketTo - 11448 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.81 % SendPacketTo - 11448 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.09 % SendTo - 1262 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.22 % ProcessInPacket - 3166 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.17 % UpdateInventoryItemAsset - 2484 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.17 % HandleItemUpdateFromTransaction - 2484 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.17 % HandleItemUpdateFromTransaction - 2484 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.17 % RequestUpdateInventoryItem - 2484 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.17 % RequestUpdateInventoryItem - 2484 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.07 % UpdateItem - 994 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                            0.07 % UpdateItem - 994 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                              0.07 % updateInventoryItem - 994 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                                0.07 % addItem - 994 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                  0.07 % Update - 994 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.07 % UpdateFromDataTable - 994 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.07 % Update - 994 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.07 % UpdateRowExecute - 994 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.07 % ExecuteNonQuery - 994 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.07 % ExecuteReader - 994 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.07 % ExecuteStatement - 994 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.07 % ExecuteStatement - 994 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                          0.07 % GetAsset - 993 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.07 % Sleep - 993 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.03 % AddAsset - 497 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.03 % StoreAndCommitAsset - 497 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.03 % StoreAsset - 497 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.03 % CreateAsset - 497 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.03 % ExecuteNonQuery - 497 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.03 % ExecuteReader - 497 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.03 % ExecuteStatement - 497 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.03 % ExecuteStatement - 497 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.05 % CreateNewInventoryItem - 682 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.05 % HandleItemCreationFromTransaction - 682 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.05 % HandleItemCreationFromTransaction - 682 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.05 % RequestCreateInventoryItem - 682 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.05 % RequestCreateInventoryItem - 682 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.05 % DoCreateItem - 682 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.03 % AddItem - 450 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.03 % AddItem - 450 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.03 % addInventoryItem - 450 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.03 % addItem - 450 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.03 % Update - 450 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.03 % UpdateFromDataTable - 450 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.03 % Update - 450 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.03 % UpdateRowExecute - 450 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.03 % ExecuteNonQuery - 450 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.03 % ExecuteReader - 450 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.03 % ExecuteStatement - 450 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.03 % ExecuteStatement - 450 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.02 % AddAsset - 233 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.02 % StoreAndCommitAsset - 233 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.02 % StoreAsset - 233 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.02 % CreateAsset - 233 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.02 % ExecuteNonQuery - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 233 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.02 % InitNewClient - 217 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 217 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 217 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 217 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 217 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 217 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  2.11 % Thread #2781248 - 30008 ms - 0 calls
    2.11 % PerformIOCompletionCallback - 30008* ms - 0 calls - System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32, UInt32, NativeOverlapped *)
      2.11 % CompletionPortCallback - 30008* ms - 0 calls - System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32, UInt32, NativeOverlapped *)
        2.11 % ProtectedInvokeCallback - 30008* ms - 0 calls - System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object, IntPtr)
          2.11 % Complete - 30008* ms - 0 calls - System.Net.ContextAwareResult.Complete(IntPtr)
            2.11 % Run - 30008* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
              2.11 % CompleteCallback - 30008* ms - 0 calls - System.Net.ContextAwareResult.CompleteCallback(Object)
                2.11 % Complete - 30008* ms - 0 calls - System.Net.LazyAsyncResult.Complete(IntPtr)
                  2.11 % OnReceivedData - 30008* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.OnReceivedData(IAsyncResult)
                    0.86 % BeginReceiveFrom - 12282 ms - 0 calls - System.Net.Sockets.Socket.BeginReceiveFrom(Byte [], Int32, Int32, SocketFlags, EndPoint &, AsyncCallback, Object)
                    0.59 % EndReceiveFrom - 8456* ms - 0 calls - System.Net.Sockets.Socket.EndReceiveFrom(IAsyncResult, EndPoint &)
                    0.55 % InPacket - 7769 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.InPacket(UInt32, Packet)
                      0.55 % InPacket - 7769 ms - 0 calls - OpenSim.Framework.ClientManager.InPacket(UInt32, Packet)
                        0.55 % InPacket - 7769 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InPacket(Packet)
                          0.26 % ToBytes - 3697 ms - 0 calls - libsecondlife.Packets.ObjectUpdatePacket.ToBytes()
                          0.25 % get_Type - 3542 ms - 0 calls - libsecondlife.Packets.AgentUpdatePacket.get_Type()
                          0.04 % Enqueue - 530 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Enqueue(LLQueItem)
                            0.04 % ThrottleCheck - 530 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ThrottleCheck(LLPacketThrottle &, Queue<LLQueItem> &, LLQueItem)
                              0.04 % ToBytes - 530 ms - 0 calls - libsecondlife.Packets.AgentUpdatePacket.ToBytes()
                                0.04 % ToBytes - 530 ms - 0 calls - libsecondlife.Packets.AgentUpdatePacket.AgentDataBlock.ToBytes(Byte [], Int32 &)
                                  0.04 % GetBytes - 530 ms - 0 calls - libsecondlife.LLVector3.GetBytes()
                                    0.04 % GetBytes - 530 ms - 0 calls - System.BitConverter.GetBytes(Single)
                    0.05 % TryGetValue - 740 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.TryGetValue(TKey, TValue &)
                    0.03 % GetPacket - 417 ms - 0 calls - OpenSim.Framework.PacketPool.GetPacket(Byte [], Int32 &, Byte [])
                    0.02 % AddNewClient - 345 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.AddNewClient(Packet)
                      0.02 % AddNewClient - 345 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.AddNewClient(EndPoint, UseCircuitCodePacket, AssetCache, AgentCircuitManager, EndPoint)
                        0.02 % CreateNewClient - 345 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.CreateNewClient(EndPoint, UseCircuitCodePacket, ClientManager, IScene, AssetCache, LLPacketServer, AgentCircuitManager, LLUUID, LLUUID, UInt32, EndPoint)
  2.00 % Thread "ClientThread" - 28487 ms - 0 calls
    2.00 % ThreadStart - 28487* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      2.00 % Run - 28487* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.00 % ThreadStart_Context - 28487* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          2.00 % AuthUser - 28487* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.98 % ClientLoop - 28213* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.97 % Dequeue - 13739* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.97 % Dequeue - 13739* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.97 % Wait - 13739* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.71 % ProcessOutPacket - 10063 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.71 % SendPacketTo - 10063 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.71 % SendPacketTo - 10063 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.09 % SendTo - 1253 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.31 % ProcessInPacket - 4412 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.25 % UpdateInventoryItemAsset - 3569 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.25 % HandleItemUpdateFromTransaction - 3569 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.25 % HandleItemUpdateFromTransaction - 3569 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.25 % RequestUpdateInventoryItem - 3569 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.25 % RequestUpdateInventoryItem - 3569 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.10 % UpdateItem - 1488 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                            0.10 % UpdateItem - 1488 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                              0.10 % updateInventoryItem - 1488 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                                0.10 % addItem - 1488 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                  0.10 % Update - 1488 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.10 % UpdateFromDataTable - 1488 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.10 % Update - 1488 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.10 % UpdateRowExecute - 1488 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.10 % ExecuteNonQuery - 1488 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.10 % ExecuteReader - 1488 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.10 % ExecuteStatement - 1488 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.10 % ExecuteStatement - 1488 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                          0.10 % GetAsset - 1486 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.10 % Sleep - 1486 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.04 % AddAsset - 594 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.04 % StoreAndCommitAsset - 594 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.04 % StoreAsset - 594 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.04 % CreateAsset - 594 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.04 % ExecuteNonQuery - 594 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.04 % ExecuteReader - 594 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.04 % ExecuteStatement - 594 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.04 % ExecuteStatement - 594 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.06 % CreateNewInventoryItem - 843 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.06 % HandleItemCreationFromTransaction - 843 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.06 % HandleItemCreationFromTransaction - 843 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.06 % RequestCreateInventoryItem - 843 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.06 % RequestCreateInventoryItem - 843 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.06 % DoCreateItem - 843 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.04 % AddAsset - 562 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.04 % StoreAndCommitAsset - 562 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.04 % StoreAsset - 562 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.04 % CreateAsset - 562 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.04 % ExecuteNonQuery - 562 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.04 % ExecuteReader - 562 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.04 % ExecuteStatement - 562 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.04 % ExecuteStatement - 562 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.02 % AddItem - 281 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.02 % AddItem - 281 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.02 % addInventoryItem - 281 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.02 % addItem - 281 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.02 % Update - 281 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.02 % UpdateFromDataTable - 281 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.02 % Update - 281 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.02 % UpdateRowExecute - 281 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.02 % ExecuteNonQuery - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.02 % ExecuteReader - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.02 % ExecuteStatement - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.02 % ExecuteStatement - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.02 % InitNewClient - 274 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 274 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 274 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 274 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 274 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 274 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  2.00 % Thread "ClientThread" - 28435 ms - 0 calls
    2.00 % ThreadStart - 28435* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      2.00 % Run - 28435* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        2.00 % ThreadStart_Context - 28435* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          2.00 % AuthUser - 28435* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.98 % ClientLoop - 28195* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.13 % Dequeue - 16136* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.13 % Dequeue - 16136* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.13 % Wait - 16136* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.73 % ProcessOutPacket - 10375 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.73 % SendPacketTo - 10375 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.73 % SendPacketTo - 10375 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.06 % SendTo - 893 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.12 % ProcessInPacket - 1685 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.06 % UpdateInventoryItemAsset - 810 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.06 % HandleItemUpdateFromTransaction - 810 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.06 % HandleItemUpdateFromTransaction - 810 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.06 % RequestUpdateInventoryItem - 810 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.06 % RequestUpdateInventoryItem - 810 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.04 % GetAsset - 529 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.04 % Sleep - 529 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.02 % AddAsset - 281 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.02 % StoreAndCommitAsset - 281 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.02 % StoreAsset - 281 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.02 % CreateAsset - 281 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.02 % ExecuteNonQuery - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.02 % ExecuteReader - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.02 % ExecuteStatement - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.02 % ExecuteStatement - 281 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % CreateNewInventoryItem - 497 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.03 % HandleItemCreationFromTransaction - 497 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.03 % HandleItemCreationFromTransaction - 497 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.03 % RequestCreateInventoryItem - 497 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.03 % RequestCreateInventoryItem - 497 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.03 % DoCreateItem - 497 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.02 % AddItem - 248 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.02 % AddItem - 248 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.02 % addInventoryItem - 248 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.02 % addItem - 248 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.02 % Update - 248 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.02 % UpdateFromDataTable - 248 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.02 % Update - 248 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.02 % UpdateRowExecute - 248 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.02 % ExecuteNonQuery - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.02 % ExecuteReader - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.02 % ExecuteStatement - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.02 % ExecuteStatement - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.02 % AddAsset - 248 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.02 % StoreAndCommitAsset - 248 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.02 % StoreAsset - 248 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.02 % CreateAsset - 248 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.02 % ExecuteNonQuery - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 248 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % UpdatePrimShape - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePrimShape(LLUUID, UInt32, UpdateShapeArgs)
                  0.03 % UpdateShape - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.UpdateShape(ObjectDataBlock, UInt32)
                    0.03 % AddPhysicsActorTaint - 378 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.AddPhysicsActorTaint(PhysicsActor)
            0.02 % InitNewClient - 241 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 241 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 241 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 241 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 241 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 241 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  1.93 % Thread "ClientThread" - 27500 ms - 0 calls
    1.93 % ThreadStart - 27500* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.93 % Run - 27500* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.93 % ThreadStart_Context - 27500* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.93 % AuthUser - 27500* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.92 % ClientLoop - 27251* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.23 % Dequeue - 17538* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.23 % Dequeue - 17538* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.23 % Wait - 17538* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.67 % ProcessOutPacket - 9465 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.67 % SendPacketTo - 9465 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.67 % SendPacketTo - 9465 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.10 % SendTo - 1395 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.02 % ProcessInPacket - 249 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.02 % OnInstantMessage - 249 ms - 0 calls - OpenSim.Region.Environment.Modules.Avatar.Inventory.InventoryModule.OnInstantMessage(IClientAPI, LLUUID, LLUUID, LLUUID, LLUUID, UInt32, String, String, Byte, Boolean, Byte, UInt32, LLVector3, LLUUID, Byte [])
                  0.02 % GiveInventoryItem - 249 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GiveInventoryItem(IClientAPI, LLUUID, LLUUID)
                    0.02 % AddItem - 249 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                      0.02 % AddItem - 249 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                        0.02 % addInventoryItem - 249 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                          0.02 % addItem - 249 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                            0.02 % Update - 249 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.02 % UpdateFromDataTable - 249 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.02 % Update - 249 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.02 % UpdateRowExecute - 249 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.02 % ExecuteNonQuery - 249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.02 % ExecuteReader - 249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.02 % ExecuteStatement - 249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.02 % ExecuteStatement - 249 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.02 % InitNewClient - 248 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 248 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 248 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 248 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 248 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 248 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  1.76 % Thread "ClientThread" - 24981 ms - 0 calls
    1.76 % ThreadStart - 24981* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.76 % Run - 24981* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.76 % ThreadStart_Context - 24981* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.76 % AuthUser - 24981* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.76 % ClientLoop - 24981* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.94 % Dequeue - 13396* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.94 % Dequeue - 13396* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.94 % Wait - 13396* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.79 % ProcessOutPacket - 11223 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.77 % SendPacketTo - 11015 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.77 % SendPacketTo - 11015 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.10 % SendTo - 1360 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.03 % ProcessInPacket - 362 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % CreateNewInventoryItem - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.03 % AddAsset - 362 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                    0.03 % StoreAndCommitAsset - 362 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                      0.03 % StoreAsset - 362 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                        0.03 % CreateAsset - 362 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                          0.03 % ExecuteNonQuery - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                            0.03 % ExecuteReader - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                              0.03 % ExecuteStatement - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                0.03 % ExecuteStatement - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
  1.75 % Thread "ClientThread" - 24854 ms - 0 calls
    1.75 % ThreadStart - 24854* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.75 % Run - 24854* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.75 % ThreadStart_Context - 24854* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.75 % AuthUser - 24854* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.74 % ClientLoop - 24677* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.92 % Dequeue - 13088 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.92 % Dequeue - 13088 ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.92 % Wait - 13088 ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.47 % ProcessOutPacket - 6667 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.47 % SendPacketTo - 6667 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.47 % SendPacketTo - 6667 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.03 % SendTo - 416 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.35 % ProcessInPacket - 4922* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.25 % UpdateInventoryItemAsset - 3543 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.25 % HandleItemUpdateFromTransaction - 3543 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                    0.25 % HandleItemUpdateFromTransaction - 3543 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemUpdateFromTransaction(IClientAPI, LLUUID, InventoryItemBase)
                      0.25 % RequestUpdateInventoryItem - 3543 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                        0.25 % RequestUpdateInventoryItem - 3543 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestUpdateInventoryItem(IClientAPI, LLUUID, InventoryItemBase)
                          0.15 % GetAsset - 2084 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, Boolean)
                            0.15 % Sleep - 2084 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                          0.09 % UpdateItem - 1251 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                            0.09 % UpdateItem - 1251 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                              0.09 % updateInventoryItem - 1251 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                                0.09 % addItem - 1251 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                  0.09 % Update - 1251 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.09 % UpdateFromDataTable - 1251 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.09 % Update - 1251 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.09 % UpdateRowExecute - 1251 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.09 % ExecuteNonQuery - 1251 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.09 % ExecuteReader - 1251 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.09 % ExecuteStatement - 1251 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.09 % ExecuteStatement - 1251 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                          0.01 % AddAsset - 208 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                            0.01 % StoreAndCommitAsset - 208 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                              0.01 % StoreAsset - 208 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                0.01 % CreateAsset - 208 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                  0.01 % ExecuteNonQuery - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.01 % ExecuteReader - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.07 % CreateNewInventoryItem - 994 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.07 % HandleItemCreationFromTransaction - 994 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.07 % HandleItemCreationFromTransaction - 994 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.07 % RequestCreateInventoryItem - 994 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.07 % RequestCreateInventoryItem - 994 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.07 % DoCreateItem - 994 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.04 % AddItem - 593 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.04 % AddItem - 593 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.04 % addInventoryItem - 593 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.04 % addItem - 593 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.04 % Update - 593 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.04 % UpdateFromDataTable - 593 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.04 % Update - 593 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.04 % UpdateRowExecute - 593 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.04 % ExecuteNonQuery - 593 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.04 % ExecuteReader - 593 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.04 % ExecuteStatement - 593 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.04 % ExecuteStatement - 593 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                            0.03 % AddAsset - 401 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                              0.03 % StoreAndCommitAsset - 401 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                                0.03 % StoreAsset - 401 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                                  0.03 % CreateAsset - 401 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                                    0.03 % ExecuteNonQuery - 401 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.03 % ExecuteReader - 401 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.03 % ExecuteStatement - 401 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.03 % ExecuteStatement - 401 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % HandleXfer - 385 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleXfer(IClientAPI, UInt64, UInt32, Byte [])
                  0.03 % HandleXfer - 385 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.HandleXfer(UInt64, UInt32, Byte [])
                    0.03 % HandleXferPacket - 385 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.HandleXferPacket(UInt64, UInt32, Byte [])
                      0.03 % SendConfirmXfer - 385 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.SendConfirmXfer(UInt64, UInt32)
                        0.03 % OutPacket - 385 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.OutPacket(Packet, ThrottleOutPacketType)
                          0.03 % Enqueue - 385 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Enqueue(LLQueItem)
            0.01 % InitNewClient - 177 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.01 % AddNewClient - 177 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.01 % CreateAndAddScenePresence - 177 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.01 % GetAvatarAppearance - 177 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.01 % TryGetAvatarAppearance - 177 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.01 % Sleep - 177 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  1.72 % Thread "ClientThread" - 24385 ms - 0 calls
    1.72 % ThreadStart - 24385* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.72 % Run - 24385* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.72 % ThreadStart_Context - 24385* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.72 % AuthUser - 24385* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.69 % ClientLoop - 24071* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              1.11 % Dequeue - 15800* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                1.11 % Dequeue - 15800* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  1.11 % Wait - 15800* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.58 % ProcessOutPacket - 8271 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.58 % SendPacketTo - 8271 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.58 % SendPacketTo - 8271 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.09 % SendTo - 1295 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
            0.02 % InitNewClient - 314 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 314 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 314 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 314 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 314 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 314 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  1.68 % Thread "ClientThread" - 23817 ms - 0 calls
    1.68 % ThreadStart - 23817* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.68 % Run - 23817* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.68 % ThreadStart_Context - 23817* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.68 % AuthUser - 23817* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.65 % ClientLoop - 23520* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.97 % Dequeue - 13824* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.97 % Dequeue - 13824* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.97 % Wait - 13824* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.66 % ProcessOutPacket - 9317 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.66 % SendPacketTo - 9317 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.66 % SendPacketTo - 9317 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.12 % SendTo - 1689 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.03 % ProcessInPacket - 378 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % DuplicateObject - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.DuplicateObject(UInt32, LLVector3, UInt32, LLUUID, LLUUID)
                  0.03 % StartScripts - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.StartScripts()
                    0.03 % StartScripts - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.StartScripts()
                      0.03 % StartScript - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.StartScript(TaskInventoryItem)
                        0.03 % GetAsset - 378 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.GetAsset(LLUUID, AssetRequestCallback, Boolean)
                          0.03 % <StartScript>b__0 - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.<>c__DisplayClass2.<StartScript>b__0(LLUUID, AssetBase)
                            0.03 % TriggerRezScript - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerRezScript(UInt32, LLUUID, String)
                              0.03 % OnRezScript - 378 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventManager.OnRezScript(UInt32, LLUUID, String)
                                0.03 % StartScript - 378 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.StartScript(UInt32, LLUUID, String)
            0.02 % InitNewClient - 297 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 297 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 297 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 297 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 297 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 297 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  1.49 % Thread "EventQueueManagerThread_1" - 21228 ms - 0 calls
    1.49 % ThreadStart - 21228* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.49 % Run - 21228* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.49 % ThreadStart_Context - 21228* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.49 % EventQueueThreadLoop - 21228* ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventQueueThreadClass.EventQueueThreadLoop()
            1.49 % DoProcessQueue - 21228* ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventQueueThreadClass.DoProcessQueue()
              1.19 % Sleep - 16853* ms - 0 calls - System.Threading.Thread.Sleep(Int32)
              0.21 % ExecuteEvent - 2920 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.ExecuteEvent(UInt32, LLUUID, String, Queue_llDetectParams_Struct, Object [])
                0.21 % ExecuteEvent - 2920 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ExecutorBase.ExecuteEvent(String, Object [])
                  0.21 % DoExecuteEvent - 2920 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.Executor.DoExecuteEvent(String, Object [])
                    0.21 % Invoke - 2920 ms - 0 calls - System.Reflection.MethodBase.Invoke(Object, Object [])
                      0.21 % Invoke - 2920 ms - 0 calls - System.Reflection.RuntimeMethodInfo.Invoke(Object, BindingFlags, Binder, Object [], CultureInfo)
                        0.21 % Invoke - 2920 ms - 0 calls - System.Reflection.RuntimeMethodInfo.Invoke(Object, BindingFlags, Binder, Object [], CultureInfo, Boolean)
                          0.21 % InvokeMethodFast - 2920 ms - 0 calls - System.RuntimeMethodHandle.InvokeMethodFast(Object, Object [], Signature, MethodAttributes, RuntimeTypeHandle)
                            0.15 % default_event_timer - 2147 ms - 0 calls - SecondLife.Script.default_event_timer()
                              0.08 % set_x - 1101 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.OSSL_BuilIn_Commands.OSSLPrim_Position.set_x(Double)
                                0.08 % Save - 1101 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.OSSL_BuilIn_Commands.OSSLPrim_Position.Save()
                                  0.08 % llSetPos - 1101 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.llSetPos(Vector3)
                                    0.08 % SetPos - 1101 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.SetPos(SceneObjectPart, Vector3)
                                      0.08 % UpdateGroupPosition - 1101 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.UpdateGroupPosition(LLVector3)
                                        0.08 % set_GroupPosition - 1101 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.set_GroupPosition(LLVector3)
                                          0.08 % AddPhysicsActorTaint - 1101 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.AddPhysicsActorTaint(PhysicsActor)
                              0.05 % set_y - 677 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.OSSL_BuilIn_Commands.OSSLPrim_Position.set_y(Double)
                                0.05 % Save - 677 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.OSSL_BuilIn_Commands.OSSLPrim_Position.Save()
                                  0.05 % llSetPos - 677 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.llSetPos(Vector3)
                                    0.05 % SetPos - 677 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.SetPos(SceneObjectPart, Vector3)
                                      0.05 % UpdateGroupPosition - 677 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.UpdateGroupPosition(LLVector3)
                                        0.05 % set_GroupPosition - 677 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.set_GroupPosition(LLVector3)
                                          0.05 % AddPhysicsActorTaint - 677 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.AddPhysicsActorTaint(PhysicsActor)
                              0.03 % setNumber - 370 ms - 0 calls - SecondLife.Script.setNumber()
                                0.03 % llParticleSystem - 370 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass.llParticleSystem(list)
                                  0.03 % llParticleSystem - 370 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.llParticleSystem(list)
                                    0.03 % SendFullUpdateToAllClients - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.SendFullUpdateToAllClients()
                                      0.03 % SendPartFullUpdate - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.SendPartFullUpdate(IClientAPI, SceneObjectPart, UInt32)
                                        0.03 % SendFullUpdateToClient - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.SendFullUpdateToClient(IClientAPI, LLVector3, UInt32)
                                          0.03 % SendPrimitiveToClient - 370 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.SendPrimitiveToClient(UInt64, UInt16, UInt32, PrimitiveBaseShape, LLVector3, LLVector3, LLVector3, LLQuaternion, LLVector3, UInt32, LLUUID, LLUUID, String, Byte [], UInt32, Byte [], Byte, Byte [], Boolean, UInt32, LLUUID)
                                            0.03 % GetBytes - 370 ms - 0 calls - libsecondlife.LLVector3.GetBytes()
                                              0.03 % GetBytes - 370 ms - 0 calls - System.BitConverter.GetBytes(Single)
                            0.05 % default_event_touch_start - 773 ms - 0 calls - SecondLife.Script.default_event_touch_start(LSLInteger)
                              0.05 % llResetScript - 773 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass.llResetScript()
                                0.05 % llResetScript - 773 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.llResetScript()
                                  0.05 % ResetScript - 773 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.ResetScript(UInt32, LLUUID)
                                    0.05 % StopScript - 773 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.StopScript(UInt32, LLUUID)
              0.05 % pipeEventsForScript - 700 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.pipeEventsForScript(UInt32)
                0.05 % GetSceneObjectPart - 700 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetSceneObjectPart(UInt32)
                  0.05 % GetSceneObjectPart - 700 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetSceneObjectPart(UInt32)
                    0.05 % GetGroupByPrim - 700 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetGroupByPrim(UInt32)
                      0.05 % HasChildPrim - 700 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.HasChildPrim(UInt32)
              0.03 % TryLock - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventQueueManager.TryLock(UInt32)
  1.35 % Thread "ClientThread" - 19149 ms - 0 calls
    1.35 % ThreadStart - 19149* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.35 % Run - 19149* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.35 % ThreadStart_Context - 19149* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.35 % AuthUser - 19149* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.32 % ClientLoop - 18787* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.72 % Dequeue - 10180* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.72 % Dequeue - 10180* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.72 % Wait - 10180* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.53 % ProcessOutPacket - 7489 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.53 % SendPacketTo - 7489 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.53 % SendPacketTo - 7489 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.15 % SendTo - 2188 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.08 % ProcessInPacket - 1118 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % CreateNewInventoryItem - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.03 % CreateNewInventoryItem - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, UInt32, AssetBase, UInt32)
                    0.03 % AddItem - 378 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                      0.03 % AddItem - 378 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                        0.03 % addInventoryItem - 378 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                          0.03 % addItem - 378 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                            0.03 % Update - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.03 % UpdateFromDataTable - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.03 % Update - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.03 % UpdateRowExecute - 378 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.03 % ExecuteNonQuery - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.03 % ExecuteReader - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.03 % ExecuteStatement - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.03 % ExecuteStatement - 378 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % DeRezObject - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.DeRezObject(Packet, IClientAPI)
                  0.03 % AddAsset - 370 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetCache.AddAsset(AssetBase)
                    0.03 % StoreAndCommitAsset - 370 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.StoreAndCommitAsset(AssetBase)
                      0.03 % StoreAsset - 370 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                        0.03 % CreateAsset - 370 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                          0.03 % ExecuteNonQuery - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                            0.03 % ExecuteReader - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                              0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.03 % CopyInventoryItem - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CopyInventoryItem(IClientAPI, UInt32, LLUUID, LLUUID, LLUUID, String)
                  0.03 % CreateNewInventoryItem - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, UInt32, AssetBase, UInt32)
                    0.03 % AddItem - 370 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                      0.03 % AddItem - 370 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                        0.03 % addInventoryItem - 370 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                          0.03 % addItem - 370 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                            0.03 % Update - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.03 % UpdateFromDataTable - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.03 % Update - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.03 % UpdateRowExecute - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.03 % ExecuteNonQuery - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.03 % ExecuteReader - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.03 % InitNewClient - 362 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.03 % AddNewClient - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.03 % CreateAndAddScenePresence - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.03 % GetAvatarAppearance - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.03 % TryGetAvatarAppearance - 362 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.03 % Sleep - 362 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  1.31 % Thread "ClientThread" - 18672 ms - 0 calls
    1.31 % ThreadStart - 18672* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.31 % Run - 18672* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.31 % ThreadStart_Context - 18672* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.31 % AuthUser - 18672* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            1.29 % ClientLoop - 18344* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.85 % Dequeue - 12055* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.85 % Dequeue - 12055* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.85 % Wait - 12055* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.42 % ProcessOutPacket - 5919 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.42 % SendPacketTo - 5919 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.42 % SendPacketTo - 5919 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.05 % SendTo - 723 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.03 % ProcessInPacket - 370 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % DeRezObject - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.DeRezObject(Packet, IClientAPI)
                  0.03 % DeleteSceneObjectGroup - 370 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.DeleteSceneObjectGroup(SceneObjectGroup)
                    0.03 % RemoveObject - 370 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.RemoveObject(LLUUID, LLUUID)
                      0.03 % Commit - 370 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                        0.03 % Update - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                          0.03 % UpdateFromDataTable - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                            0.03 % Update - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                              0.03 % UpdateRowExecute - 370 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                0.03 % ExecuteNonQuery - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                  0.03 % ExecuteReader - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                      0.03 % ExecuteStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.02 % InitNewClient - 329 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 329 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 329 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 329 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 329 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 329 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  1.23 % Thread "EventQueueManagerThread_0" - 17483 ms - 0 calls
    1.23 % ThreadStart - 17483* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      1.23 % Run - 17483* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        1.23 % ThreadStart_Context - 17483* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          1.23 % EventQueueThreadLoop - 17483* ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventQueueThreadClass.EventQueueThreadLoop()
            1.23 % DoProcessQueue - 17483* ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventQueueThreadClass.DoProcessQueue()
              0.98 % Sleep - 13864* ms - 0 calls - System.Threading.Thread.Sleep(Int32)
              0.10 % ExecuteEvent - 1456 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.ExecuteEvent(UInt32, LLUUID, String, Queue_llDetectParams_Struct, Object [])
                0.05 % ExecuteEvent - 748 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ExecutorBase.ExecuteEvent(String, Object [])
                  0.05 % DoExecuteEvent - 748 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.Executor.DoExecuteEvent(String, Object [])
                    0.05 % Invoke - 748 ms - 0 calls - System.Reflection.MethodBase.Invoke(Object, Object [])
                      0.05 % Invoke - 748 ms - 0 calls - System.Reflection.RuntimeMethodInfo.Invoke(Object, BindingFlags, Binder, Object [], CultureInfo)
                        0.05 % Invoke - 748 ms - 0 calls - System.Reflection.RuntimeMethodInfo.Invoke(Object, BindingFlags, Binder, Object [], CultureInfo, Boolean)
                          0.05 % InvokeMethodFast - 748 ms - 0 calls - System.RuntimeMethodHandle.InvokeMethodFast(Object, Object [], Signature, MethodAttributes, RuntimeTypeHandle)
                            0.03 % default_event_touch_start - 394 ms - 0 calls - SecondLife.Script.default_event_touch_start(LSLInteger)
                              0.03 % llResetScript - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass.llResetScript()
                                0.03 % llResetScript - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.llResetScript()
                                  0.03 % ResetScript - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.ResetScript(UInt32, LLUUID)
                                    0.03 % StopScript - 394 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager.StopScript(UInt32, LLUUID)
                            0.02 % default_event_timer - 354 ms - 0 calls - SecondLife.Script.default_event_timer()
                              0.02 % set_y - 354 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.OSSL_BuilIn_Commands.OSSLPrim_Position.set_y(Double)
                                0.02 % Save - 354 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.OSSL_BuilIn_Commands.OSSLPrim_Position.Save()
                                  0.02 % llSetPos - 354 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.llSetPos(Vector3)
                                    0.02 % SetPos - 354 ms - 0 calls - OpenSim.Region.ScriptEngine.Common.LSL_BuiltIn_Commands.SetPos(SceneObjectPart, Vector3)
                                      0.02 % UpdateGroupPosition - 354 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.UpdateGroupPosition(LLVector3)
                                        0.02 % set_GroupPosition - 354 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.set_GroupPosition(LLVector3)
                                          0.02 % AddPhysicsActorTaint - 354 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.AddPhysicsActorTaint(PhysicsActor)
                0.05 % PrivateInvoke - 708 ms - 0 calls - System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData &, Int32)
              0.07 % pipeEventsForScript - 1029 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.pipeEventsForScript(UInt32)
                0.07 % GetSceneObjectPart - 1029 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetSceneObjectPart(UInt32)
                  0.07 % GetSceneObjectPart - 1029 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetSceneObjectPart(UInt32)
                    0.07 % GetGroupByPrim - 1029 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.GetGroupByPrim(UInt32)
                      0.07 % HasChildPrim - 1029 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.HasChildPrim(UInt32)
              0.03 % ArrayList..ctor - 378 ms - 0 calls - System.Collections.ArrayList..ctor(ICollection)
  0.97 % Thread "ClientThread" - 13784 ms - 0 calls
    0.97 % ThreadStart - 13784* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.97 % Run - 13784* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.97 % ThreadStart_Context - 13784* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.97 % AuthUser - 13784* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            0.97 % ClientLoop - 13784* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.70 % Dequeue - 9929* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.70 % Dequeue - 9929* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.70 % Wait - 9929* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.27 % ProcessOutPacket - 3855 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.27 % SendPacketTo - 3855 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.27 % SendPacketTo - 3855 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
  0.88 % Thread "ClientThread" - 12509 ms - 0 calls
    0.88 % ThreadStart - 12509* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.88 % Run - 12509* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.88 % ThreadStart_Context - 12509* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.88 % AuthUser - 12509* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            0.85 % ClientLoop - 12131* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.50 % Dequeue - 7089 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.50 % Dequeue - 7089 ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.50 % Wait - 7089 ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.30 % ProcessOutPacket - 4246 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.30 % SendPacketTo - 4246 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.30 % SendPacketTo - 4246 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.11 % SendTo - 1516 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.03 % ProcessInPacket - 417* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % CreateNewInventoryItem - 417 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateNewInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                  0.03 % HandleItemCreationFromTransaction - 417 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AssetTransactionModule.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                    0.03 % HandleItemCreationFromTransaction - 417 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactionsManager.HandleItemCreationFromTransaction(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                      0.03 % RequestCreateInventoryItem - 417 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                        0.03 % RequestCreateInventoryItem - 417 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.RequestCreateInventoryItem(IClientAPI, LLUUID, LLUUID, UInt32, String, String, SByte, SByte, Byte, UInt32)
                          0.03 % DoCreateItem - 417 ms - 0 calls - OpenSim.Region.Environment.Modules.Agent.AssetTransaction.AgentAssetTransactions.AssetXferUploader.DoCreateItem()
                            0.03 % AddItem - 417 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.AddItem(InventoryItemBase)
                              0.03 % AddItem - 417 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.AddItem(InventoryItemBase)
                                0.03 % addInventoryItem - 417 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addInventoryItem(InventoryItemBase)
                                  0.03 % addItem - 417 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                                    0.03 % Update - 417 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                      0.03 % UpdateFromDataTable - 417 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                        0.03 % Update - 417 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                          0.03 % UpdateRowExecute - 417 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                            0.03 % ExecuteNonQuery - 417 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                              0.03 % ExecuteReader - 417 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                0.03 % ExecuteStatement - 417 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                  0.03 % ExecuteStatement - 417 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
              0.03 % DebugPacket - 378 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.DebugPacket(String, Packet)
            0.03 % InitNewClient - 378 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.03 % AddNewClient - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.03 % CreateAndAddScenePresence - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.03 % GetAvatarAppearance - 378 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.03 % TryGetAvatarAppearance - 378 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.03 % Sleep - 378 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  0.86 % Thread #331529464 - 12286 ms - 0 calls
    0.86 % PerformTimerCallback - 12286* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      0.86 % Run - 12286* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.86 % TimerCallback_Context - 12286* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          0.86 % MyTimerCallback - 12286* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            0.86 % Heartbeat - 12286* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              0.86 % Update - 12286* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                0.43 % WaitOne - 6143* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.43 % UpdatePhysics - 6143 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  0.43 % Simulate - 6143 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    0.38 % ProcessTaints - 5386 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      0.38 % changemove - 5386 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        0.38 % recalculateSpaceForGeom - 5386 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          0.38 % Sleep - 5386 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  0.80 % Thread #483455968 - 11401 ms - 0 calls
    0.80 % PerformTimerCallback - 11401* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      0.80 % Run - 11401* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.80 % TimerCallback_Context - 11401* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          0.80 % MyTimerCallback - 11401* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            0.80 % Heartbeat - 11401* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              0.80 % Update - 11401* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                0.77 % UpdatePhysics - 10967* ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  0.77 % Simulate - 10967* ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    0.74 % collision_optimized - 10510* ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.collision_optimized(Single)
                      0.74 % near - 10510* ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.near(IntPtr, IntPtr, IntPtr)
                        0.04 % TriggerPhysicsBasedRestart - 530* ms - 0 calls - OpenSim.Region.Physics.Manager.PhysicsScene.TriggerPhysicsBasedRestart()
                          0.04 % physicsBasedCrash - 530* ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.physicsBasedCrash()
                            0.04 % RestartNow - 530* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.RestartNow()
                              0.04 % Dispose - 530* ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Dispose()
                    0.03 % ProcessTaints - 458 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      0.03 % changemove - 458 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        0.03 % recalculateSpaceForGeom - 458 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          0.03 % Sleep - 458 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                0.03 % WaitOne - 434 ms - 0 calls - System.Threading.WaitHandle.WaitOne()
  0.74 % Thread #161863432 - 10573 ms - 0 calls
    0.74 % PerformTimerCallback - 10573* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      0.74 % Run - 10573* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.74 % TimerCallback_Context - 10573* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          0.74 % MyTimerCallback - 10573* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            0.74 % Heartbeat - 10573* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              0.74 % Update - 10573* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                0.27 % UpdateStorageBackup - 3882 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.27 % Backup - 3882 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.27 % TriggerOnBackup - 3882 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.27 % ProcessBackup - 3882 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.14 % StoreObject - 1953 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.14 % Commit - 1953 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.14 % Update - 1953 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.14 % UpdateFromDataTable - 1953 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.14 % Update - 1953 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.14 % UpdateRowExecute - 1953 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.14 % ExecuteNonQuery - 1953 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.14 % ExecuteReader - 1953 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.14 % ExecuteStatement - 1953 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.14 % ExecuteStatement - 1953 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                        0.14 % ForEachPart - 1928 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ForEachPart(Action<SceneObjectPart>)
                          0.14 % <ProcessBackup>b__3 - 1928 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.<>c__DisplayClass4.<ProcessBackup>b__3(SceneObjectPart)
                            0.14 % ProcessInventoryBackup - 1928 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectPart.ProcessInventoryBackup(IRegionDataStore)
                              0.14 % StorePrimInventory - 1928 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StorePrimInventory(LLUUID, ICollection<TaskInventoryItem>)
                                0.14 % Commit - 1928 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                                  0.14 % Update - 1928 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                    0.14 % UpdateFromDataTable - 1928 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                      0.14 % Update - 1928 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                        0.14 % UpdateRowExecute - 1928 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                          0.14 % ExecuteNonQuery - 1928 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                            0.14 % ExecuteReader - 1928 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                              0.14 % ExecuteStatement - 1928 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                0.14 % ExecuteStatement - 1928 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.25 % UpdatePhysics - 3487 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  0.25 % Simulate - 3487 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    0.25 % ProcessTaints - 3487 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      0.25 % changemove - 3487 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        0.25 % recalculateSpaceForGeom - 3487 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          0.25 % Sleep - 3487 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
                0.23 % WaitOne - 3204* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
  0.64 % Thread "ClientThread" - 9074 ms - 0 calls
    0.64 % ThreadStart - 9074* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.64 % Run - 9074* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.64 % ThreadStart_Context - 9074* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.64 % AuthUser - 9074* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            0.64 % ClientLoop - 9074* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.32 % Dequeue - 4569* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.32 % Dequeue - 4569* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.32 % Wait - 4569* ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.29 % ProcessOutPacket - 4143 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.29 % SendPacketTo - 4143 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.29 % SendPacketTo - 4143 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.08 % SendTo - 1094 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.03 % ProcessInPacket - 362 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % HandleAgentUpdate - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.ScenePresence.HandleAgentUpdate(IClientAPI, AgentUpdateArgs)
                  0.03 % TriggerOnClientMovement - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnClientMovement(ScenePresence)
                    0.03 % handleAnyClientMovement - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.handleAnyClientMovement(ScenePresence)
                      0.03 % GetLandObject - 362 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.GetLandObject(Single, Single)
                        0.03 % get_Item - 362 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.get_Item(TKey)
  0.60 % Thread "ClientThread" - 8589 ms - 0 calls
    0.60 % ThreadStart - 8589* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.60 % Run - 8589* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.60 % ThreadStart_Context - 8589* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.60 % AuthUser - 8589* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            0.58 % ClientLoop - 8309* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.29 % Dequeue - 4152 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.29 % Dequeue - 4152 ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.29 % Wait - 4152 ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.24 % ProcessOutPacket - 3473 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.24 % SendPacketTo - 3473 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.24 % SendPacketTo - 3473 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.07 % SendTo - 942 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
              0.05 % ProcessInPacket - 683* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % ProcessPacketMethod - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessPacketMethod(Packet)
                  0.03 % Logout - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.Logout(IClientAPI, Packet)
                    0.03 % LogoutHandler - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.LogoutHandler(IClientAPI)
                      0.03 % CloseClient - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.CloseClient(IClientAPI)
                        0.03 % Close - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.Close(Boolean)
                          0.03 % CloseCleanup - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.CloseCleanup(Boolean)
                            0.03 % RemoveClient - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.RemoveClient(LLUUID)
                              0.03 % ClearUserAgent - 362 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneCommunicationService.ClearUserAgent(LLUUID)
                                0.03 % clearUserAgent - 362 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.clearUserAgent(LLUUID)
                                  0.03 % setUserProfile - 362 ms - 0 calls - OpenSim.Framework.Communications.UserManagerBase.setUserProfile(UserProfileData)
                                    0.03 % UpdateUserProfile - 362 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.UpdateUserProfile(UserProfileData)
                                      0.03 % AddNewUserProfile - 362 ms - 0 calls - OpenSim.Data.SQLite.SQLiteUserData.AddNewUserProfile(UserProfileData)
                                        0.03 % Update - 362 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                                          0.03 % UpdateFromDataTable - 362 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                            0.03 % Update - 362 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                              0.03 % UpdateRowExecute - 362 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                                0.03 % ExecuteNonQuery - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                                  0.03 % ExecuteReader - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                                    0.03 % ExecuteStatement - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                                      0.03 % ExecuteStatement - 362 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.02 % handleParcelPropertiesRequest - 322 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.handleParcelPropertiesRequest(Int32, Int32, Int32, Int32, Int32, Boolean, IClientAPI)
                  0.02 % SendParcelOverlay - 322 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.SendParcelOverlay(IClientAPI)
                    0.02 % GetLandObject - 322 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Land.LandChannel.GetLandObject(Int32, Int32)
                      0.02 % get_Item - 322 ms - 0 calls - System.Collections.Generic.Dictionary<TKey, TValue>.get_Item(TKey)
            0.02 % InitNewClient - 281 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 281 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 281 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 281 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 281 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 281 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  0.34 % Thread "ClientThread" - 4855 ms - 0 calls
    0.34 % ThreadStart - 4855* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.34 % Run - 4855* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.34 % ThreadStart_Context - 4855* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.34 % AuthUser - 4855* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            0.32 % ClientLoop - 4590* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.17 % Dequeue - 2452 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.17 % Dequeue - 2452 ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.17 % Wait - 2452 ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.15 % ProcessOutPacket - 2138 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.15 % SendPacketTo - 2138 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.15 % SendPacketTo - 2138 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                    0.02 % SendTo - 322 ms - 0 calls - System.Net.Sockets.Socket.SendTo(Byte [], Int32, SocketFlags, EndPoint)
            0.02 % InitNewClient - 265 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 265 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 265 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 265 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 265 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 265 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  0.34 % Thread #420591832 - 4771 ms - 0 calls
    0.34 % PerformTimerCallback - 4771* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      0.34 % Run - 4771* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.34 % TimerCallback_Context - 4771* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          0.34 % MyTimerCallback - 4771* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            0.34 % Heartbeat - 4771* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              0.34 % Update - 4771* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                0.22 % UpdateStorageBackup - 3153 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateStorageBackup()
                  0.22 % Backup - 3153 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Backup()
                    0.22 % TriggerOnBackup - 3153 ms - 0 calls - OpenSim.Region.Environment.Scenes.EventManager.TriggerOnBackup(IRegionDataStore)
                      0.22 % ProcessBackup - 3153 ms - 0 calls - OpenSim.Region.Environment.Scenes.SceneObjectGroup.ProcessBackup(IRegionDataStore)
                        0.22 % StoreObject - 3153 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.StoreObject(SceneObjectGroup, LLUUID)
                          0.22 % Commit - 3153 ms - 0 calls - OpenSim.Data.SQLite.SQLiteRegionData.Commit()
                            0.22 % Update - 3153 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                              0.22 % UpdateFromDataTable - 3153 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                                0.22 % Update - 3153 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                  0.22 % UpdateRowExecute - 3153 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                    0.22 % ExecuteNonQuery - 3153 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                      0.22 % ExecuteReader - 3153 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                        0.22 % ExecuteStatement - 3153 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                          0.22 % ExecuteStatement - 3153 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                0.11 % WaitOne - 1618* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
  0.31 % Thread #421007208 - 4427 ms - 0 calls
    0.20 % PerformTimerCallback - 2849* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      0.20 % Run - 2849* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.20 % TimerCallback_Context - 2849* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          0.20 % MyTimerCallback - 2849* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            0.14 % Heartbeat - 2060* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              0.14 % Update - 2060* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                0.09 % WaitOne - 1272* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
                0.06 % UpdatePhysics - 788 ms - 0 calls - OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics(Double)
                  0.06 % Simulate - 788 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate(Single)
                    0.06 % ProcessTaints - 788 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints(Single)
                      0.06 % changemove - 788 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePrim.changemove(Single)
                        0.06 % recalculateSpaceForGeom - 788 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene.recalculateSpaceForGeom(IntPtr, PhysicsVector, IntPtr)
                          0.06 % Sleep - 788 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
            0.06 % ThrottleTimerElapsed - 790 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ThrottleTimerElapsed(Object, ElapsedEventArgs)
              0.06 % ProcessThrottle - 790 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.ProcessThrottle()
                0.06 % PacketsWaiting - 790 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.PacketsWaiting()
    0.11 % PerformWaitCallback - 1578 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object)
      0.11 % PerformWaitCallbackInternal - 1578 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback)
        0.11 % Run - 1578 ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
          0.11 % WaitCallback_Context - 1578 ms - 0 calls - System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object)
            0.11 % HandleRequest - 1578 ms - 0 calls - OpenSim.Framework.Servers.BaseHttpServer.HandleRequest(Object)
              0.11 % Handle - 1578 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.Handle(String, Stream)
                0.11 % ReadFully - 1578 ms - 0 calls - OpenSim.Framework.Servers.BinaryStreamHandler.ReadFully(Stream)
                  0.11 % Read - 1578 ms - 0 calls - System.Net.HttpRequestStream.Read(Byte [], Int32, Int32)
  0.25 % Thread "ClientThread" - 3623 ms - 0 calls
    0.25 % ThreadStart - 3623* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.25 % Run - 3623* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.25 % ThreadStart_Context - 3623* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.25 % AuthUser - 3623* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            0.23 % ClientLoop - 3269* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.13 % Dequeue - 1820 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.13 % Dequeue - 1820 ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.13 % Wait - 1820 ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.08 % ProcessOutPacket - 1087 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessOutPacket(Packet)
                0.08 % SendPacketTo - 1087 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
                  0.08 % SendPacketTo - 1087 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLUDPServer.SendPacketTo(Byte [], Int32, SocketFlags, UInt32)
              0.03 % ProcessInPacket - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.03 % ProcessPacketMethod - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessPacketMethod(Packet)
                  0.03 % Logout - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.Logout(IClientAPI, Packet)
                    0.03 % LogoutHandler - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.LogoutHandler(IClientAPI)
                      0.03 % CloseClient - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketServer.CloseClient(IClientAPI)
                        0.03 % Close - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.Close(Boolean)
                          0.03 % CloseCleanup - 362* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.CloseCleanup(Boolean)
                            0.03 % Sleep - 362* ms - 0 calls - System.Threading.Thread.Sleep(Int32)
            0.02 % InitNewClient - 354 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.02 % AddNewClient - 354 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.02 % CreateAndAddScenePresence - 354 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.02 % GetAvatarAppearance - 354 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.02 % TryGetAvatarAppearance - 354 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.02 % Sleep - 354 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  0.19 % Thread #2324640 - 2741 ms - 0 calls
    0.19 % Main - 2741* ms - 0 calls - OpenSim._32BitLaunch.Program.Main(String [])
      0.19 % Main - 2659* ms - 0 calls - OpenSim.Application.Main(String [])
        0.16 % StartUp - 2339 ms - 0 calls - OpenSim.OpenSimMainConsole.StartUp()
          0.16 % InternalStartUp - 2339 ms - 0 calls - OpenSim.OpenSimMain.InternalStartUp()
            0.12 % Initialise - 1679 ms - 0 calls - OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.Initialise(OpenSimMain)
              0.12 % CreateRegion - 1679 ms - 0 calls - OpenSim.OpenSimMain.CreateRegion(RegionInfo, Boolean)
                0.12 % CreateRegion - 1679 ms - 0 calls - OpenSim.OpenSimMain.CreateRegion(RegionInfo, Boolean, Boolean)
                  0.07 % PickupModules - 957 ms - 0 calls - OpenSim.Region.Environment.ModuleLoader.PickupModules(Scene, String)
                    0.07 % LoadRegionModules - 957 ms - 0 calls - OpenSim.Region.Environment.ModuleLoader.LoadRegionModules(String, Scene)
                      0.05 % LoadModules - 779 ms - 0 calls - OpenSim.Region.Environment.ModuleLoader.LoadModules(String)
                        0.05 % GetTypes - 699 ms - 0 calls - System.Reflection.Assembly.GetTypes()
                        0.01 % LoadFrom - 80 ms - 0 calls - System.Reflection.Assembly.LoadFrom(String)
                      0.01 % InitializeModule - 178 ms - 0 calls - OpenSim.Region.Environment.ModuleLoader.InitializeModule(IRegionModule, Scene)
                        0.01 % Initialise - 178 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainModule.Initialise(Scene, IConfigSource)
                          0.01 % TerrainChannel..ctor - 178 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainChannel..ctor()
                            0.01 % PerlinNoise2D - 178 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainUtil.PerlinNoise2D(Double, Double, Int32, Double)
                              0.01 % InterpolatedNoise - 178 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainUtil.InterpolatedNoise(Double, Double)
                                0.01 % SmoothedNoise1 - 178 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainUtil.SmoothedNoise1(Double, Double)
                                  0.01 % Noise - 178 ms - 0 calls - OpenSim.Region.Environment.Modules.World.Terrain.TerrainUtil.Noise(Double, Double)
                  0.03 % CreateTerrainTexture - 361 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture(Boolean)
                    0.03 % EncodeFromImage - 361 ms - 0 calls - OpenJPEGNet.OpenJPEG.EncodeFromImage(Bitmap, Boolean)
                      0.03 % Encode - 361 ms - 0 calls - OpenJPEGNet.OpenJPEG.Encode(Image, Boolean)
                  0.02 % SetupScene - 241 ms - 0 calls - OpenSim.Region.ClientStack.RegionApplicationBase.SetupScene(RegionInfo, Int32, IClientNetworkServer &)
                    0.01 % GetPhysicsScene - 160 ms - 0 calls - OpenSim.OpenSimMain.GetPhysicsScene()
                      0.01 % GetPhysicsScene - 160 ms - 0 calls - OpenSim.Region.ClientStack.RegionApplicationBase.GetPhysicsScene(String, String)
                        0.01 % GetPhysicsScene - 160 ms - 0 calls - OpenSim.Region.Physics.Manager.PhysicsPluginManager.GetPhysicsScene(String, String)
                          0.01 % GetScene - 160 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdePlugin.GetScene()
                            0.01 % OdeScene..ctor - 160 ms - 0 calls - OpenSim.Region.Physics.OdePlugin.OdeScene..ctor(CollisionLocker)
            0.04 % StartUp - 500 ms - 0 calls - OpenSim.Region.ClientStack.RegionApplicationBase.StartUp()
              0.02 % Initialize - 307 ms - 0 calls - OpenSim.OpenSimMain.Initialize()
                0.02 % LoadDefaultAssets - 250 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.LoadDefaultAssets()
                  0.02 % ForEachDefaultXmlAsset - 250 ms - 0 calls - OpenSim.Framework.AssetLoader.Filesystem.AssetLoaderFileSystem.ForEachDefaultXmlAsset(Action<AssetBase>)
                    0.02 % ForEachDefaultXmlAsset - 250 ms - 0 calls - OpenSim.Framework.AssetLoader.Filesystem.AssetLoaderFileSystem.ForEachDefaultXmlAsset(String, Action<AssetBase>)
                      0.01 % ForEach - 129 ms - 0 calls - System.Collections.Generic.List<T>.ForEach(Action<T>)
                        0.01 % StoreAsset - 129 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.StoreAsset(AssetBase)
                          0.01 % CreateAsset - 129 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.CreateAsset(AssetBase)
                            0.00 % Info - 65 ms - 0 calls - log4net.Core.LogImpl.Info(Object)
                              0.00 % Log - 65 ms - 0 calls - log4net.Repository.Hierarchy.Logger.Log(Type, Level, Object, Exception)
                                0.00 % ForcedLog - 65 ms - 0 calls - log4net.Repository.Hierarchy.Logger.ForcedLog(Type, Level, Object, Exception)
                                  0.00 % CallAppenders - 65 ms - 0 calls - log4net.Repository.Hierarchy.Logger.CallAppenders(LoggingEvent)
                                    0.00 % AppendLoopOnAppenders - 65 ms - 0 calls - log4net.Util.AppenderAttachedImpl.AppendLoopOnAppenders(LoggingEvent)
                                      0.00 % DoAppend - 65 ms - 0 calls - log4net.Appender.AppenderSkeleton.DoAppend(LoggingEvent)
                                        0.00 % Append - 65 ms - 0 calls - OpenSim.Framework.Console.OpenSimAppender.Append(LoggingEvent)
                                          0.00 % WriteColorText - 65 ms - 0 calls - OpenSim.Framework.Console.OpenSimAppender.WriteColorText(ConsoleColor, String)
                                            0.00 % Write - 65 ms - 0 calls - System.Console.Write(String)
                            0.00 % ExistsAsset - 64 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.ExistsAsset(LLUUID)
                              0.00 % ExecuteReader - 64 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader()
                                0.00 % ExecuteReader - 64 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior)
                                  0.00 % ExecuteReader - 64 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                    0.00 % SqliteDataReader..ctor - 64 ms - 0 calls - Mono.Data.SqliteClient.SqliteDataReader..ctor(SqliteCommand, IntPtr, Int32)
                                      0.00 % ReadpVm - 64 ms - 0 calls - Mono.Data.SqliteClient.SqliteDataReader.ReadpVm(IntPtr, Int32, SqliteCommand)
                                        0.00 % ExecuteStatement - 64 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
                      0.01 % LoadXmlAssetSet - 121 ms - 0 calls - OpenSim.Framework.AssetLoader.Filesystem.AssetLoaderFileSystem.LoadXmlAssetSet(String, List<AssetBase>)
                        0.01 % CreateAsset - 121 ms - 0 calls - OpenSim.Framework.AssetLoader.Filesystem.AssetLoaderFileSystem.CreateAsset(String, String, String, Boolean)
                          0.00 % InfoFormat - 65 ms - 0 calls - log4net.Core.LogImpl.InfoFormat(String, Object, Object)
                            0.00 % Log - 65 ms - 0 calls - log4net.Repository.Hierarchy.Logger.Log(Type, Level, Object, Exception)
                              0.00 % ForcedLog - 65 ms - 0 calls - log4net.Repository.Hierarchy.Logger.ForcedLog(Type, Level, Object, Exception)
                                0.00 % CallAppenders - 65 ms - 0 calls - log4net.Repository.Hierarchy.Logger.CallAppenders(LoggingEvent)
                                  0.00 % AppendLoopOnAppenders - 65 ms - 0 calls - log4net.Util.AppenderAttachedImpl.AppendLoopOnAppenders(LoggingEvent)
                                    0.00 % DoAppend - 65 ms - 0 calls - log4net.Appender.AppenderSkeleton.DoAppend(LoggingEvent)
                                      0.00 % Append - 65 ms - 0 calls - OpenSim.Framework.Console.OpenSimAppender.Append(LoggingEvent)
                                        0.00 % Write - 65 ms - 0 calls - System.Console.Write(String)
                          0.00 % LoadAsset - 57 ms - 0 calls - OpenSim.Framework.AssetLoader.Filesystem.AssetLoaderFileSystem.LoadAsset(AssetBase, Boolean, String)
                            0.00 % get_Length - 57 ms - 0 calls - System.IO.FileInfo.get_Length()
            0.01 % GetExtensionNodes - 160 ms - 0 calls - Mono.Addins.AddinManager.GetExtensionNodes(String)
              0.01 % GetExtensionNodes - 160 ms - 0 calls - Mono.Addins.ExtensionContext.GetExtensionNodes(String, Type)
                0.01 % get_ChildNodes - 160 ms - 0 calls - Mono.Addins.ExtensionNode.get_ChildNodes()
                  0.01 % get_Children - 160 ms - 0 calls - Mono.Addins.TreeNode.get_Children()
                    0.01 % LoadExtensions - 160 ms - 0 calls - Mono.Addins.ExtensionContext.LoadExtensions(String)
                      0.01 % LoadModuleExtensionNodes - 160 ms - 0 calls - Mono.Addins.ExtensionContext.LoadModuleExtensionNodes(Extension, String, ExtensionNodeSet, ArrayList)
                        0.01 % LoadExtension - 160 ms - 0 calls - Mono.Addins.ExtensionTree.LoadExtension(String, Extension, ArrayList)
                          0.01 % LoadExtensionElement - 160 ms - 0 calls - Mono.Addins.ExtensionTree.LoadExtensionElement(TreeNode, String, ExtensionNodeDescriptionCollection, Int32 &, BaseCondition, Boolean, ArrayList)
                            0.01 % ReadNode - 160 ms - 0 calls - Mono.Addins.ExtensionTree.ReadNode(TreeNode, String, ExtensionNodeType, ExtensionNodeDescription)
        0.01 % OpenSimMainConsole..ctor - 203 ms - 0 calls - OpenSim.OpenSimMainConsole..ctor(IConfigSource)
          0.01 % OpenSimMain..ctor - 203 ms - 0 calls - OpenSim.OpenSimMain..ctor(IConfigSource)
            0.01 % Initialize - 170 ms - 0 calls - Mono.Addins.AddinManager.Initialize(String)
              0.01 % Initialize - 170 ms - 0 calls - Mono.Addins.AddinSessionService.Initialize()
                0.01 % ActivateRoots - 170 ms - 0 calls - Mono.Addins.AddinSessionService.ActivateRoots()
                  0.01 % CheckHostAssembly - 170 ms - 0 calls - Mono.Addins.AddinSessionService.CheckHostAssembly(Assembly)
                    0.01 % InsertAddin - 97 ms - 0 calls - Mono.Addins.AddinSessionService.InsertAddin(IProgressStatus, Addin)
                      0.01 % InsertExtensionPoint - 97 ms - 0 calls - Mono.Addins.AddinSessionService.InsertExtensionPoint(RuntimeAddin, ExtensionPoint)
                        0.01 % CreateExtensionPoint - 97 ms - 0 calls - Mono.Addins.ExtensionContext.CreateExtensionPoint(ExtensionPoint)
                    0.01 % GetAddinForHostAssembly - 73 ms - 0 calls - Mono.Addins.Database.AddinDatabase.GetAddinForHostAssembly(String)
                      0.01 % InternalCheck - 73 ms - 0 calls - Mono.Addins.Database.AddinDatabase.InternalCheck()
                        0.01 % Update - 73 ms - 0 calls - Mono.Addins.Database.AddinDatabase.Update(IProgressStatus)
                          0.00 % get_AddinInfo - 32 ms - 0 calls - Mono.Addins.Addin.get_AddinInfo()
                            0.00 % get_Description - 32 ms - 0 calls - Mono.Addins.Addin.get_Description()
                              0.00 % ReadAddinDescription - 32 ms - 0 calls - Mono.Addins.Database.AddinDatabase.ReadAddinDescription(IProgressStatus, String, AddinDescription &)
                                0.00 % ReadBinary - 32 ms - 0 calls - Mono.Addins.Description.AddinDescription.ReadBinary(FileDatabase, String)
                                  0.00 % ReadSharedObject - 32 ms - 0 calls - Mono.Addins.Database.FileDatabase.ReadSharedObject(String, BinaryXmlTypeMap)
                                    0.00 % OpenFileForPath - 32 ms - 0 calls - Mono.Addins.Database.FileDatabase.OpenFileForPath(String, String, BinaryXmlTypeMap, Boolean, Object &)
                                      0.00 % ReadValueInternal - 32 ms - 0 calls - Mono.Addins.Serialization.BinaryXmlReader.ReadValueInternal(TypeCode)
                                        0.00 % ReadObject - 32 ms - 0 calls - Mono.Addins.Serialization.BinaryXmlReader.ReadObject(Object)
                          0.00 % RunScannerProcess - 24 ms - 0 calls - Mono.Addins.Database.AddinDatabase.RunScannerProcess(IProgressStatus)
                            0.00 % ExecuteCommand - 24 ms - 0 calls - Mono.Addins.Database.SetupProcess.ExecuteCommand(IProgressStatus, String, String, String, String [])
                              0.00 % MonitorProcessStatus - 24 ms - 0 calls - Mono.Addins.Database.ProcessProgressStatus.MonitorProcessStatus(IProgressStatus, TextReader, StringCollection)
                                0.00 % ReadLine - 24 ms - 0 calls - System.IO.StreamReader.ReadLine()
                          0.00 % CheckFolders - 17 ms - 0 calls - Mono.Addins.Database.AddinDatabase.CheckFolders(IProgressStatus)
                            0.00 % InternalScanFolders - 17 ms - 0 calls - Mono.Addins.Database.AddinDatabase.InternalScanFolders(IProgressStatus, AddinScanResult)
                              0.00 % ScanFolderRec - 17 ms - 0 calls - Mono.Addins.Database.AddinScanner.ScanFolderRec(IProgressStatus, String, AddinScanResult)
                                0.00 % ScanFolder - 17 ms - 0 calls - Mono.Addins.Database.AddinScanner.ScanFolder(IProgressStatus, String, AddinScanResult)
  0.16 % Thread "AsyncLSLCmdHandlerThread" - 2302 ms - 0 calls
    0.16 % ThreadStart - 2302* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.16 % Run - 2302* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.16 % ThreadStart_Context - 2302* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.16 % CmdHandlerThreadLoop - 2302* ms - 0 calls - OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandManager.CmdHandlerThreadLoop()
            0.16 % Sleep - 2302* ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  0.16 % Thread "ClientThread" - 2264 ms - 0 calls
    0.16 % ThreadStart - 2264* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.16 % Run - 2264* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.16 % ThreadStart_Context - 2264* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.16 % AuthUser - 2264* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.AuthUser()
            0.15 % ClientLoop - 2104* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ClientLoop()
              0.10 % Dequeue - 1422 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLPacketQueue.Dequeue()
                0.10 % Dequeue - 1422 ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
                  0.10 % Wait - 1422 ms - 0 calls - System.Threading.Monitor.Wait(Object)
              0.05 % ProcessInPacket - 682* ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessInPacket(Packet)
                0.05 % UpdateInventoryItemAsset - 682 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.UpdateInventoryItemAsset(IClientAPI, LLUUID, LLUUID, InventoryItemBase)
                  0.05 % UpdateItem - 682 ms - 0 calls - OpenSim.Framework.Communications.Cache.CachedUserInfo.UpdateItem(InventoryItemBase)
                    0.05 % UpdateItem - 682 ms - 0 calls - OpenSim.Framework.Communications.InventoryServiceBase.UpdateItem(InventoryItemBase)
                      0.05 % updateInventoryItem - 682 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.updateInventoryItem(InventoryItemBase)
                        0.05 % addItem - 682 ms - 0 calls - OpenSim.Data.SQLite.SQLiteInventoryStore.addItem(InventoryItemBase, Boolean)
                          0.05 % Update - 682 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataSet, String)
                            0.05 % UpdateFromDataTable - 682 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable, DataTableMapping)
                              0.05 % Update - 682 ms - 0 calls - System.Data.Common.DbDataAdapter.Update(DataRow [], DataTableMapping)
                                0.05 % UpdateRowExecute - 682 ms - 0 calls - System.Data.Common.DbDataAdapter.UpdateRowExecute(RowUpdatedEventArgs, IDbCommand, StatementType)
                                  0.05 % ExecuteNonQuery - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteNonQuery()
                                    0.05 % ExecuteReader - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                                      0.05 % ExecuteStatement - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr)
                                        0.05 % ExecuteStatement - 682 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
            0.01 % InitNewClient - 160 ms - 0 calls - OpenSim.Region.ClientStack.LindenUDP.LLClientView.InitNewClient()
              0.01 % AddNewClient - 160 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.AddNewClient(IClientAPI, Boolean)
                0.01 % CreateAndAddScenePresence - 160 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.CreateAndAddScenePresence(IClientAPI, Boolean)
                  0.01 % GetAvatarAppearance - 160 ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.GetAvatarAppearance(IClientAPI, AvatarAppearance &)
                    0.01 % TryGetAvatarAppearance - 160 ms - 0 calls - OpenSim.Region.Modules.AvatarFactory.AvatarFactoryModule.TryGetAvatarAppearance(LLUUID, AvatarAppearance &)
                      0.01 % Sleep - 160 ms - 0 calls - System.Threading.Thread.Sleep(Int32)
  0.11 % Thread "LocalAssetServerThread" - 1510 ms - 0 calls
    0.11 % ThreadStart - 1510* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart()
      0.11 % Run - 1510* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.11 % ThreadStart_Context - 1510* ms - 0 calls - System.Threading.ThreadHelper.ThreadStart_Context(Object)
          0.11 % RunRequests - 1510* ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.RunRequests()
            0.07 % Dequeue - 932* ms - 0 calls - OpenSim.Framework.BlockingQueue<T>.Dequeue()
              0.07 % Wait - 932* ms - 0 calls - System.Threading.Monitor.Wait(Object)
            0.04 % ProcessRequest - 578 ms - 0 calls - OpenSim.Framework.Communications.Cache.AssetServerBase.ProcessRequest(AssetRequest)
              0.04 % GetAsset - 578 ms - 0 calls - OpenSim.Framework.Communications.Cache.SQLAssetServer.GetAsset(AssetRequest)
                0.04 % FetchAsset - 578 ms - 0 calls - OpenSim.Data.SQLite.SQLiteAssetData.FetchAsset(LLUUID)
                  0.04 % ExecuteReader - 578 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader()
                    0.04 % ExecuteReader - 578 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior)
                      0.04 % ExecuteReader - 578 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteReader(CommandBehavior, Boolean, Int32 &)
                        0.03 % GetNextStatement - 370 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.GetNextStatement(IntPtr, IntPtr &, IntPtr &)
                        0.01 % SqliteDataReader..ctor - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteDataReader..ctor(SqliteCommand, IntPtr, Int32)
                          0.01 % ReadpVm - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteDataReader.ReadpVm(IntPtr, Int32, SqliteCommand)
                            0.01 % ExecuteStatement - 208 ms - 0 calls - Mono.Data.SqliteClient.SqliteCommand.ExecuteStatement(IntPtr, Int32 &, IntPtr &, IntPtr &)
  0.09 % Thread #418603584 - 1253 ms - 0 calls
    0.09 % PerformTimerCallback - 1253* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      0.09 % Run - 1253* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.09 % TimerCallback_Context - 1253* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          0.09 % MyTimerCallback - 1253* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            0.09 % Heartbeat - 1253* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              0.09 % Update - 1253* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                0.09 % WaitOne - 1253* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
  0.06 % Thread #483533864 - 829 ms - 0 calls
    0.06 % PerformTimerCallback - 829* ms - 0 calls - System.Threading._TimerCallback.PerformTimerCallback(Object)
      0.06 % Run - 829* ms - 0 calls - System.Threading.ExecutionContext.Run(ExecutionContext, ContextCallback, Object)
        0.06 % TimerCallback_Context - 829* ms - 0 calls - System.Threading._TimerCallback.TimerCallback_Context(Object)
          0.06 % MyTimerCallback - 829* ms - 0 calls - System.Timers.Timer.MyTimerCallback(Object)
            0.06 % Heartbeat - 829* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Heartbeat(Object, EventArgs)
              0.06 % Update - 829* ms - 0 calls - OpenSim.Region.Environment.Scenes.Scene.Update()
                0.06 % WaitOne - 829* ms - 0 calls - System.Threading.WaitHandle.WaitOne()
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